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Fell Seal DLC Bundle

Bibliothèque

4/5

( 5 Avis )

4

5 Avis

français, English & 6 de plus
L'offre prend fin le: 10/26/2025 09:59 EET
L'offre prend fin dans: j h m s
38.685.80
Prix ​​le plus bas depuis 30 jours avant réduction: 5.80
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Fell Seal DLC Bundle
Description
This bundle includes the base game: Fell Seal: Arbiter's Mark and Fell Seal: Arbiter's Mark - Missions and Monsters DLC. Fell Seal: Arbiter's Mark Fell Seal: Arbiter's Mark is a story-driven, turn-based tactical RPG set in a fantasy world with a touch of steampunk. Take control of the Arbiter Kyri...
Notes des utilisateurs

4/5

( 5 Avis )

4

5 Avis

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Détails du produit
2020, 6 Eyes Studio, ...
Configuration du système requise
Windows 7 SP1+, 1.2 Ghz, Pentium 4+, 4 GB RAM, DirectX 9.0c compatible with 1024 MB, Version 9.0c, 2...
DLCs
Fell Seal: Arbiter's Mark - Missions and Monsters
Description

This bundle includes the base game: Fell Seal: Arbiter's Mark and Fell Seal: Arbiter's Mark - Missions and Monsters DLC.


Fell Seal: Arbiter's Mark


Fell Seal: Arbiter's Mark is a story-driven, turn-based tactical RPG set in a fantasy world with a touch of steampunk. Take control of the Arbiter Kyrie, an agent of the Immortal Council tasked with preserving stability and order throughout the land, and lead your troops through difficult encounters.

  • Experience an epic and mature story, unfolding through over 40 story encounters and topped with challenging end-game content.
  • Classic tactical combat battles, with rugged terrain and elevation, taking place on beautiful hand-drawn environments.
  • A deep and complex class system with over 30 classes and 300 abilities lets you truly customize every one of your characters through the selection of their class, sub-class and passives. Carefully craft the character you envision, be it a versatile generalist, a dedicated spell-caster or a mighty foe-crushing specialist!
  • Customize your troops' appearance your way, by selecting their portrait, outfit, colors and overall visuals from a wide selection.
  • Equip your army with over 240 pieces of equipment, either purchased, gathered from fallen enemies or created from crafting.

Centuries ago, a brutal beast of destruction rent the world asunder. In this time of need, the first Immortals came into their uncanny powers, powers so great that they succeeded in destroying the beast ravaging the land, where all else had failed.

To prevent such destruction from ever happening again, the Immortals banded together to form a Council that would enforce order and stability on a global scale, stepping in at any hint of war or chaos.

The Immortals might be vastly powerful, but they are few. Even they can't oversee all of the lands. This is why they rely upon their mortal agents, the Arbiters, to guard the land's people from the more day-to-day dangers they face. Arbiters range over the land, rooting out bandits, unruly monsters, and crooked officials; their word is law.

But one Arbiter uncovers the deepening corruption pervading her own order, and it falls to her to halt the spread of a threat as dire as the brutal beast of yore.

Strongly influenced by games such as Final Fantasy Tactics (original and Advance versions) and Tactics Ogre, this tactical RPG stands on its own as a worthy successor of those classics, bringing a slew of improvements and additions to the tactics genre.


Fell Seal: Arbiter's Mark - Missions and Monsters


Missions and Monsters is the first expansion to Fell Seal: Arbiter’s Mark and brings several new additions to enrich the gameplay. You'll now be able to recruit powerful monsters from across the land of Teora, customize them with their own classes, and send them into battle alongside the rest of your forces. As your army grows, you'll get to dispatch your troops on missions of their own to gather precious resources, earn special rewards, unlock new locations and classes, and, ultimately, keep the land a safer place! Face new challenges that will test your tactical mettle as you embark on larger-scale battles against the deadliest monsters the land has ever seen!

FEATURES

  • Recruit and tame monsters to join your roster!
  • Customize your monster allies with the new monster subclass system, selecting up to 2 optional subclasses from a selection of more than 20.
  • Unlock 3 new human classes, the Beastmaster, Samurai, and Wrangler, adding a variety of new powerful abilities to your arsenal.
  • Uncover new equipment and crafting recipes.
  • Discover 5 new locations, featuring a combination of larger encounter battles and powerful named monster enemies.
  • Face deadly new encounters, including the largest-scale battles seen in-game and challenging end-game content additions.
  • Upgrade Arbiter's Guilds across the land to reap benefits and rewards for the party.
  • New in-game system to send recruits out on missions lets you collect new rewards and open up new content.
  • New songs will accompany you as you explore the land of Teora.
  • Challenge yourself with new achievements!

© 2020 Fulqrum Publishing Ltd. Developed by 6 Eyes Studio LLC. All rights reserved.

Contenus bonus
avatars manuel artworks fonds d'écran
Configuration du système requise
Configuration minimale requise :
Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Détails sur le jeu
Fonctionne sur :
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.11+)
Sorti le :
{{'2020-06-23T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
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Avis les plus utiles

Posted on: January 30, 2022

collectivegamelibrary

Jeux: Avis: 8

How is This Game Not Hugely Popular?

This is easily one of the best games of the tactics genre I have ever played, and certainly the best on PC. The style and graphics are impressive. Gameplay and character creation are extremely deep and customizable, respectively. In terms of quality, I have rarely come across an indie title that is so polished. I've never encountered a bug or crash, the controls and UI are simply intuitive, and the system requirements are impressively low considering how good it looks. Furthermore, I've tried it on every PC I own, Windows, Linux, low res, 4k, and it always runs perfectly without any issue. This is incredibly rare. I find myself in awe and wondering just how a game like this doesn't seem to have a huge fanbase. Maybe it does on some secret Discord channel idk. Well done, devs! Bravo!


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Posted on: January 3, 2023

grandpaborjoyzee

Jeux: 144 Avis: 1

Does justice to it's legacy

I compared this to Tactics Ogre and Final Fantasy Tactics as I played, and Fell Seal stands on its own just fine in most ways. I have to admit, at first I was turned off by the graphics, which don't hold up well in a few places, but within a couple hours I was hooked on the very fun gameplay loop of kicking ass and upgrading your squad. - There are several ways to upgrade, but none of them feel like fluff and I found them intuitive and fun to get in to. The game is paced well in rationing out these mechanics, and there are a few instances where the game rewards creative thinking about it's mechanics, which I like. - I LOVE what the devs did with monsters in this game. You could have a squad of 5 of the same monster, and find ways to upgrade them all to feel distinct. The human classes and "blue mage" unit are great as well, I have just been consistently dissapointed by how games like this treat monsters in the past, and they nailed it here. - On that note, the ability to customize the appearance of most units was something that I didn't know I needed. I found myself coming up with backstories for these as I played. If you like a high level of narrative and mechanical customization for your squad, you will like how Fell Seal handles these things. -The two less than stellar things I would note are the story and the music. The story was serviceable, I don't gripe about it, but I did find it predictable in places. Maybe that's just me. It was a fine vessel for the gameplay to be poured into. Unfortunately, I turned off the music a few hours into the game and just listened to something else. It wasn't horrible, it just didn't grab me much at all. -I hope that the devs make a sequel, and fully anticipate that it will be excellent if they build on what they have established here. Playtime: 110+ hours, but I completed all the secret stuff


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Posted on: September 29, 2022

DemetrioZannetti

Jeux: 118 Avis: 1

Honestly one of the best FFT-like games

This game is fantastic i have put an unholy amount of hours into this game with features improving on the FFT formula such as new game+ and mod support and character customization. in addition the customization isn't wasted since custom units have unique classes as well giving them a reason to be used unlike FFT's habit of only the named story units having any reason to exist. if you were a fan of the final fantasy tactics games this game is a must play taking all the good aspects and improving on it however i will say the dlc is heavily recommended to have a complete feeling experience


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Posted on: August 2, 2025

NeoNight1986

Jeux: 1444 Avis: 3

Amazing game nearly perfect!

I Love this game, i have played through it 3-4 times nearly 100%ing it every time on steam. its one of the few games i have every achievement for. i would rate it a 4.5 if possible because its almost perfect. it has some indi issues but, honestly i cant really remember any of them at this moment. Amazing game if you enjoy FFT or any game like it. Actually I will go play it again now....


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Posted on: June 16, 2021

Swissy88

Possesseur vérifié

Jeux: 665 Avis: 115

Waste of Energy

Yet another annoying f'ing game that can't relay information to the player. I've finally had it 30 hours in. I should know why I'm missing attacks by now. I should know why I'm healing them with my attacks. 10 minutes into a battle, you have rez'd your teammates 5 times and they are all at full health. There's treasure chests on the tiles. Literally every f'ing time I've walked over to a treasure chest, I can't make the final step. I finally have jet boots, which gives you 40 tile vertical, but I still can't get to these treasure chests. The UI is one of the worst I've ever used, complete cluster f everywhere you go. It's like they added new layers of UI on top instead of integrating into previous layers. For example, you gain Ability Points (AP) by doing missions and battles. You have a primary class and a secondary class. Most of your AP goes to your primary, so when you're mastered, you need to switch your primary to maximize your AP. (WHY) The process of switching your class isn't too much, but then you have to switch your secondary. Then you have to switch your equipment. Imagine FF6 and constantly going back and forth on menus like that. To switch primary/secondary/equipment probably takes 5 minutes, 5 minutes of pure hell that will give you a headache. Did I mention yet that you have a squad of about 30, even early into the game? I guess I got my money's worth because I have quite a few hours played, but they weren't very satisfying. The dialogue is cringe and basic. The plot is as well. If the combat was great, all could be forgiven, but it's not. It does have a nice gameplay loop, but it's too convoluted to be fun. Now I understand why there's so little information/buzz about this game. The best thing is the soundtrack, which of course isn't available on gog.


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