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Dear Esther: Landmark Edition

Bibliothèque

3.3/5

( 33 Avis )

3.3

33 Avis

français, English & 3 de plus
9.999.99
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Dear Esther: Landmark Edition
Description
'A deserted island... a lost man... memories of a fatal crash... a book written by a dying explorer.' Dear Esther immerses you in a stunningly realised world, a remote and desolate island somewhere in the Outer Hebrides. As you step forwards, a voice begins to read fragments of a letter: 'Dear Esth...
Avis des critiques
42 %
Recommander
Wccftech
8/10
High-Def Digest
4/5 stars
GamingTrend
80/100
Notes des utilisateurs

3.3/5

( 33 Avis )

3.3

33 Avis

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Détails du produit
2017, The Chinese Room, ...
Configuration du système requise
Windows XP / Vista / 7 / 8.1 / 10, Intel Core 2 Duo E4600 (2 * 2400) or AMD Athlon X2 4200+ (2 * 220...
Time to beat
1 hMain
1.5 h Main + Sides
2.5 h Completionist
1.5 h All Styles
Description
'A deserted island... a lost man... memories of a fatal crash... a book written by a dying explorer.'

Dear Esther immerses you in a stunningly realised world, a remote and desolate island somewhere in the Outer Hebrides. As you step forwards, a voice begins to read fragments of a letter: 'Dear Esther...' - and so begins a journey through one of the most original first-person games of recent years.

Abandoning traditional gameplay for a pure story-driven experience, Dear Esther fuses its beautiful environments with a breath-taking soundtrack to tell a powerful story of love, loss, guilt and redemption.

Dear Esther: Landmark Edition has been remade with the Unity engine, featuring a full audio remaster, and the addition of a brand-new Directors' Commentary mode, allowing players to explore the island and learn what inspired the game and how it was crafted by The Chinese Room and Rob Briscoe.
  • Every play-through a unique experience, with randomly generated audio, visuals and events.
  • Explore incredible environments that fully immerse you in the haunting island and its past.
  • A poetic, semi-randomised story like you've never experienced in a game before.
  • Stunning soundtrack composed by Jessica Curry, featuring world-class musicians.
  • An uncompromisingly inventive game delivered to the highest AAA standards.

Copyright © 2017 The Chinese Room - All Rights Reserved

Configuration du système requise
Configuration minimale requise :
Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Time to beat
1 hMain
1.5 h Main + Sides
2.5 h Completionist
1.5 h All Styles
Détails sur le jeu
Fonctionne sur :
Windows (7, 8, 10, 11), Mac OS X (10.9+)
Sorti le :
{{'2017-02-14T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Taille :
847 MB
Liens :

Fonctionnalités

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English
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français
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Deutsch
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español
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русский
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Notes des utilisateurs

Posted on: October 13, 2019

umTrovador

Jeux: 357 Avis: 10

A nice remake of a great game

I love Dear Esther since the first time I played. The game is perfect. Period. The game itself is a master piece. For a lot time I started to think that games are more than a "theme park", more than an obvious entertainment full of trite action. "Dear Esther" is one of that games that proved I am right. It is a imersive and poetic narrative. The mood is dark and sad. It could be a horror game, but it is not. It is more like an psychological narrative blended with ghost story elements. The soundtrack is perfect: it sets the mood perfectly and it tells the story when there is no narration. This remake improved the graffics and the soundtrack, there are some new narrative lines that weren't in the original game and the same voice actor from the original redoes his job and he does it perfectly. At least, it has some commentaries from the director and the composer that during the gameplay adds a lot the narrative and background knowledge about how the game was done. However there are a couple of things in this remake that I, personally, think that are flawed. * The caption are kind of problematic: the font is bigger than the original, I think they did this to make it easier to read, but sometimes the caption moves too quickly, so if miss a word and need to read the sentence again your're f*cked. * It p1sses me off that this remake hasn't any goodies. You may claim that goodies aren't that important, but since the original game had the ost as dlc, I expected that we could at least have the ost in this one too. * IIRC the original game supported VR better than this one,


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Posted on: February 20, 2017

Veronica Venatrix

Jeux: 1256 Avis: 7

An interesting experience.

Review based on original Steam version. I played this "game" almost 4 years ago, a few months it came out on Steam. I had heard people I knew talking about it and I thought I would take a look. I played it through a couple of times and my thoughts were, and still are, "that was kind of interesting" and "That was it?". It took me roughly 60 minutes to go from start to finish. I thought it had some cool ideas and it had some emotional response, but the randomized audio was not noticeable to me. The very slow trundle on this incredibly linear path across this rather beautiful island can be frustrating at times, especially when you deviate a little and then take ages getting back on the path. Overall I would rate it an average experience with some cool ideas. I would not call it a game, but a recent term I quite like is "First Person Experience". That term seems to fit the bill quite nicely without getting into the argument about whether "Walking Simulator" is a pejorative term or not. Would I recommend it? I think if you can get it at a discount it's worth playing through. I think that is about as highly as I can recommend it.


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Posted on: March 18, 2018

Sorry but no

Beautiful locations but that's it. Very boring in my opinion. Not a single feeling or satisfaction. There is supposed to be a story in this game?


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Posted on: February 15, 2017

F4LL0UT

Jeux: 1579 Avis: 28

Art shmart

First let me admit that I only played the original version powered by the Source engine. But considering that the port, according to the description, only features cosmetic upgrades I feel that all my criticisms remain valid. Dear Esther is the original walking simulator - well, the way Gears of War is the original cover based shooter. Others have done these things before but these are the landmark titles that set standards for many years to come. Now, it's easy to dismiss Dear Esther for providing "no gameplay" since all you do is walk until it just ends. However, personally I instantly grabbed my wallet when I saw the game released on Steam several years ago because I actually admire games that explore the limits of the genre. The problem is that Dear Esther has in my book ONLY its experimental ambitions going for it while the execution provides nothing noteworthy other than a few nice views, unlike later more sophisticated titles like The Vanishing of Ethan Carter and Kholat or even the much earlier The Path which actually bothered to use the genre's format for more than just boasting about impressive environmental art skills. So what does Dear Esther actually provide? Well, you walk on a nice island but only along a narrow tunnel so you don't really feel like doing any exploration, more like sitting in the world's slowest roller coaster. You see stuff that you can do nothing with. As you walk a narrator occasionally reads randomly selected excerpts from a letter. In the end something happens that you don't care about because the game's format fails to sensibly convey any facts about anything. The end. In conclusion: A tech demo for the Source engine that is not even powered by the Source engine anymore and that, if its original release were today, would go by as unnoticed as a depressed teenager's self-pitying tweet. For anyone wondering: The one extra star in my rating is for the nice presentation and atmosphere.


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Posted on: December 27, 2017

A game that isn't about play

Dear Esther is light on gameplay. Which I can understand sounds almost sacreligous to a lot of people who love video games. However, I cannot reccomend it highly enough. The narrative experience is a beautiful, difficult to accept, and mournful tale, that is more than enough to compensate for the simple nature of the game.


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