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Dead Space (2008)

Bibliothèque

4.4/5

( 239 Avis )

4.4

239 Avis

français, English & 7 de plus
19.9919.99
Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Dead Space (2008)
Description
Vous êtes Isaac Clarke, un ingénieur sur la navette spatiale USG Ishimura. Vous n'êtes pas un combattant. Vous n'êtes pas un soldat. Mais vous êtes la dernière ligne de défense entre les survivants et des mortels cadavres revenus à la vie. Les morts se sont transformés en Nécromorphes ; d'horribles...
Genre :
Notes des utilisateurs

4.4/5

( 239 Avis )

4.4

239 Avis

{{ review.content.title }}
Détails du produit
2008, Visceral Games, Classement ESRB : Mature 17+...
Configuration du système requise
Windows XP (SP2) / Vista / 7 / 8 /10, 2.8 GHz or faster, 2 GB RAM, NVIDIA GeForce 6800 or better, 11...
Time to beat
11 hMain
12.5 h Main + Sides
20 h Completionist
12 h All Styles
Description
Vous êtes Isaac Clarke, un ingénieur sur la navette spatiale USG Ishimura. Vous n'êtes pas un combattant. Vous n'êtes pas un soldat. Mais vous êtes la dernière ligne de défense entre les survivants et des mortels cadavres revenus à la vie. Les morts se sont transformés en Nécromorphes ; d'horribles hybrides zombie-alien qui ne rendront pas l'âme par des moyens traditionnels. Heureusement, votre arsenal est lui aussi unique, les puissants outils à votre disposition disposant de la puissance nécessaire pour venir à bout de la menace.

Découpage sans pitié de monstres.
Les Nécromorphes ne sont pas des ennemis comme les autres. Les tirs au visage sont complètement inefficaces contre eux. Pour survivre, vous devrez leur arracher les membres, un par un.

Armes improvisées.
Il n'y a pas d'armes à feu traditionnelles à bord du Ishimura, mais la boîte à outils d'Isaac ne doit pas être sous-estimée. Envoyez des rayons d'énergie horizontaux ou verticaux vers vos ennemis avec le Plasma Cutter, contrôlez à distance une lame de scie lancée à haute vitesse avec le Disc Ripper, et ravagez des pans entiers de couloirs avec le Line Gun. Épissez les choses en changeant de mode de tir, et achetez des améliorations pour augmenter le nombre de munitions votre puissance et votre vitesse de recharge.

Attaques en temps réel.
Quoi que vous fassiez, ne baissez pas votre garde. L'action a lieu en temps réel, ce qui signifie que tout ce que vous faites, qu'il s'agisse de recharger ou naviguer dans votre inventaire, donne aux Nécromorphes une parfaite opportunité de passer à l'attaque. Ce cauchemar ne fait que commencer et il est temps de faire la lumière sur les origines de ce désastre.

© 2008 Electronics Arts Inc. All rights reserved.

Contenus bonus
manuel fonds d'écran avatars
Configuration du système requise
Configuration minimale requise :

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Time to beat
11 hMain
12.5 h Main + Sides
20 h Completionist
12 h All Styles
Détails sur le jeu
Genre :
Fonctionne sur :
Windows (7, 8, 10, 11)
Sorti le :
{{'2008-10-24T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Taille :
8.5 GB
Liens :
Classement :
Classement ESRB : Mature 17+ (Intense Violence, Blood and Gore, Strong Language)


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Notes des utilisateurs

Posted on: July 18, 2019

kibasnowpaw

Jeux: 159 Avis: 3

One of the best horror games ever.

This has to be one of the best Game I played in a long time. And didn't EA say they didn't want there games on steam after they got Origin? Steam Release Date: 20. okt. 2008 Publisher: EA Redwood Shores DEVELOPER: Electronic Arts Platforms Available: Steam (English) Storyline ★★★★ You play as the Technician Isaac Clarke, embark on the repair mission just to discover a nightmarish carnage - ship's crew slaughtered brutally. Design ★★★ even for an old game like this it's still hold up today. Mechanics ★★★ The mechanic's feel fine work well with the PC just bad you have to have the v-sync on or you gonna break the game. Music and Voice Acting ★★★★ The Voice Acting in this game is really really good. System ★★★ it works well even if its a console ported game It run really well on the PC even if you can feel its a console made game. Conclusion ★★★★ My overall conclusion of this game is really positive i really like this game it keeps me on my toes and keeps making me jump it full of jump-scare and will keep your attention on the game. the story is really good too and you can feel they have use time and energy on the game. this is one of my favorites games.


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Posted on: July 18, 2019

RichardM8422

Jeux: 91 Avis: 6

Probably my favourite game ever!

I love this game so much, and I don't even like gory games in general! Everything about it is just about perfect, from the controls and movement, to difficulty levels and variety of enemies, and especially the Ishimura - it is literally the best space ship design in video games and feels completely real and practical! The weapons give you many options to play this game the way you want, and the starting weapon is definitely not some throw away pop gun - you can complete the whole game only using it! You get some suitable abilities to help you too, like telekenisis and time manipulation (somehow, don't ask!) that add to the fun, and destroying monsters with their own projectiles NEVER gets old! This game is around 10 years old now, and still holds up fairly well today visually, in fact I am still astonished that PS3 and Xbox 360 could pull these visuals off! Gameplay is great fun, and the locations are suitably creepy and scary, and the sound design, it sounds more like a movie than a video game! This game was heavily influenced by Resident Evil 4, and having played both I can say if you like RE4 you WILL love Dead Space, and once you're done, Dead Space 2 is even better!


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Posted on: November 30, 2019

GoodOldGregor

Jeux: 73 Avis: 9

Must have for all sci-fi horror aficionados!

For the most complete experience - make sure you watch animated movie "Dead Space: Downfall" before you play. And then just immerse yourself into the story and forget about sleeping lot next few nights. As long as you are into survival horror 3rd person perspective game with great atmosphere and jump scares, you are going to love it, and long winter evenings are going to dissapear extremely quickly. One of the best games in the genre. Pure unforgettable classic. PC gamers have to be aware though. There are parts of the game (mainly boss fights) more familiar with console world and although they might get frustrating a bit, they don't ruin the overall experience that much. One has to remember it is a port after all, and as such, doesn't fit 100% what PC gamers are familiar with. Some also had complained in the past about controls, but I had no issues with those and while not perfect, one can get used to them pretty quickly. Little caveat - I don't own GOG version, I used to play with fully patched DVD version of the game, so I imagine, some issues might have gotten fixed.


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Posted on: August 30, 2020

Sorta positive review with a point

This game is one of those recommended by many people and as a result it has a bit of a mystique surrounding it. As someone playing it the first time over the course of the past week, I can say that it follows a rhythm that repeats a lot and is a story that will probably not be too surprising. Now I am by no means a professional at reviewing, there are a few aggravations in this game that forced me to roll my eyes. The story is the standard mystery story involving a powerful artifact with an unknown past and a series of changing villains. The twist at the end is something that could be felt by anyone that has played a game like this before (Spec Ops: The Line). Moving on, the combat could be excellent but is hindered by the poor mouse control, as even with the patch from PCGamingWiki, it still is delayed and floaty. This probably is felt in the most hateful section of the game, the turret sections. In other situations, the combat feels complex until you realize that shooting one arm (appendage) and the opposite leg (appendage) results in a defenseless hunk of flesh. The trope of shooting a clearly labelled weak point on an enemy makes it feel like you're in a shooting gallery, to the point where you literally can play in a shooting gallery. With criticisms out of the way, I can move on to positives. The story is something that can still be moving to go through and helped by the overall atmosphere of the game. The station made it feel like running through an H.P. Lovecraft book with how crazy some of the enemies look. I also had so many moments where I was thinking "Oh crap, Oh crap, Oh crap" while running around trying to keep my health bar out of the red that getting out of sticky situations was very satisfying. Additionally, the upgrade system was very nice to use, with immediate feedback in the combat from upgrading weaponry and the armor. Overall, this is something that fans of the horror genre will enjoy and those that want a shooter may not want to play.


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Posted on: September 10, 2024

Creepy space shooter

2024 was my first Dead Space playthrough, and although I know there is a fresh remake, I wanted to experience the original first. Dead Space is a creepy 3rd-perspective shooter with unique weapons, clever enemies, and a fabulous "Alien"-esque horror environment. Actually, it is even more so "Event Horizon." This game is gory, with a clever kill system for the enemies, and loads of collectibles. It's got a meaningful upgrade tree, and a great inventory system where you can store goodies for later. It's a lot of fun, especially when the game spices things up with low O2 or no gravity. The kinesis and slow-mo powers showcase its indebtedness to System Shock 2. My favorite moments were the tense sequences with waves of enemies coming at you, since Clarke is not the most ninja-like of protagonists. You have to think quick on your feet since you can't "Doomguy" your way through this game. But there are some real imperfections in Dead Space, which I hope are worked out in the remake. It's really not that scary. A couple times you'll get caught by surprise from an enemy dropping through the ceiling or what-not, but otherwise this game could have used more atmospheric support, like the dark parking levels of Half-Life 2 E1, or the twisting levels of HL2's Ravenholm. Part of its lack of fear factor comes from its very linear level design. The game is mostly a "go here, get a thing, put it over there" type levels, so it really depends on the combat to keep things interesting. The tasks themselves are not particularly puzzling or interesting. Finally, I didn't get much out of the story. I hear the remake does more with it. The cultus and the backstory to Clarke lacked significant emotional resonance, seeming more like Mcguffins to give me a reason to move from room to room. In the end, I found myself wishing they had kept it more Doom-like and just foregone the story, focusing instead of the GTFO nature of the mission.


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