Posted on: February 17, 2024

Lazaruscreator
Jeux: 410 Avis: 6
An underdeveloped mess of a Fallout game
I'll keep it short. Pros: - it's kind-of a Fallout game, sure - DLCs are fun, at least some of them - overall cowboy feel, music, vibes - it can be likeable - bazillion weapon mods, ammo types - one can play with the system for a while, though there's not really that much combat to test out different setups so you'll end up traversing same locations over and over to just have some seconds of combat - exploration part of the game is fun sometimes - some of DLCs story is just cool Cons: - stupid game design - forcing players to take a detour to New Vegas if one does not cheeses a way by using stealthboys & stimpacks - deathclaws are sprinting tanks - there is no challenge in fighting deathclaws, as either you have a full arsenal to take those enemies in 3 seconds each or it's game over - companions are overpowered, cannot die - as I'm not 15 years old anymore for some time now, I do not have the time to play hardcore or however it's called. Basically companions do the fighting for you, unless you fight with deathclaws, then they are knocked unconscious in 3 seconds and you have like 3 seconds to either destroy deathclaws or it's game over - the game is very easy - there's no good scaling mechanism for the game. Either you fly through the game like a breeze, shooting shit-stained savages within 2 seconds of encountering them or need to carefully battle enemies with bazillions of HP - like deathclaws of ghouls in the nuclear test site - stupid skill check system - if you have 74 speech and the skill check requires 75 you will fail 100% of the times unless you use mentats - I mean, why is it so binary? 100% success or 0% most of the times. - speech-no-jutsu is overpowered - this skill is to be maximized to ~90 asap to even be able to enjoy the game, otherwise expect lots of fighting and dull content - more All in all - I only enjoyed this game after modding it heavily, otherwise it's very, very empty and feels like a board game with lots of wait time in between events
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