Posted on: June 6, 2017

Jerubius
Jeux: 299 Avis: 1
Revenholm 2.0
I initially brushed off the Dead Space series as just bad horror games, because what can be scary when you can freeze it, cut its legs off, and bash its face in while it falls down in slow motion? My first actual experience of the series was the surprisingly good ios game, which made me realize that, while it may not be scary, it sure is fun. It wasn't long after I had the whole series on PC. I can't help but think the idea for Dead Space came from the devs playing the Ravenholm level of Half-Life 2 and thinking "wouldn't it be cool to build an entire game around this?" They have the same basic premise: killing zombie-esque monsters with unconventional weaponry focused on dismemberment and using your surroundings, but with the variety and flexibility to keep it enjoyable for the length of a full game, rather than just one level. You have a telekinesis ability which lets you pick up and fling objects around, as well as a stasis ability to freeze stuff in place and a whole arsenal of weapons that will cut and blow up your enemies. The enemies are designed around the dismemberment mechanic with attack patterns that change or body parts you can pick up to use as makeshift weapons with telekinesis. You will fight in a variety of environments, such as zero-g where enemies come at you from all directions, or the external hull of the ship where no sound means enemies can sneak up on you easier, as well as a variety of more normal environments inside the ship. On top of that, the story is minimal, but solid. All in all, this is an extremely well designed game that is boatloads of fun. Dead Space 2, while not on GOG, bears some mention because it is one of my favorite games. It takes almost everything Dead Space did and improves and expands upon it. The story is a little worse, but the characters are stronger. If you enjoyed the first game, definitely check this one out.
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