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Eschalon: Book I

Bibliothèque

3.8/5

( 93 Avis )

3.8

93 Avis

English
GRATUIT
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Eschalon: Book I
Description
Waking up in a strange place with no memory of who you are, you must undertake the difficult and arduous journey of finding out who you really are. The only clue you have is a hastily written note telling you to meet a stranger in the nearest town. Thus begins your first step into the wondrous and d...
Notes des utilisateurs

3.8/5

( 93 Avis )

3.8

93 Avis

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Détails du produit
2006, Basilisk Games, ...
Configuration du système requise
Windows XP / Vista / 7 / 8 / 10, 1.8 GHz, 512 MB RAM, 3D graphics card with 512 MB of RAM or more, c...
Time to beat
18 hMain
23 h Main + Sides
30.5 h Completionist
23 h All Styles
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Description
Waking up in a strange place with no memory of who you are, you must undertake the difficult and arduous journey of finding out who you really are. The only clue you have is a hastily written note telling you to meet a stranger in the nearest town. Thus begins your first step into the wondrous and dangerous world of Eschalon: Book I.

Eschalon: Book I is a role-playing game game designed from the ground up to offer an experience not unlike the classics of the RPG genre. You'll venture through massive outdoor environments and delve deep into sprawling dungeons as you seek to uncover the mystery of who, or what, you really are.

This title was developed with the classic role-playing fans in mind. It sports an old-school feel, isometric graphics, large open-ended world, and classic cRPG gameplay mechanics, just to fit perfectly with your idea of how a computer role-playing game should be like.
  • Eschalon: Book I is a turn-based, single-player RPG that's carefully designed to feel like the great old school RPGs of the past such as Ultima or Might & Magic.
  • Choose from 24 unique skills to make the character you want and 8 base attributes that affect your character’s every action throughout the game.
  • A combination of randomly generated treasure and carefully hidden goodies means that no two games will play the exact same way.

© 2013 Basilisk Games

Contenus bonus
avatars manuel fond d'écran
Configuration du système requise
Configuration minimale requise :

Veuillez noter que le système d’exploitation Windows 10 recevra de fréquentes mises à jour du pilote et du logiciel après sa sortie; ceci pourra affecter la compatibilité de votre jeu.

Veuillez noter que le système d’exploitation Windows 10 recevra de fréquentes mises à jour du pilote et du logiciel après sa sortie; ceci pourra affecter la compatibilité de votre jeu.

Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Time to beat
18 hMain
23 h Main + Sides
30.5 h Completionist
23 h All Styles
Détails sur le jeu
Fonctionne sur :
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04)
Sorti le :
{{'2006-11-17T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Taille :
105 MB
Liens :

Fonctionnalités

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English
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texte
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Notes des utilisateurs

Posted on: December 24, 2017

Good game design, ruined by bad coding

The game mechanics and story (what I saw of them) are fairly solid, but I've not seen a game this inexcusably buggy since Daggerfall. This is even worse, though, because while Daggerfall fell afoul of pressing too hard on the bleeding edge of the technology of the time, this is failing at something that was being done pretty consistently reliably 20 years ago, and with the limited resources of 20-years-older hardware. Full application crashes happened several times, and the game falling non-responsive, forcing me to kill the process from the system monitor, was a constant occurance, having done so literally dozens of times in a game that, according to the savefile timestamps, I had only been at for 3.3 hours when I gave up on it.


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Posted on: July 11, 2015

Mediocre at best

Although i really tried, i didnt get any entertainment out of this title: Graphics are dated, progress is slow, battles are shallow, controls are clunky... All in all, there just isnt anything special about this title, nothing that would have kept me playing...


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Posted on: April 26, 2020

Pointless

A poor game. The game mechanics are extremely sloppy. You spend more time resting and reloading and reloading and reloading because your character rarely hits anything. This isn't my 10th RPG but my 12th, so I know how to build efficient characters. With 7 points on Sword, 23 on STR, END, SPD & DEX, should be close to a tank, but couldn't fight a barrel let alone other opponents. Resting is excruitatingly frustrating. You're bleeding out, you rest for two minutes and then get ambushed, making the resting system close to redundant. Once or twice isn't so bad but it happens *every* *single* *time*. and it's so slow as well There's barely any gold in the game yet the merchants charge top fare for low quality items. What topped off this negative experince is the corrupted save. After 24hours of gameplay, the save corrupted. This game has potential but it is such a frustrating grind, I unistalled with heavy disappointment. The only upside is: it's free and that's a good thing because no-one should waste money on this trash. The laughable thing is: the developer accused Diablo of being the slip in RPGs. Strange how such an inexperienced developer that releases a rough idea as a finished product slates one of the best RPGs to date. Stay away from these cowboys.


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Posted on: May 5, 2022

Too much, too little. Contrasts.

Eschalon is a game of too much, and yet too little. There are too many stats & skills; and yet the world is absurdly little. Even older games gave you bigger DEMOs than all of Eschalon. There are many monsters, yet so little you can do. A massive variety of items, when you'll at most use 5. The same is said of most aspects of the game. Too many buttons, too many spells, just a massive list of redundancies to make it feel more "old school" before we collectively realized Sticks to Snakes is useless. Eschalon Book I was a bad start, and nothing really improves over the series, the UI just gets different shades lacquered onto it. The game has a lot of tools and items, and in spite of this, even after throwing my character into an editor and cranking up the numbers to absurd extremes, the character didn't feel powerful, nor did the gameplay become compelling. Even looking into the absurd number of self imposed challenges doesn't actually provide challenge, as many of them simply boil down to, "Do X and strictly X" or "Don't do X", such as "Don't Fast Travel". In a game world as small as Eschalon, this is not a challenge, this is an arbitrary restriction since the game is strictly linear. By the way, it was space aliens all along. There, I saved you three games of uncompelling gameplay.


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