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Machinarium Collector's Edition
Description
Machinarium is our first full-length adventure game in which players take on the role of a robot who has been exiled to the scrap heap. You must use logic, collect important items, and solve environmental puzzles to get the robot back into the city of Machinarium so he can rescue his robot girlfrien...
Machinarium is our first full-length adventure game in which players take on the role of a robot who has been exiled to the scrap heap. You must use logic, collect important items, and solve environmental puzzles to get the robot back into the city of Machinarium so he can rescue his robot girlfriend, save the head of the city, and defeat the bad guys from the Black Cap Brotherhood.
Machinarium is a prime example of why point ‘n’ click adventure games are not dead. It was created by people who clearly love the genre with aim to deliver a top-notch entertainment for all those gamers who really miss the magical world of adventure games. And boy did the developers deliver! Every element--even the smallest ones--are crafted with exceptional care and polish by people who clearly knew what they were doing and loved it. This level of detail is hard to find in most modern games that seem to be mass produced, so it is a very refreshing feeling to see a title that is made with such care and passion.
Honored with numerous prestigious gaming awards such as “Excellence in Visual Art” (Independent Games Festival) and Best Soundtrack (PC Gamer in 2009).
A classic point ‘n’ click gameplay with a modern flavor revitalizes the adventure genre in exciting ways.
Beautiful and enchanting soundtrack that melds classical and futuristic tunes memorably.
Contenus bonus
fonds d'écran
scènes exclusives dans les coulisses
avatars
artworks
design sketches
bande son (mp3)
bande son (FLAC)
artbook
Machinarium Remixed (FLAC)
Machinarium Remixed (MP3)
Configuration du système requise
Configuration minimale requise :
Configuration recommandée :
Veuillez noter que le système d’exploitation Windows 10 recevra de fréquentes mises à jour du pilote et du logiciel après sa sortie; ceci pourra affecter la compatibilité de votre jeu.
La version Mac et Linux de l'édition collector de Machinarium sont en anglais uniquement.
Configuration recommandée :
Veuillez noter que le système d’exploitation Windows 10 recevra de fréquentes mises à jour du pilote et du logiciel après sa sortie; ceci pourra affecter la compatibilité de votre jeu.
La version Mac et Linux de l'édition collector de Machinarium sont en anglais uniquement.
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SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
In short, this is a brilliant game with beautiful artwork, endearing characters, and challenging puzzles. My girlfriend and I played it together while travelling and we got lost in it. The puzzles are just the right level of difficulty without being impossible for too obscure, and the story is told brilliantly without dialogue.
The atmosphere and artistic graphics of this game are just stunning. The puzzles were great, some were very unexpectedly smart puzzles, but I have to say that the game game me full pleasure after easy or tough puzzle. This is the classic piece of point and click game from Amanita Design which I recommend to play.
Machinarium is the kind of game I have mixed feelings about. Its a point and click puzzle game, and over the years I've played too many with wonky puzzles that have inconsistent "logic" - Machinarium is the same.
It makes no effort to show what you can interact with, and it's easy to miss small objects or the mouse pointer reacting. Initially the beautifully rough graphics are appealing, and the world is charming - but after half an hour of being stuck on a puzzle it gets rather boring, as the minimalist presentation offers no diversion from the frustration.
I've had three save games disappear now, and frankly it's way too tedious plodding through it again - not to mention that as I was unsure how puzzles got solved in the first place I can't actually do them again anyway! They weren't too bad the first time round, but now they are mindnumbingly dull and incomprehensible to me on a third playthrough.
If all it's puzzles were logical then it wouldn't be a problem, however this is the kind of game where you click on something once and can have the right item but it does nothing - on the third attempt it works. This is not a technical issue - this is the kind of outdated and illogical design that made the goat puzzle in Broken Sword so infuriating many many years ago.
Its not what you're doing, but when you're doing it - and if it didn't work the first time then why would you do it again? That makes no sense, and games like Limbo are nicely challenging without this kind of ambiguity (plus it's more atmospheric) - if Machinarium wasn't so boring to experience it would be ok, but it all gets too dull to persist with when you're stuck.
Bizarrely enough accessing the hint book within the game is an even more turgid and annoying event than just trying to figure out the puzzle in the first place! WTF is that all about?
Unless you're a masochist, or massively patient and will click on everything in sight three times to see if does something, I would avoid this game.
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