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Exanima

Bibliothèque

3.6/5

( 80 Avis )

3.6

80 Avis

English
14.9914.99
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Exanima
Description
Explore, fight, survive and unravel mysteries in this unique and unforgiving 3D isometric RPG set in an original dark, low fantasy world. Exanima's exceptional attention to detail and realistic simulation of all things aim to provide a deeply immersive and dynamic gameplay experience. This game fea...
Notes des utilisateurs

3.6/5

( 80 Avis )

3.6

80 Avis

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Détails du produit
2015, Bare Mettle Entertainment, ...
Configuration du système requise
Windows XP (SP3) / Vista / 7 / 8 / 10, Intel Core2 or AMD Athlon II dual core, 2 GB RAM, Intel HD 40...
Time to beat
12 hMain
-- Main + Sides
151 h Completionist
26 h All Styles
Description
Explore, fight, survive and unravel mysteries in this unique and unforgiving 3D isometric RPG set in an original dark, low fantasy world. Exanima's exceptional attention to detail and realistic simulation of all things aim to provide a deeply immersive and dynamic gameplay experience.

This game features a very deep, truly physics based combat system. This is not just some animation feature, it is a fundamental difference that is central to gameplay. Real momentum, forces and collisions are always at play here, every nuance of your inputs is crucial to the outcome. This will likely be unlike anything you've played before and may take some practice, but can be hugely rewarding and the skill cap is virtually infinite. It is not particularly fast paced or difficult but it does require you to pay attention, it is very tactical and just casually pressing buttons won't get you very far!
  • A deep skill based combat system
  • Complex and smart AI
  • Fully interactive environments
  • An advanced damage model with accurate collisions and locational protection
  • Roguelike elements
  • Arena mode to hone your combat skills.
Contenus bonus
fond d'écran
Configuration du système requise
Configuration minimale requise :

Wine / CrossOver compatible on Mac OS X or Linux with appropriate OpenGL driver

Wine / CrossOver compatible on Mac OS X or Linux with appropriate OpenGL driver

Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Sécurité et satisfaction. Support éclair 24/7 et remboursement intégral jusqu'à 30 jours.
Time to beat
12 hMain
-- Main + Sides
151 h Completionist
26 h All Styles
Détails sur le jeu
Fonctionne sur :
Windows (7, 8, 10, 11)
Sorti le :
{{'2015-04-29T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Taille :
3.9 GB
Liens :

Fonctionnalités

Langues
English
audio
texte
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Notes des utilisateurs

Posted on: June 17, 2016

Revue de l'accès anticipé

Jeux: 0 Avis: 4

Nice ambience, awful gameplay

The game looks nice, dark dungeon with lots of shadow play. But the whole moving and fighting system is based on physics and well...the physics is just awful Your character swings his sword like a drunken monkey. The sword keeps getting stuck against barrels, doors and walls. I like how the developers try to justify their broken and lame physic engine by saying that you need to practice to be able to play...


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Posted on: March 1, 2020

Revue de l'accès anticipé

Extremely bad game physics.

The gameplay is based on mastering a poor movement and overall bad game physics, which is kind of ironic as the physics aspect is the games selling point. Looks fun, but definitely isn't.


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Posted on: August 10, 2023

Revue de l'accès anticipé

It's really bad...

Character controls like he has severe mental issues. Movement is weird and counterintuitive. Combat is exremely unresponsive and unfun. 75% of the time when you hit the attack button the character doesn't feel like doing it so he just stand there like he forgot how to move his arm. The physics and inventory systems are interesting and seems like it could be fun if the gameplay wasn't garbage. Oh, and the game crashes constantly.


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Posted on: September 17, 2022

Revue de l'accès anticipé

Detective_Fandorin

Jeux: 294 Avis: 13

Not for the Weak

Most people discredit this must like DarkSouls when it came out for its "broken mechanics" I've never seen such WEAK gamers. If you are incapable of being patient enough to not only learn mechanics, but to search, you'll have a bad time. If you're some smooth brain that needs a diablo clone with constant bombardment of self gratification, this is not the game for you. If you enjoy deep mechanics, lore, and a dedicated team focused on delvering a fresh breath to this LITERAL crawling genre get this.


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Posted on: August 14, 2019

Revue de l'accès anticipé

Nothing Kan Prepare You!

XA=Exanima NOTHING KAN PREPARE YOU You are witness to the footnote to possibly the finest open world, fantasy RPG of all time, Sui Generis! Set in a dark, forgotten complex full of unknowable danger. It's all about survival and discovery. There are numerous paths and halls to explore and get lost in and plenty of caches to plunder. However, NPCs and the environment itself are not simply fabricated elements for our enjoyment. As XA is highly non-player centric, they have motivations beyond "kill player." As an initiate, you must feel your way to get your bearings. Petulance and impatience are swiftly and consistently punished with failure. XA simply demands respect. The combat is brutal and incredibly satisfying! Mishaps can lead to decisive or fatal outcomes. While offense currently consists of only four attacks, physics allow for excess in the control of actors. Footwork—as in martial arts—is a major aspect of combat and it affects melee massively. Rigid steps are used to simulate balance, maintain distancing, and/or create additional momentum for strikes. This movement has 360° of freedom and may follow linear or curved paths depending on your direction. Personalization isn't new, but preferred equipment plays a phenomenally massive role in the development of each player's style. All equippment affects the physics. Surfaces, bodies, and objects have accurate collision. Bodies have anatomic vital points. Attacks can pass gaps in armor. Blades cut all along their surface. Blunt forces with appropriate momentum can penetrate armor. Attacks can glance. Etc. In conclusion, XA is a revolution against mediocrity, and it's as elegant as it is rough around the edges. Unprecedented, emergent gameplay through highly dynamic interactions with NPCs is Bare Mettle's unicorn. Still, what XA currently offers is nothing short of orgasmic! Arena and brutal combat gives it a hardcore edge, and refining one's form and the art of slaughter can become a game in and of itself!


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