Posted on: February 2, 2020

Nicholas_Thien
Possesseur vérifiéJeux: 44 Avis: 19
Not my cup of tea
This game is like Diablo, but with some more depths and a more interesting storyline. I bought it for the story and the roleplaying, not for the hack'n'slash and when I realized it acutally features extensive dunguens with tons of mindless butchering of enemies, I was out and never gave it a second try. Don't get me wrong: The graphics are great, the music fun, the characters well developed and the skill-system adds just enough juice to make you want to level-up. But I don't like playing games just to level up or get the next, even more powerful item. I like to play them for the story, to be immersed in the setting and the character or party I am exploring the game-world with. So this game is not my cup of the at all. It looked promising. After all, I am probably not the only fantasy-fan who, while playing Diablo, thought how good the game could have been did with a meaningful and less trashy story, with challenging quests and interesting characters. And Divine Divinity looked like it tried to be just that. But it isn't. It's just the most sophisticated Diablo-clone on the market - nothing less, nothing more.
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