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Interstellar Space: Genesis

Bibliothèque

4.1/5

( 64 Avis )

4.1

64 Avis

English
L'offre prend fin le: 10/29/2025 00:59 EET
L'offre prend fin dans: j h m s
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Interstellar Space: Genesis
Description
DLC AvailableInterstellar Space: Genesis - Natural Law Interstellar Space: Genesis - Evolving Empires Reviews “ISG shows tremendous sophistication and design aptitude, and we ended up with a solid, traditional 4X game that brings along a host of subtle, but impactful design innovations. On that bas...
Notes des utilisateurs

4.1/5

( 64 Avis )

4.1

64 Avis

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Détails du produit
2019, Praxis Games, ...
Configuration du système requise
64-bit Windows 10 / 8.x / 7, 2.5Ghz Intel Core 2 or equivalent, 4 GB RAM, Intel HD 4000 series / ATi...
DLCs
Interstellar Space: Genesis - Terrains Pack, Interstellar Space: Genesis Soundtrack, Interstellar Sp...
Time to beat
23 hMain
-- Main + Sides
-- Completionist
23 h All Styles
Acheter la série (2)
Acheter tous les jeux de la série. Si vous possédez déjà un jeu de la série, il ne sera pas ajouté à votre panier.
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Description

DLC Available

Interstellar Space: Genesis - Natural Law

Interstellar Space: Genesis - Evolving Empires


Reviews

“ISG shows tremendous sophistication and design aptitude, and we ended up with a solid, traditional 4X game that brings along a host of subtle, but impactful design innovations. On that basis alone, it’s worth a serious look.”
Recommended – Oliver "Mezmorki" Kiley (for eXplorminate)

“For an Indie game, it successfully fills a niche that has a particular demand and does it with enough self-awareness to avoid being a stale experience or a cynical moneygrab. It is a proof of concept that an old genre can be resurrected. A return to a genre classic with meticulous attention to what fans of 4X Space empire builders crave.”
4/5 – Strategy Gamer

“Being an entirely indie production, the result is nothing short of incredible.”
8.5/10 – IlVideogioco

Testimonials

You know, they have done a good job, it has all the good stuff that you want in a game. The type of game that I like anyway. It's really quite good. - Time and Tactics (Let's Play)

This is a game that has got a lot to like about it. The gameplay, the game design is very, very solid and the information it presents is also very, very good.- DasTactic

Interstellar Space: Genesis has a number of unique gameplay features and is recommended so far to fans of 4X games. - James Allen (Out of Eight)



You are among the latest, and perhaps the last, of the challengers to undertake this great journey into the stars. While the universe may be ancient, you and your rivals are still young. As you compete with one another for control of this galaxy, there are others, far older and more powerful than you, who watch from a distance with unknown intentions. It is time for you to prove your empire deserves to rule this galaxy, once and for all. You may prove worthy after all, but worthy of what? It is up to you to Discover the Unknown...

Interstellar Space: Genesis takes classic turn-based space 4X strategy mechanics, adds in a few twists of its own, and tosses them in with several brand new mechanics to create a truly unique entry into the genre. It also aims to provide a lack of burdensome micromanagement and an emphasis on the best aspects of classic 4X space strategy games.

Construct your galaxy.

  • Play as one of six distinct races, each with their own abilities, advantages, and backgrounds.
  • Design custom races with their own ideal worlds, racial traits, and unique game-changing abilities.
  • Craft your own experience and set your own pace using customized difficulty settings, per empire sliders, victory conditions, and galaxy size settings.
  • Navigate through randomized tech and culture trees or follow the galaxy's natural order.

Discover the galaxy's secrets.

  • Reveal mysteries throughout the game via unique exploration mechanics and events.
  • Detect black holes, neutron stars, planets and other systems using remote exploration technology.
  • Unearth ancient ruins to discover treasures, technologies or talented individuals.
  • Experience the freedom of interstellar travel that is limited only by your empire's supply chain.

Broaden your horizons.

  • Establish and conquer settlements and outposts to expand your empire.
  • Find ideal worlds or adapt them to your race using terraforming and planetary engineering projects.
  • Develop your colonies and behold their animated environments and handcrafted worlds.
  • Exploit asteroids and strategic resources for production, profit, or research.

Outclass your foes.

  • Engineer custom ships capable of crushing your enemies in turn-based tactical combat.
  • Engage in diplomacy to pursue trade, sign treaties, forge alliances or conduct military negotiations.
  • Destroy enemy worlds using powerful bombs or send in your assault troops to take what is yours.
  • Deploy leaders undercover to learn secrets, destroy facilities or locate potential defectors in espionage missions.

Advance beyond your ancestors.

  • Oversee unique leaders each with personalities, desires, traits, skills and opinions that truly matter.
  • Evolve your race's culture and celebrate their talents and specializations.
  • Reduce burdensome micromanagement through refined implementations of classic mechanics.
  • Make compelling decisions that define your empire's destiny.

PRAXIS GAMES

A word on our company and our values. Praxis Games was born from the passion of playing video games for the PC, strategy games in particular. Single-player experiences at heart. We exist to please the fans. To make the games you want to play, again and again.

We believe that games should serve three purposes: to entertain, to inspire and to help educate. In that regard, our games are crafted to be a lot of fun, in order to make you lose the track of time. They will inspire you by putting you in command and in control of something bigger than yourself. And finally, our games are deep, rich in detail and made as accurate as possible because we want to help challenge your critical thinking skills, stimulate your imagination and guide you on a voyage of discovery.

2021 - Praxis Games

Succès obtenus le plus souvent
Contenus bonus
Interstellar: Space Genesis Manual v1.6
Configuration du système requise
Configuration minimale requise :
Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Time to beat
23 hMain
-- Main + Sides
-- Completionist
23 h All Styles
Détails sur le jeu
Fonctionne sur :
Windows (7, 8, 10, 11)
Sorti le :
{{'2019-07-25T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Taille :
2.9 GB
Liens :

Fonctionnalités

Langues
English
audio
texte
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Notes des utilisateurs

Posted on: February 21, 2021

Lookda

Jeux: 414 Avis: 53

Another failed 4xMoO clone due to bad AI

My daughter of 7 thinks the blue gremlins in robot suits are cute. In game, they are a brutal race lead by a dictatorship. Funny, but It also illustrates how IS-G cannot decide between being an easy going space sim or a hardcore strategy game. At least, my daughter could not get around the excel sheet like info the UI throws at you. Sadly, IS-G has more severe problems. Basic exploration is done by sending a scout. Detailed exploration is handled in a chess-like grid of the sky map and fixed turn durations. You can send a surveillance ship to reduce the duration. The opposite mechanic would have been much more enjoyable, e.g. scan the sky map and use a ship to find ancient ruins or He-3 in a gas giant. Expansion provides a bonus like +50% biological or a production increase (used for everything) equal to making an ultra-poor planet a poor planet, on ALL planets. Compare that to another option of 1 free surveillance ship and you start to understand that the game balance is a problem. But nothing beats the poor AI. I attacked the human homeworld and the AI decided to flee because it had been sitting on its hands for the last 200 turns. Invasion was no real option with only 2 invasion ships and no ground combat science at all. Instead I tried the raid option at 70%. It was successful in kidnapping the extremely strong military leader that had cost the AI 10 BC for the last 100 turns. I could recruit the leader and next round invade the planet with minimal losses. Ground combat is like a Windows progress bar where at any time it can reach 100% or fail. After reaching the AI’s last planet it finally stayed and fight. It even managed to kill a few of my ships, which left me to wonder if earlier fights would have actually ending my blockages and a bit of challenge? I thought that after the debacle of MoO3, 4x developers would be aware that a challenging (preferably no/little cheating) AI makes or breaks their game. Apparently, Praxis failed the first 4x-rookie test.


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Posted on: February 23, 2021

It's MOO2

It's Master of Orion 2, down to the tech tree being nearly word-for-word identical, minus some races, the semi-plotline underpinning MOO with Orion/Antarans, and some other minor flavor. An updated MOO2 that didn't require persuading all your buddies to pull some hacker nonsense to play multiplayer woulda been incredible... but this one's singleplayer only. Real shame.


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Posted on: July 5, 2021

Almost Perfect

No pc game is perfect, however; as 4X Space sims go ISG is as good as it gets. The developers are at the top of the heap per this genre & continue to improve an, already, wonderful & deep 4X experience. Surpasses MOO 2 as the standard to be compared to. imho


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Posted on: January 16, 2021

I love it

This is like Masters of Orion, the first one, not the crappy sequels. When I was much younger I would play Masters of Orion day and night for years and never got bored, this game gives the same enjoyment.


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Posted on: July 31, 2021

This is what Moo3 should have been

It is a very solid game, if you liked Moo2 you will like this one. It has an slick, maybe a little rough, interface but looks more than good enough for an indie game. In terms of features the big influence from Moo2 is very obvious all around. Its only fault is that it's too much as Moo3 should have been back in the early 00s, so don't expect great innovations, just solid good old fashioned 4X fun.


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