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ELEX

Bibliothèque

3.9/5

( 465 Avis )

3.9

465 Avis

français, English & 7 de plus
29.9929.99
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ELEX
Description
ELEX est un jeu de rôle/action détaillé, mis au point par les créateurs primés de la série Gothic. Il se déroule dans un univers de science-fiction/fantastique post-apocalyptique qui plonge les joueurs dans un monde gigantesque et incroyablement fluide, riche en personnages originaux et créatures mu...
Avis des critiques
16 %
Recommander
Notes des utilisateurs

3.9/5

( 465 Avis )

3.9

465 Avis

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Détails du produit
2017, Piranha Bytes, ...
Configuration du système requise
Windows 7 / 8.1 / 10 (64 bit), Intel Core i5 3570 AMD FX-6350, 8 GB RAM, NVIDIA GTX 660 2GB AMD Rade...
DLCs
ELEX Digital Extras
Time to beat
27 hMain
50.5 h Main + Sides
85 h Completionist
54 h All Styles
Description
ELEX est un jeu de rôle/action détaillé, mis au point par les créateurs primés de la série Gothic. Il se déroule dans un univers de science-fiction/fantastique post-apocalyptique qui plonge les joueurs dans un monde gigantesque et incroyablement fluide, riche en personnages originaux et créatures mutantes, où les joueurs se verront confrontés à des choix difficiles et où l'action est déterminante.

Dans ELEX, vous rejoignez une véritable guerre pour le contrôle d'une puissante ressource qui donne aux gens d'incroyables pouvoirs quasi magiques, mais qui les transforme en créatures d'une indifférence froide. C'est vous qui décidez ce qui régira le monde de Malagan : émotions et humanisme, ou froide logique artificielle.
  • Un monde ouvert totalement fluide, sans frontières ni zones de chargement, qui offre des possibilités d'exploration sans fin.
  • Une exploration verticale : utilisez le jetpack pour atteindre n'importe quel endroit du jeu.
  • Un monde où tous les éléments réagissent aux actions des joueurs, contribuant ainsi à l'instauration d'une atmosphère authentique.
  • Un système de quêtes hautement interconnecté qui prend réellement en charge les choix des joueurs.
  • Un système de combat tactique au corps à corps et à distance des plus prenants.
  • Un univers de science-fiction/fantastique post-apocalyptique combinant les aspects les plus intéressants de chaque genre.

© 2017 by THQ Nordic GmbH & Piranha Bytes. Piranha Bytes and related logos are registered trademarks or trademarks of Pluto 13 GmbH, Germany in the U.S. and/or other countries. All other brands, product names and logos are trademarks or registered trademarks of their respective owners. All rights reserved.

Contenus bonus
avatars fonds d'écran
Configuration du système requise
Configuration minimale requise :
Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Time to beat
27 hMain
50.5 h Main + Sides
85 h Completionist
54 h All Styles
Détails sur le jeu
Fonctionne sur :
Windows (7, 8, 10, 11)
Sorti le :
{{'2017-10-17T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Taille :
27.4 GB
Liens :


Langues
English
audio
texte
français
audio
texte
Deutsch
audio
texte
español
audio
texte
italiano
audio
texte
polski
audio
texte
český
audio
texte
русский
audio
texte
中文(简体)
audio
texte
Avis des critiques
61
Moyenne des meilleurs critiques
16 %
Les critiques recommandent
Note OpenCritic

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Notes des utilisateurs

Posted on: October 29, 2017

Environmental story telling at its best

I'm gonna say it. Elex is the best game I have ever plays that tells stories SOLELY through the environment. The game has a lot of issues which the majority of other reviews cover adequately. But one of the things that the majority of games do is only tell their stories through dialogues, quests, or perhaps in documents or books found throughout the land. Elex, on the other hand, tells stories through the placement of objects, of skeletons, things that may not even relate to the main story of the game but help to build the world and the lore, to bring it all to life. Things occur around you and the evidence is there for you to find, be it of the old world from before the comet hit, or of the new world with the placement of bodies, of objects, and yes, with documents. This game is the best that rewards exploration, not just for the sweet loot, but with the stories it tells. I can highly recommend it for that reason alone.


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Posted on: February 20, 2018

Not perfect, but back closer to Gothic

The game has rough spots, but ELEX returns to many of the things that made Gothic and Gothic 2 so incredible. You don't get your hand held so much, things crush you if you go trying to fight them too early, and the world is open and exploitable to an extent. Also, much like the others, you will get swarmed if you aren't careful, but unlike the others more things tend to attack at range. Thus negating a lot of the normal stand on X rock and shoot until it dies avoidance mechanics. Okay, so the rough spots: Animation and combat are the two big ones. Animation, well, certain outfits with the attempt to simulate wind look very odd, as if chests bounce oddly when standing still. Also, some mouths have highlighting artifacts, so you may see glowing hot pink inside the NPCs leaving you wondering just what exists in there... Combat, on the other hand, is mostly getting used to it, and a little balancing. Hand Grenades are too OP, other things are a little too weak Magic is especially weak compared to other entries by PB, and the mana costs rather high compared to ease of gaining more mana... but given you can still use everything else it isn't extremely bad. Fix the balancing issues, make the timing a little less of a problem, and add in a little more for choices of attacks, and the combat would be much better. On the bright side, it brings back the grim, deadly world, people die left and right, and things are truly dangerous until you power up. THAT and the improved consequences systems make a might argument that PB could do some very impressive things once again, and left me hoping that they can work with publishers and funding to do what they want and need, instead of getting cut short once again.


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Posted on: May 9, 2018

TrueWOPR

Jeux: 1209 Avis: 36

[Based off Steam version]

It's rare that I complete an RPG. More rare that after beating one I immediately want to start over again and play it through a second time. Gothic, Neverwinter Nights, Dark Souls, Salt & Sanctuary, Deus Ex (does this count?), and now ELEX. Is my complete list of non-roguelike RPGs I have played more than once. If you want a story, an immersive world, multiple factions each greatly different in ideology, asthetics, and arms, and actually interesting quests that - with two exceptions - never felt like needless busy work akin to MMOs and Borderlands "Go kill X amount of monster Y" or "Take parcel A to person B within timespan C". Then you must try this game. Be warned, the combat is a little clunky to get used to, money actually matters (you'll never be rich), and monsters lack 'level' indicators. If you want to know how strong something is you'll have to survive a fight with it, watch it fight something else, or use your own judgement. If a raptor gave you a hard fight, than a pack leader (bigger raptor with thicker scales) probably isn't the best enemy to engage with. Start with the oversize chickens, work your way up. Even at maximum level enemies like Trolls are still hard to kill...


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Posted on: January 19, 2020

Good game with unsatysfying ending

BAD: It ends abruptly, it may be forcing you to pick a decision you are most like not comfortable with; the combat is a bit clunky; it crashes from time to time GOOD: large world, multitude of characters in different locations to meet and help, the story is interesting and world is fun to explore, there's a grind part that may have a very negative outcome (see BAD), that might catch completionist people off guard Overall: it was fun for 60hours. It has 3 factions to chose from, so there's some replayability... I have had enough after single run.


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Posted on: November 18, 2017

Elex is fine, but that is it

I really did enjoy Elex, however I was able to complete it in ~40 hours and I did basically everything there was in the game, at least I think so. So time/money-wise I'd like to have more to do in the game. The general feeling from the game is that it was rushed to release, the universe/locations aren't as great as in Gothic series, they surely could use more dungeons, the cut scenes or some story related discussions leave you not understanding one thing, as if you were missing some portion of the story, some intro maybe or something. So generally speaking the game is fine, I really did enjoy it and I can definitely recommend it to anyone who loved Gothic, but I guess I expected more, or at least weeks after completing it it feels like it should have had much more in it than what you got. The whole story-wise experience was kind of shallow to me. Many people especially on Steam say the game is HARD, very hard, that is a complete BS, it sure is hard from the beginning but once you progress it gets maybe even too easy, basically it is a regular Gothic in this regard and anyone who says it is hard is a modern cry baby who has never played anything else than some console junk. So again I do recommend the game, but maybe wait for some nice discount. $30-$40 is a much better price tag for the game than its current $60. Wish they would have spent at least 6 more months polishing the story, dialogs, environment...


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