Posted on: February 13, 2021

sparkatus
Possesseur vérifiéJeux: 141 Avis: 5
I wasn't hyped and still got burned
CDPR was the only company left that I was willing to pre-order due to their reputation of respecting their consumers. But with the launch of this game, they throw all that goodwill into the garbage. Surprisingly, I had a somewhat "bug-light" experience, only the occasional graphic glitch, missing voiced dialogs, but not one game breaking bug. But the way CDPR handled this launch is outright dishonest, to say the least, especially for the console players. But bugs aside, the game itself is very generic. It's the run-of-the-mill generic assassin's creed-esque open world, where there's a ton of markers on the map with the same activities. There's little point in exploration, since the loot is so boring that you have no incentive to exciting things to find. You just kills baddies to upgrade your gear. Crafting is such a slog. I decided in my first playthrough to focus on crafting, and I tell you, who design this should be fired. I mean, really? you want me to hold mouse click to craft without the ability to choose the amount? And if I want to convert my 1000 uncommon upgrade components to the higher tier compontents, I have to click-hold for, like 10 minutes? It is so bad that I had to create a AHK script to craft these things. About exploration, it's a shame really, because Night City is freaking beautiful with amazing details. It would be very immersive if not for the lack of common activities (like drinking or eating), braindead NPCs and bugs. The story is okay if somewhat very short (20h I guess), the characters are good, but not Witcher 3 good. It's the only thing bringing the score up. What a waste. It's the personification of the terrible year of 2020.
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