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Hero-U: Rogue to Redemption

Bibliothèque

4.4/5

( 76 Avis )

4.4

76 Avis

English
29.9929.99
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Hero-U: Rogue to Redemption
Description
Hero-U: Rogue to Redemption is an epic fantasy adventure and role-playing game by Lori Ann Cole and Corey Cole, creators of Quest for Glory, Shannara, Castle of Dr. Brain, and Mixed-Up Fairy Tales. Although Hero-U is not a direct sequel to the Quest for Glory games, it features the same mix of adven...
Avis des critiques
53 %
Recommander
RPG Fan
88%
GamingTrend
90/100
TechRaptor
8.5/10
Notes des utilisateurs

4.4/5

( 76 Avis )

4.4

76 Avis

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Détails du produit
2018, Transolar Games, ...
Configuration du système requise
Windows 10, 8, 7, or Vista, 2 GHz or better, 4 GB RAM, Intel HD3000 or better, Version 9.0c, 4 GB av...
Time to beat
25 hMain
34 h Main + Sides
75 h Completionist
33.5 h All Styles
Description
Hero-U: Rogue to Redemption is an epic fantasy adventure and role-playing game by Lori Ann Cole and Corey Cole, creators of Quest for Glory, Shannara, Castle of Dr. Brain, and Mixed-Up Fairy Tales. Although Hero-U is not a direct sequel to the Quest for Glory games, it features the same mix of adventure, role-playing, humor, and immersive storytelling that we introduced in that series.

In Rogue to Redemption, Shawn O'Conner strives to become Rogue of the Year while exploring a mysterious castle, making friends and enemies, fighting deadly foes, and uncovering the secrets of his own hidden past. Meanwhile players will enjoy the rich and humorous dialogue and descriptions as they guide Shawn through his adventures.

During the day, Shawn attends classes at the University, practices his skills, and tries to make friends with other students. At night, it's time to pull out weapons, armor, and traps to explore the abandoned wine cellars, stunning sea caves, creepy catacombs, and deadly dungeon beneath Hero-U. Most combat is optional for those who prefer a pure adventure game, but there are ample rewards for those who choose to valorously fight the creatures that threaten the school and all of Sardonia.
  • Story and Character-Driven Adventure Game
  • Role-Playing Game Featuring Skills, Equipment, and Tactical Combat
  • Replayable with thousands of player choices and story variations
  • Turn-Based, Non-Twitch, Avoidable Combat
  • Seamless Blend of Dramatic Story and Comedy
  • Created by Acclaimed Game Designers Lori and Corey Cole
  • Soundtrack by Award-Winning Composer Ryan Grogan
  • Gorgeous 3D environments and 2D vignettes by John Paul Selwood and our talented art team
  • Immersive Mini-Games and Challenging Stealth Gameplay
  • First of a Series of Games Set at the Hero University

Hero-U: Rogue to Redemption (R) is a register trademark of Transolar Games, Inc. Copyright (c) 2012-2018 Transolar Games, Inc.

Succès obtenus le plus souvent
Contenus bonus
student handbook technical manual The Bestiary of Hero-U
Configuration du système requise
Configuration minimale requise :
Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Time to beat
25 hMain
34 h Main + Sides
75 h Completionist
33.5 h All Styles
Détails sur le jeu
Fonctionne sur :
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.11+)
Sorti le :
{{'2018-07-09T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Taille :
904 MB
Liens :

Fonctionnalités

Langues
English
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texte
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Notes des utilisateurs

Posted on: August 13, 2024

An Achievement in terms of Achievements

I would like to go more in-depth but given the limit GOG has put on reviews these days I unfortunately don't have that luxury. This game is best served for people who enjoy grinding stats and preparing for challenges often within a time limit just like the "Quest for Glory" series. As such I will be comparing it to the latter's fifth entry. Compared to "Quest for Glory 5" this game gives the player a lot more information when it comes to relationships, which is good for achievements and if you wish to romance someone, but puzzingly enough gives you less information regarding stats. I would tell you to read the HeroU manual but the descriptions are too vague. I only found out that Moxie can be worth as much as 30 Stamina because I came across that information while trying to figure out why an achievement hadn't triggered for me. Speaking of achievements, I would like to commend the creators of the game for doing an excellent job with them. I often do not like doing achievements because they do not feel like I achieved anything or they are too numerous to the point where they feel like busywork. I also appreciate that you do not have to romance everyone to get 100%. Furthermore, there is a page in Shawn's journal dedicated to keeping track of achievements during that run to help you with figuring out your correct save. You cannot complete all 20 achievements in a single run, however. The combat is probably a dream come true for those who like to play as a Rogue, unfortunately the game doesn't really explain its strengths. The HeroU manual covers most things but doesn't mention sneak attacks. Without that knowledge I'd probably rate the game an 8/10 rather than a 9/10. You'll want to sneak behind your enemy and it'll do twice the damage. Bosses typically start out aware of you so you cannot use sneak attacks against them. As for bosses, some of them are more engaging for pacifists and others are more engaging for non-pacifists so everyone should have something fun.


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Posted on: July 15, 2018

a one of a kind RPG/adventure!!

I'll keep this short. If you were like me and grew up playing Quest for Glory, Hero-U will probably be right up your alley. After much Kickstarter turmoil, The Coles ultimately outdid themselves here, and delivered a fully realized vision that I hope will grow into a series. The game is indeed a mix of Harry Potter and Persona. The dialog, narration, and flavor text is full to the brim of the good natured Dad Joke humor they're known for. The characters have depth and charm, and I really felt I got to know them. Combat is OK, but you learn some neat tricks as the game progresses as you flesh out your build. I loved the story, and hope you will too. Please support The Coles, because their decades of game dev experience have truly brought something new to the table in the field of modern RPG/adventure games. 5/5.


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Posted on: August 6, 2018

v1ryus

Jeux: 119 Avis: 11

Excellent game - long awaited return

I have been waiting for this game for almost 5 years? Maybe longer? I was anticipating this game and suddenly here it is in its full glory. Thrilling and I can't believe it was actually worth the wait. Cheers to the Coles.


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Posted on: January 3, 2019

The story and characters is archetypal

There is a reason we have common themes in stories. They speak to us. It is certainly true of this game. Hero-U has a very standard story structure with all the usual character types... and it works. There are more subtle world building elements to add details to the background but the key elements of the story are simple and enduring. I found myself excited to continue where I had left off previously, something that only happens when I've become invested in the people in the game. I cared about what happened, not just as a mechanical interest in completing the game but in seeing these people find their way through to the end. The failures of this game are minor. The art style was a compromise from the hand drawn 2d golden age of adventure games, instead opting for a fixed 3d view that never allowed for the majesty and coziness of the original QFG games. Probably not a failure of creative direction but instead a lack of resources. Some of the UI could have used a bit more polish too. Onto mechanics: Combat(I played a rogue with a magic affinity) was interesting. I found a lot of different strategies in the simple tools the game provided. Minigames and puzzles had enough variety to remain fresh until the end of the game. The RPG element along with the limited time made management of progression a thoughtful excercise. The only problem I had with the mechanics were the time sensitive nature of the puzzles. Because we know its a game, its hard to tell when we should abandon a puzzle as not being solvable yet vs just something we missed. That is a common problem with adventure games. This game isn't just for nostalgia fans. Its a good game that stands on its own.


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Posted on: January 18, 2019

Suichi

Possesseur vérifié

Jeux: 251 Avis: 11

A good Homage to a Classic Genre

I grew up on Sierra games and so was glad to see this homage to the old Quest for Glory series come out. The sense of humor and witty writing make this rather enjoyable along with the variety of things to explore and uncover. The lore of the world is also genuinely fun and interesting to look into. There are a couple ways to solve each problem as well making for an experience about tackling problems your on way. If you like a good old fashion point and click adventure combined with some RPG elements, such as stats, equipment, and sneaking past enemies (or fighting them), then this is an excellent game to consider. There were some negative points though and these include: The game is rather grindy for increasing stats and going through the motions of the day to day. Most of the problems that come up in the game are time locked and so you may not even proceed to solve the problem until a specific day making any work/time you put in before then fruitless. The ending was a let down as I expected a Report Card or Yearbook with comments to reflect my school year made me regret all the time I put into the game getting good skills and stats for Shawn.


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