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Druidstone: The Secret of the Menhir Forest

Bibliothèque

3.9/5

( 56 Avis )

3.9

56 Avis

English
24.9924.99
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Druidstone: The Secret of the Menhir Forest
Description
Evil is afoot in Menhir Forest. The druids, the caretakers of the woods, are troubled: their archdruid has disappeared under deeply suspicious circumstances, and a cancerous growth of purple cysts is spreading, carrying corruption and sickness wherever they appear. It takes a special kind of hero to...
Avis des critiques
71 %
Recommander
Niche Gamer
8.5/10
RPG Site
8/10
RPG Fan
85%
Notes des utilisateurs

3.9/5

( 56 Avis )

3.9

56 Avis

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Détails du produit
2019, Ctrl Alt Ninja Ltd., ...
Configuration du système requise
Windows 7 64-bit, Quad Core 2.66 Ghz Intel or 3.2 GHz AMD, 4 GB RAM, Geforce GTX 660 Ti or AMD Radeo...
Time to beat
14.5 hMain
20 h Main + Sides
27 h Completionist
21.5 h All Styles
Description
Evil is afoot in Menhir Forest. The druids, the caretakers of the woods, are troubled: their archdruid has disappeared under deeply suspicious circumstances, and a cancerous growth of purple cysts is spreading, carrying corruption and sickness wherever they appear. It takes a special kind of hero to save the day. Or maybe more than one.

Druidstone: The Secret of the Menhir Forest is a labor of love from the co-creators of the critically acclaimed Legend of Grimrock series. Druidstone is a tactical, single-player, turn-based roleplaying game, which combines the best qualities of modern RPGs with the elegance of tactical boardgames. Every action, every turn counts as you control your party of heroes through handcrafted, challenging missions with varying, and often surprising, objectives.

Set in a unique fantasy world, Druidstone is filled with ancient lush forests, standing stones, snow-topped mountains, deadly creatures and puzzle-ridden ruins. And somewhere in the middle of all of this, caught in the flow of events, are Aava, the archdruid's daughter, who must now shoulder his responsibilities, Leonhard, a warden with a mysterious past and a lethal destiny, and Oiko, the failed Red Priest who is living proof that one may be very smart without being particularly wise. Along the way, they meet companions and villains, whose unique personalities and abilities make every encounter memorable.

Key Features

  • A tactical turn-based and tile-based battle system where every action and every turn counts.
  • Upgrade the abilities of your heroes – your upgrade choices have a dramatic impact on the characters' capabilities!
  • Obtain upgrade gems by completing missions and discovering hidden treasures.
  • 35 challenging, hand-crafted missions with playtimes ranging from 15 minutes to 45 minutes.
  • Solve devious non-combat puzzle levels to gain extra upgrade resources.
  • Find lost shipments to gain access to the best gear in Steelface's Emporium of Curios.
  • A gripping, fantastic story of love, death and responsibility centered around the main characters of Aava, Leonhard and Oiko.
  • A unique fantasy setting that combines the best elements from western RPGs, JRPGs and tactical boardgames in unexpected ways.
  • Play custom missions created by others, or make your own campaigns with the Druidstone Level Editor (available as a post-release update).
  • Total playtime ranging from 15 to 20 hours.

Copyright © Ctrl Alt Ninja Ltd.

Configuration du système requise
Configuration minimale requise :
Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Time to beat
14.5 hMain
20 h Main + Sides
27 h Completionist
21.5 h All Styles
Détails sur le jeu
Fonctionne sur :
Windows (7, 8, 10, 11)
Sorti le :
{{'2019-05-15T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Taille :
915 MB
Liens :

Fonctionnalités

Langues
English
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texte
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Notes des utilisateurs

Posted on: July 12, 2020

A great little strategy game!

Druidstone was a very enjoyable experience, combining the best of board games like descent: journeys into the dark and similar objective-based dungeon crawlers together with solid tactical combat. The gameplay has quite a bit of depth to it and each scenario is unique and asks you to rethink how to approach the game. The game world itself is lush, colourful and breathes life without getting in the way of the actual game. The characters aren't remarkable outside of the warden, but even so they each have a well-defined character and work well with this game's light story. This game really caters to just having a good time. It doesn't take itself too seriously, but that is not to say it doesn't have its serious moments, either. The game as a whole is very balanced that way. The tactical gameplay itself is easy to learn, difficult to do well but not frustrating. It just offers a good challenge, which you can further customize as you see fit. If you are looking for a strategy game that offers depth, and provides its contents to you in bite-sized chunks, I recommend playing this lovely game.


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Posted on: May 26, 2019

Fantastic gameplay, atrocious writing.

A lot has already been said in other reviews on the strategic gameplay, which doesn't rely on unlockables and RNG to artificially stretch the length of the game like so many do these days. It also features a lot of content, a high level of difficulty and one can replay missions to do optional objectives and through that potentially unlock more skills. (Some optional objectives provide only gold) So that's all wonderful. But the writing. It's as if someone on the team has a cousin in high school who got involved in some shady dealings and to try and save them from a life of crime, they tried to encourage them by letting them write the dialogue for this game. Just one example: At some point, a Japanese character is introduced and what they say is written in romaji. It is so bad that I started skipping most dialogues very after about just two missions. Here and there, I get a bit curious about what's going on and always regret it. As a sidenote, the visual style is obviously lacking all over the place (low detail 3D graphics and somewhat tacky looking character portraits) but that, I find forgivable. It is really only the writing that prevents me from fully enjoying Druidstone.


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Posted on: December 21, 2024

Fun but short

I really enjoyed all parts of the game. The battles remined me of Blackguard, they are turn-based, but involve more than just taking turns attacking each other. There are environment objects you can interact with, bonus objectives that you can achieve for additional rewards, sometimes you need to protect someone, sometimes you need to escape to exit. Some missions are also just puzzles you have to solve. The couple complaints I have is it was very short, I completed everything in like 19 hours, and I really do not see any replayability. There is not really anything I can do differently if I start over a second time.


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Posted on: March 14, 2025

Decent Strategic Tactical RPG

Rather than a typical turn-based RPG, this feels more like a tabletop RPG with tactical grid based combat, emphasis on positioning and low numbers aka Paper Mario (final boss has only ~40ish hp). That said, you mainly will want this for the gameplay. Though the graphics are colorful and detailed, the music, characters, plot, and general settings are all okay or rather standard. There's 25 missions with 5 being short puzzles, and a few being multi-part. On avg, prob took about 15-30 min each. In all, a fairly short game for RPGs esp at full price, but decent on sale. On normal, battles usually aren't too bad but completing with bonus objectives can be challenging. Most battles are either timed or have constant reinforcements that forces a mad scramble to complete the tasks. It encourages you to restart and try again knowing exactly where things will spawn and to minimize wasted movement. There's not a lot of damage synergy or weaknesses but it is still rather strategic in nature. For example, in the very first battle, you'll be surrounded by 4 enemies with only 3 heroes and no meaningful AOE/multi-target, and the bonus objective is to not take any damage. So how are you meant to get it? Well, the mission says to not take any DAMAGE rather than to not get hit. The melee has a guard ability that increases his armor. So just have him sit on one side and pick off the others with your range units. Some things that could be done to improve it - Show the enemies attack pattern and not just movement and range. Like "attack closest melee", "shoot weakest from as far as possible", "heal most damaged ally" Give longer warnings when more enemies will come and not just 1 turn ahead. Make the redo turn ability not one-time use. Or at least allow undo of combat and not just movement.


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Posted on: July 10, 2025

Good turn based tactical combat

Even the first mission requires a bit of thinking if you want to complete all mission objectives even on normal difficulty, I like that. The story is crap and might as well skip all dialogue, but despite what others say, I see the RPG element in it, which is the character progression. You level up, you choose abilities (though sadly from a random set of abilities each time) and you buy (or sell) and equip items. Game gives endless retries for missions and you can even replay missions later when you're stronger if you failed to complete all the optional objectives previously.


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