Edited on: September 18, 2025
Posted on: April 21, 2022

M3n747
Jeux: 291 Avis: 26
Overwhelming with tediousness
I was quite looking forward to playing Disco Elysium after seeing a review, as the game seemed to be quite up my alley. And the initial impressions were quite favourable, very long boot time that made me think the game froze solid notwithstanding. I liked the audio-visual presentation, the voice acting, the characters and the initial story. As I was playing, however, my opinion was turning more and more negative, unfortunately. I turned on the light - my character died. I reached for the tie - my character died. I left the hotel, talked to a few people and examined a few items - I was flooded with side quest. I went to grab a coat - I ended up sidetracked and stuck in a side area, with the only way to exit leading through a guy that kills you with dialogue; I had to edit my save file to get out of that spot like it was mid-'90s again. And no matter what little thing I clicked on, the game treated me to endless walls of text that after a while I just started ignoring and skipping without reading. Perhaps I missed a lot of characterization and world building this way, but it honestly was too much, too everywhere. And the worst thing: I got buried under this heap of stuff before I so much as examined the corpse of the guy whose death I was supposed to investigate. I ended up uninstalling Disco Elysium and asking for a refund, because if the game doesn't care about me, why should I care about the game?
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