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CrossCode
Description
This retro-inspired 2D Action RPG might outright surprise you. CrossCode combines 16-bit SNES-style graphics with butter-smooth physics, a fast-paced combat system, and engaging puzzle mechanics, served with a gripping sci-fi story.
CrossCode is all about how it plays! Take the best out of two po...
This retro-inspired 2D Action RPG might outright surprise you. CrossCode combines 16-bit SNES-style graphics with butter-smooth physics, a fast-paced combat system, and engaging puzzle mechanics, served with a gripping sci-fi story.
CrossCode is all about how it plays! Take the best out of two popular genres, find a good balance between them and make a great game. That’s what CrossCode does. You get the puzzles of Zelda-esque dungeons and are rewarded with the great variety of equipment you know and love from RPGs. During the fast-paced battles you will use the tools you find on your journey to reveal and exploit the enemies' weaknesses and at the same time will be able to choose equipment and skills for a more in-depth approach in fighting your enemies.
What's included in the full version:
Dive into a massive adventure with a playtime of around 30-80 hours
Explore a large world with 7 unique areas and hidden secrets all over the place
Fight over 120 enemy types including 30+ boss fights
Enter 7 expansive dungeons, all with with unique themes and puzzle mechanics
Master up to 100 combat arts and even more passive skills
Solve over 100 quests with a great variety of tasks and unique challenges
Crosscode may not be as famous as the likes of Hollow Knight, Celeste, Stardew Valley, among others. But it should be.
It is a masterclass of game design, writing and soul. A perfect experience that is far more than hte ssum of its parts. It could be fully priced at $150 and you'd still be hard pressed to complain given the sheer amount of content you could extract out of this game, and even without that, just hte base game and the New Home DLC are easily 60 to 90 hours of content depending on how much you do, and it could easily stretch to 300 or more if you wanna tackle replays in NG+
It's my favorite game of all time.
The story? As far as i've gotten, the story is just "look, it's a game, IN A GAME!", really makes me self conscious about how i don't like this story. The controls? they feel nice and would love them in a different game, as this game just feels open, but ultimately uninspired gameplay wise. Obviously imo they put mass amounts of work in the pixel art and it looks great. controls ✓, pixel art ✓, you'd think it'd be a home-run hitter, even with the questionable story. well... maybe it says more about me then it does about the game but man do i just feel lost all the time, and when i continue after a puzzle it does not feel satisfying. the battles are alright, but they all feel the same. i've got 10 hours on this game and it kinda still doesn't make any sense. why cant i find any material? i feel like im killing enemies enough so i dont understand? im i just supposed to grind my life away or im i not keeping my eyes peeled enough or what? The menus are imo super un-intuitive so that doesn't not help, even after what can seem like forever of useless talk about how things work in the world and bad story writing, of which i probably skipped a bunch as it starting feeling like doing paperwork before starting your actual job. ngl if this game had actual online multiplayer it would've potentially been a freak'n good game imo, but alas, just a story plot. if you're even a bit curious about this game, it seemingly goes on sale for rather steep so i still think it's worth the few bucks just to fill your wonder, other words, id pass.
Es un juego que me ha sorprendido para bien: a pesar de ser un juego muy largo y un poco lento en el desarrollo de mecánicas, logró manternme enganchado de principio a fin.
La historia es excelente, y el estilo de narración es brillante. Los puzzles son muy divertidos, y las mecánicas muy ingeniosas
Los bosses son muy complejos.. sobre todo a partir de la mitad del juego. Pero eso no le quita la diversión, y los dungeons están muy bien pensados para aprender a dominar las mecánicas. Se siente un juego muy balanceado y justo
Tiene un muy buen post-game, y un excelente DLC.
La única contra que le veo es que las primeras 2 horas de juego los enemigos y puzzles son demasiado simples. Pienso que mucha gente puede abandonar el juego por este motivo. Espero que no lo hagan, y puedan disfrutar de esta joya
Very little that could be described as "fault". has the substance & style. ~60 hours for a full playthrough. characters, story, world all in due form. deserves all the praise it gets, even if it did take 10 years for the full release
Game started off great and really enjoyed it until I got to the first dungeon. It's not hard figuring out how to solve the puzzles but actually doing so can require very fast reflexes, perfect shooting and tricky jumping moves all within an extremely short time limit. And there are a LOT of puzzles.
The dungeons are linear and mandatory for game progression so if you get to a part you just can't do you're stuck and the game is over for you. There are difficulty sliders but they only work in certain situations so they might help, they might not. Diehard puzzle fans will enjoy it I'm sure but I would not recommend the game for kids or for players that get easily frustrated.
The rest of the game is great and lots of fun. In fact if it weren't for the puzzles I would consider it one of the best games I ever played. But that's just me and your mileage may vary. Have fun!
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