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Daikatana

Bibliothèque

2.7/5

( 154 Avis )

2.7

154 Avis

English
6.996.99
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Daikatana
Description
In 2455 A.D. , Kage Hishima used the magical powers of the Daikatana, the most powerful sword ever forged, to alter time and establish himself as supreme ruler. You are Hiro Miyamoto, one of the few people on Earth who remembers what really happened. The burden of saving the world, your version of i...
Genre :
Notes des utilisateurs

2.7/5

( 154 Avis )

2.7

154 Avis

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Détails du produit
2000, Ion Storm Inc., ...
Configuration du système requise
Windows XP / Vista / 7 / 8, Pentium 4 1.8 GHz, 512 MB RAM, 3D graphics card compatible with DirectX...
Time to beat
12.5 hMain
14.5 h Main + Sides
15 h Completionist
13 h All Styles
Description
In 2455 A.D. , Kage Hishima used the magical powers of the Daikatana, the most powerful sword ever forged, to alter time and establish himself as supreme ruler. You are Hiro Miyamoto, one of the few people on Earth who remembers what really happened. The burden of saving the world, your version of it, has fallen unto your shoulders. You’re not alone as your friends, Superfly Johnson and Mikiko Ebihara, travel by your side. You must gather weapons, overcome all obstacles, discover deviously concealed secrets, and battle a bewildering array of foes. Use your resources wisely as you’ll need all the help you can get. Are You Ready?!

From the rock star designer, John Romero, comes the legendary, in more ways than one, Daikatana (“long sword” in Japanese). Run ‘n’ gun is the norm here as you blast your enemies to oblivion with over 24 glorious, bad ass weapons. On top of the sweet, sweet guns, you are armed with the Daikatana--a weapon that grows in power the more you use it. Go on a wild time-tripping ride and make your enemies “Suck It Down!”



  • Wreak temporal havoc in 4 distinct time periods: ancient Greece, medieval Norway, near-future San Francisco, and high-tech Japan in 2455.
  • Incredible sidekicks as they provide cover fire, watch your back, and provide helpful feedback to assist you in your mission.
  • Pulse-pounding multiplayer action with two equally exciting modes of play: classic Deathmatch and Jewel Quest, a variant of capture the flag.

Throwback Thursday Recommendation





We share the earnest reasons that make a classic game so dear to us!

Recommended by Kilg0re, Stream Team: Daikatana is an underrated game in my opinion, that has an undeserved reputation for being a "bad" game. Though it certainly has it's janky issues, and there were many issues on release, there is a lot of fun to be had here. IMO, once you get past the drab, grindy opening episode (which is the one most people played in the shareware demo), the game really opens up in terms of graphics and level design. The John Romero approved community patch makes it much more playable on modern PCs, and I think even if it's not a bona fide masterpiece, when all is said and done, it's an ambitious fun experience.

Click here to discover the Throwback Thursday collection of games.


Daikatana © Square Enix Limited, 2000

Contenus bonus
avatars manuel concept arts renders
Configuration du système requise
Configuration minimale requise :

VOUS DEVEZ ACCEPTER LE END USER LICENSE AGREEMENT POUR JOUER

VOUS DEVEZ ACCEPTER LE END USER LICENSE AGREEMENT POUR JOUER

Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Time to beat
12.5 hMain
14.5 h Main + Sides
15 h Completionist
13 h All Styles
Détails sur le jeu
Genre :
Fonctionne sur :
Windows (7, 8, 10, 11)
Sorti le :
{{'2000-05-23T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Taille :
494 MB
Liens :

Fonctionnalités

Langues
English
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texte
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Notes des utilisateurs

Posted on: June 15, 2014

THANKS JOHN

WHERE'S MY MONEY JOHN


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Posted on: October 24, 2014

Zucca101

Jeux: 68 Avis: 1

Abyssmal

We live in a world where the Homeworld series is not on GOG, but Daikatana is. It's as awful today as it was back then. Weapons that kill you at the drop of the hat, A.I. that's beyond laughable, a villain that doesn't carry the kind of weight we expected from Romero and add to that, the fact that the game is clumsy to control and even harder to understand. I remind you... we live in a world where Daikatana is on GOG, but the Homeworld games are not. -_-


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Posted on: April 14, 2016

EyeNixon

Jeux: 99 Avis: 26

Woefully Inadequate

There's a lot of word going around that if you separate Daikatana from its sordid history, ignore the disappointment of its massive hype train, and the travesty of its ill thought-out marketing, that you'll find at its heart, it's just average. That, however, is bull to the highest degree. Daikatana is garbage, it was dated on release, visually and in the scope and execution of its level design, its weapon were either utterly unspectacular or were so lethal that they would kill you moron often than the enemies (in some poorly dreamed up idea of skill). The sidekick AI was not only terrible, but the game didn't even seem to be designed around their presence, the levels are so claustrophobic and tight that they would get more in the way than anything, and that's when they weren't getting stuck on things, getting crushed by doors, or being entirely arbitrary about when they actually decided to help shoot things. There's endless more you can go on about, the god awful balancing, rendering the first chapter the hardest of the entire game, with chapter two being piss easy and three being just as harmless, and the fourth being moderately challenging at best. Enemy design is awful, with little to no interesting AI behaviors (unacceptable in a post Unreal, post Half-Life industry) and horrible, annoying, tiny enemies (and tiny, annoying flying enemies). Its story is absolutely awful, boring, and the writing is infantile at best. Levels are obtuse and labyrinthine. Textures are muddy and god awful, and the colored lighting is eye searing, with neon green, far too dark areas, and generally bizarre lighting choices. Its only redeeming features are that the level architecture is semi-impressive (with the Greece chapter having some decent structures and the like) and that it delivers on having a lot of content. Not that any of it is good. Avoid this crap, it would have been bad if it made its original 1997 release date, but for 2000, it's unforgivably moronic.


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Posted on: February 7, 2013

DarkSaber2k

Jeux: 808 Avis: 5

Do. NOT. Buy. This. Game.

Not unless you are really REALLY morbidly curious to see just how badly a gamer can be screwed up. This game was failure of advertising, it was a failure of marketing, it was a failure of design and it was a failure of programming. I doubt age has changed this.


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Posted on: June 9, 2015

16bitJeff

Jeux: 308 Avis: 1

A enjoyable yet highly flawed shooter

Diakatana was originally released back in early 2000 for PC and with the maketing stating that "John Romero was to make you his bitch", gamers cryed afowl and stated it was "the worst game ever". In the industry that we (the cusomers) have been acustom to for the last 20 years, the term "Worst Game EVER" is a complete joke, even in the eyes of bigtime/indie developers & publishers. Is it the woest game ever or even THAT BAD as most people say? No, Diakatana while having a great concept & ideas on paper, is a game that is enjoyable yet a higly flawed shooter due to the development timeline the game had. The story while poinless & all over the place, has a certain B-level charm that it's keep the game moving forward and overall a fun experiance. The soundtrack is a underrated one and bring to mind soundtracks from shooters like Quake 2. In the end. Diakatana is not the worst nor even a horrible game like most gamers/YouTube content creators state. This title shows while it is a highly flawed shooter, it also shows why John Romero was not only a crutal part to id Software, as co-creator of Wolfenstien 3d, Doom, Doom II & Quake but a crutal part to the behemoth that is the (first-person) Shooter genre.


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