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CrossCode
Description
This retro-inspired 2D Action RPG might outright surprise you. CrossCode combines 16-bit SNES-style graphics with butter-smooth physics, a fast-paced combat system, and engaging puzzle mechanics, served with a gripping sci-fi story.
CrossCode is all about how it plays! Take the best out of two po...
This retro-inspired 2D Action RPG might outright surprise you. CrossCode combines 16-bit SNES-style graphics with butter-smooth physics, a fast-paced combat system, and engaging puzzle mechanics, served with a gripping sci-fi story.
CrossCode is all about how it plays! Take the best out of two popular genres, find a good balance between them and make a great game. That’s what CrossCode does. You get the puzzles of Zelda-esque dungeons and are rewarded with the great variety of equipment you know and love from RPGs. During the fast-paced battles you will use the tools you find on your journey to reveal and exploit the enemies' weaknesses and at the same time will be able to choose equipment and skills for a more in-depth approach in fighting your enemies.
What's included in the full version:
Dive into a massive adventure with a playtime of around 30-80 hours
Explore a large world with 7 unique areas and hidden secrets all over the place
Fight over 120 enemy types including 30+ boss fights
Enter 7 expansive dungeons, all with with unique themes and puzzle mechanics
Master up to 100 combat arts and even more passive skills
Solve over 100 quests with a great variety of tasks and unique challenges
Crosscode is a hybrid between A Link to the Past and Secret of Mana. Better than either of them, probably. Why it's not among the top 10 indies, I have no idea.
This game is great.
For a fairly long time, the story developed too slowly for me. But then it hit and I became very emotionally invested til the end. One of the best computer game plots I've experienced.
Gameplay is very good too with satisfying powerful spells/moves.
Played this game on a different service but I'll probably buy a GOG copy at some point too :)
They made it. It is better then dotHack, it has pretty much everything for been a hardcore game, but staying really enjoyable. It made me rage a bit in times, but you can not stay that way for long. I just can not add much, it is great, too great to spoil anything at all.
But I have one question to ask: what can I do to make them release postGame Episode faster?
I play games for gameplay and this game feels excellent. It starts off fairly easy and gradually introduces you to more complex tactics for your character, adds in team members, and increasingly complex enemies. Before you know it, you'll be switching between elements to keep from overheating, weaving through enemy attacks, carefully deciding where and when to use a special skill, blocking, and deflecting attacks back at enemies all while your team mates are doing the same.
The characters have a lot of care put into them and even our mute...ish protagonist has enough expressions to convey exactly what they're thinking. I've found myself with a smile on my face enjoying most of the interactions and, oftentimes, laughing at the humor.
Overall this game has more polish and charm than most Japanese ARPGs these days and reminds me of why I began to love this genre.
Just thank you guys!! ...
What a cute pearl and high art. Its perfect. Seriously. I highly recommend to play this game. Without doubts... Try or die ( without this wonderful experience ^^)
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