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Ground Control 2: Operation Exodus Special Edition

Bibliothèque

4.3/5

( 41 Avis )

4.3

41 Avis

français, English & 2 de plus
5.995.99
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SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
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Ground Control 2: Operation Exodus Special Edition
Description
Nous sommes en 2741 et vous vous retrouvez en plein milieu d'une guerre entre la NSA (Northern Star Alliance) et l'empire Terran. Après sa défaite dans l'espace, la NSA s'est repliée sur sa planète d'origine et oblige l'empire Terran à se lancer dans une guerre d'usure au sol. Vous disposez d'énorm...
Notes des utilisateurs

4.3/5

( 41 Avis )

4.3

41 Avis

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Détails du produit
2004, Massive Entertainment, Classement ESRB : Teen...
Configuration du système requise
Windows XP / Vista / 7 / 8, 1.8 GHz, 512 MB RAM, 3D graphics card compatible with DirectX 9.0c, 4GB...
Time to beat
9.5 hMain
11.5 h Main + Sides
12.5 h Completionist
11.5 h All Styles
Acheter la série (2)
Acheter tous les jeux de la série. Si vous possédez déjà un jeu de la série, il ne sera pas ajouté à votre panier.
11.98
Valider la commande
Description
Nous sommes en 2741 et vous vous retrouvez en plein milieu d'une guerre entre la NSA (Northern Star Alliance) et l'empire Terran.

Après sa défaite dans l'espace, la NSA s'est repliée sur sa planète d'origine et oblige l'empire Terran à se lancer dans une guerre d'usure au sol. Vous disposez d'énormes vaisseaux de transport, de soldats entraînés, de véhicules blindés, de chars lourds et de diverses unités aériennes.

Un bon sens stratégique et tactique sera nécessaire pour réussir votre mission.
  • Un nouveau scénario fascinant avec des rebondissements inattendus
  • Des graphismes de pointe qui sont toujours d'actualité
  • Une guerre en temps réel et en 3D dans une atmosphère futuriste

© and TM Rebellion. All Rights Reserved.

Contenus bonus
manuels (41 pages) artworks fonds d'écran HD avatars making of éditeur XEd
Configuration du système requise
Configuration minimale requise :

Notice pour Mac : Le jeu est uniquement en 32-bit et ne fonctionnera pas sur macOS 10.15, et au-dessus.

Multiplayer notice: multiplayer mode is available after obtaining and registering your unique CD-key for the game. For details see: Support

Notice pour Mac : Le jeu est uniquement en 32-bit et ne fonctionnera pas sur macOS 10.15, et au-dessus.

Multiplayer notice: multiplayer mode is available after obtaining and registering your unique CD-key for the game. For details see: Support

Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Time to beat
9.5 hMain
11.5 h Main + Sides
12.5 h Completionist
11.5 h All Styles
Détails sur le jeu
Fonctionne sur :
Windows (7, 8, 10, 11)
Sorti le :
{{'2004-06-22T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Taille :
592 MB
Liens :
Classement :
Classement ESRB : Teen (Violence, Blood and Gore, Language)

Fonctionnalités

Langues
English
audio
texte
français
audio
texte
Deutsch
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español
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Notes des utilisateurs

Posted on: July 1, 2011

Virtually unknown classic

Aside from C&C Red Alert (my first PC game ever), this relatively unknown gem is probably my favourite RTS overall. It is somewhat similar to the recent Dawn of War II games, in that you only have a limited number of forces at your disposal. You can call in more troops via a dropship using requisition points that slowly regenerate over time. If your army is too large however, the points only regenerate as you kill enemy units, limiting the size of your army. Battles take place on a variety of locales, and are fought over strategically important control points. These locations provide a new location for your dropship to land new units. Lose all your control points and you lose the mission. There is no base building aside from creation of basic turrets to defend your dropzones, and even these are quite limited. Battles are fought and won with units, ranging from standard infantry to tanks, artillery, and gunships. There are three races in total, two human and one alien. In the campaign you get to play as two of the races, with the third being your primary adversary. Each side has similar types of units, but they differ pretty dramatically in strengths and abilities. Gameplay is quite fun, although it can be quite hard. All of the units have two firing modes/morph abilities, which increases their flexibility. Units also gain veterancy, which encourages you to keep your forces alive. Buildings and defensive weapons can be garrisoned by infantry, and if I remember correctly, certain types of terrain offer defensive bonuses if you place units there. The AI tends to send continuous hordes of units at your army until you capture their dropzones, which makes for often hectic and intense battles. A few missions have you working alongside AI allies, but they are largely useless. Graphically, the game is quite impressive for its time. You have much more control over zooming and panning than in most games, including 360 degrees of rotation. It is very cool to zoom in on your marching infantry, and then pan skyward to view the impressive skybox in each map. Units are rendered well, and have decent textures and animation. The game has all the usual explosions and weapons fire effects, and even is a bit gory when infantry succumb to weapons fire. Overall, I would rate this game a 9/10 (five stars rounding up). If you are seriously into RTS games, and don't mind trying something different you will enjoy this game. For me, moving away from the standard base building mechanic was a breath of fresh air. It is great fun to use snipers to kill enemy units, or send in gunships to devastate ground forces. Another highlight is upgrading your dropship, which turns it into a powerful superunit in its own right, capable of defending a hotly contested control point, or as fire support for your army. Ground Control 2 is an extremely underrated RTS, and for 5.99, it is a steal.


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Posted on: October 16, 2022

Sadly the most average experience.

I came to this game hot on the coat tails of the first Ground Control and I absolutely loved the way the units and strategy was handled in that game. However, GC2 is incredibly boring and frustrating. Starting a mission and then having 40 biped mechs being launched at you every minute is insanity. I got about 5 missions into the NSA campaign and I think I'm done. With no exaggeration the enemy will spawn in unlimited units while you are stuck with using LZs that will be overwhelmed in no time. If the enemy captures your LZ while your dropship is coming in it will fly over the LZ and cry its lost. At the same time if you capture an enemy LZ and the enemy dropship comes in after its changed sides it will still land with the spongiest troops and probably really make your troops not viable in combat. All in all I'd give this game a pass. It looks great but just go play the first game if thats what you want to play.


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Posted on: December 30, 2011

very, very good :O)

A timeless classic of tactical sci-fi strategy. The story is surprisingly good, with strong pacing and a real sense of atmosphere. Missions are diverse and interesting, often forcing you to think before acting. Even today it still plays great — smooth controls, smart unit design, and satisfying battles. One of the most underrated gems of its era. 5/5 — highly recommended.


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Posted on: December 31, 2013

Tech problems

Great game, but it is hit or miss as to whether you can get it running on your pc. Issues are rendering, file paths being incorrect, all the way to a missing font on your pc. Good luck, use the forums, and expect to do a lot of technical digging if it doesn't start the first time.


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Posted on: February 23, 2024

Wonderful classic with one problem

To quote a classic. What is the most important aspect of any game? Being able to play it. And well... It is hard to play a game that refuses to launch at all. I played it back in the day and it is a wonderful game - so if you get it to work by some miracle - you are indeed lucky. To me? My adventure with revisiting this classic ended up literally before it even started. The game does not even begin to run. It tries to, and immediately crashes without any error shown. Playing around with compatibility gets me to unresponsive black screen or one weird error message. Apparently the game is absolutely allergic to various USB peripherals... Which is a problem considering everything uses USB these days. And I don't even use anything wireless, which was also reported as one supposed problem. There is also talk about various other fixes, like trying some weird codex combinations, intalling on C drive and so on - but judging from various comments, even those solutions are unreliable at best and I'm honestly not willing to keep throwing mindless solutions at the wall and hoping something will stick.


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