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Broken Age: The Complete Adventure
Description
L'acte 1 est déjà disponible. L'acte 2 sera publié via une mise à jour gratuite plus tard dans l'année !
Premier jeu d'aventure graphique de Tim Schafer en seize ans, Broken Age a vu le jour il y a deux ans dans une campagne Kickstarter qui a battu tous les records. Il est maintenant disponible da...
L'acte 1 est déjà disponible. L'acte 2 sera publié via une mise à jour gratuite plus tard dans l'année !
Premier jeu d'aventure graphique de Tim Schafer en seize ans, Broken Age a vu le jour il y a deux ans dans une campagne Kickstarter qui a battu tous les records. Il est maintenant disponible dans toute sa splendeur, avec ses graphismes 2D dessinés à la main, sa bande-son orchestrale et ses voix de stars.
Broken Age raconte l'histoire intemporelle du passage à l'âge adulte, sur fond d'arbres dégobilleurs et de cuillères qui parlent. Vella Tartine et Shay Volta sont deux adolescents se trouvant dans des situations étrangement similaires, mais dans des mondes radicalement différents. Le joueur peut alterner librement entre leurs deux histoires pour les aider à reprendre le contrôle de leur vie et à surmonter les épreuves qui s'en suivent.
On pensait que le genre était mort, mais Broken Age est sorti de sa tombe pour vous empoigner le bras et vous avez hurlé de terreur comme à la fin de Carrie, mais pour dire : "J'adore les jeux d'aventures !". Et désolé si je viens de vous gâcher la fin de Carrie...
Comprend une bande originale composée par Peter McConnell et jouée par l'Orchestre symphonique de Melbourne
Avec les voix de célébrités comme Elijah Wood, Jack Black, Jennifer Hale, Wil Wheaton et Pendleton Ward.
Et des blagues. À moins que vous ne les trouviez pas drôles... Dans ce cas, sachez que nous ne cherchions pas à vous faire rire.
Un paquet de casse-tête géniaux.
Ce casse-tête super difficile que vous résoudrez seulement avec l'aide d'Internet sans le dire à personne.
I'm not sure what's wrong with this game - it has nice graphics, quite interesting plot with some twists and suspense, gameplay creatively splitted into two different characters, nice sense of humour. It looks great, doesn't it? But it just goes wrong from the very beginning - starting from Shay first scenes (showing us how bored he is and accidentaly making us bored too) to the grande finale (which need to be repeated many times, until we find out the correlations and learn to avoid all mistakes).
As a backer of this game, I played the Act 1 as soon as it was released for the backers, but only an year later I am writing this review. I think it is easier to review it more objectively now that I am temporally distant from my expectations and frustrations (this sounds a nice excuse for my laziness).
First of all, this game has a nice background art from Nathan Stapley. The music is ok, but you (probably) will not be whistling its themes 20 years later, as I do for Day of the Tentacle or Monkey Island. Concerning the story, I found it neither interesting not funny… I was more immersed even in Machinarium, which has no conversations at all!
However, the weakest aspect of the game are the "flash style" animations. In the golden days of adventures, our imagination would play a central role in creating a world underlying those pixelated graphics and animations, and it worked! For poorly animated high definition graphics, it does not work! It completely prevents my imagination from creating a world under those morphing pictures or stick-doll movements (the animations in Machinarium are a counterexample that "flash style" animations can work, if nicely done). Fortunately, it seems that we are living the well deserved fall of flash, with occasional re-visitations of the old pixelated graphics in adventures, action-adventures or even survival horror games (see Catequesis).
Therefore, my final judgement is that this game is by no means a comeback to LucasArts days. If you are not already a fan of adventures, this game (probably) does not worth your money because it will (probably) not worth your time. Go for the classics and try to use your imagination on those big pixels.
Short version: It’s a charming game mainly for the new and curious of playing a point and click adventure, recommended fully if you fit this criteria. Veteran of the genre can still get some enjoyment out of it but it will not offer much of challenge. It will however offer a charming experience for few days. Would advise to wait for a sale. Or as gift to the new and curious of the genre.
Long version:
General Information
The now famous Broken Age has hardly gone by anyone who has a vaguely intresset in the point and click adventure game genre. Developed and published by Double Fine Productions
by massive help by a extremely successful crowdfunding through Kickstarter. Although far from the first game to do so it was however most certainly one of the first to draw massive attention to the fact that it was a possibility for customers
to fund games, and genres that the mainstream publishers has deemed unprofitable. On its release it meet some controversy for being just half the game the funders had expected. But now that the whole game is out, how is it?
Story & Main Characters
You play as two young teenagers, Vella Tartine (voiced by Masasa Moyo) and Shay Volta (voiced by Elijah Wood), the two are seemingly only connected
through the similar situation that both are trying to break free from their social and environmental bonds that’s keeping them. Confined aboard a spaceship Shay's only companion being robots designed as childish toys
and the ship's AI who suffocatingly cuddling him like a smaller child. Insisting that he do the same childish plays and routines day in and day out. Vella however bonds are more literal and perilous. She is living with her family on a beautiful rural
village beside a ocean where she is being prepared to be sacrificed to a monster named Mog Chothra. Apparently the only one in the village being unwilling and questioning why this must be.
The two characters are skillfully written. You understand and root for Vella when everyone around her (even her family) seem oblivious and incapable to question the reason why they should sacrifice their maidens to Mog Chothra. And
with Shay we see how his situation is affecting him. Trapped in a place where he can't express himself and where he is constantly being treated as a child. He act out and try to find small ways to rebell.
And it's all very nicely done. The young can, and do, question what society sees as the norm and rebel against it and authority.
The story and script is solid all through the game. You care for the two protagonist and like the characters they encounter. It offers a twist where Act 1 ends. The twist itself is maybe not the most shocking or surprising but
it works very well in the narrative of the game. Sadly the puzzles in the game falls by the wayside...
Gameplay & Difficulty
Classic point and click adventure in the line of the the 90’s era LucasArts games most of us know and love. The most innovative is that you can easily and smoothly jump between the two main characters. So if you
get stuck with one character you can easily jump to the other and continue this character's adventure. Assuring that the game flows on even if you hit ‘The Wall’ (if you don’t know what this mean ask your veteran P&C adventurer, they know) with one of the characters. But rarely do they utilise this mechanic for more than that, which feels like a missed opportunity.
If you don't know what a point and click adventure game is then actually this is benefit since this game is mainly for the new
and unfamiliar to the whole genre. But if you are a seasoned veteran of the genre then difficult, for the most part, it's not. Sure a couple of puzzles at the later stage of the second act can be of some difficulty but for most people who have
played this form of game before it will not be overly challenging. I'd say the puzzles are either easy or medium difficulty, but that is not entirely a bad thing. It let the unintroduced find a game that they can play.
Long gone are the nonsensical puzzle that was so common in ye olden days. But I must give it credit that it made me use paper and pen to solve a puzzle. Something I haven't done on a long time.
Graphics
The world is shaped with a beautiful 2D art within a 3d engine. It looks gorgeous and it feels very much like the game of old except in higher fidelity of course. Truly a stunner is what I'm trying to say here. But it’s a matter of personal taste. I can imagine some not finding it appealing at all.
Sound/Music & Voice Acting
Both the background ambiance and music match the game perfect. Expertly done. And the now legendary Peter McConnell provide for the soundtrack and it fits perfectly with the themes of the games and situations.
Maybe not his most memorable output but fits perfect for Broken Age. As well could be said with the sound design.
In typical Double Fine Productions style we get a lot of high class voice actors for the game's various characters. And unsurprisingly they are done extremely well for the most part. Very much akin to the later LucasArts era of point and click adventure.
Sadly I must say that I found Masasa Moyo voice for Vella off putting at times. Her delivery was flat and monotone in situation in the game where her character were in peril. I understand why though, the game for most part is light hearted meant for a younger generation but it drove me away from the immersion a bit.
Closing Words
So is Broken Age a game for you? Well it depends on the player. For us point and click veterans it might come out a bit shallow. Beautiful and charming but not much of a challenge. No this game is better suited for the player who is not to familiar with this sort of game.
Not so surprisingly I would suggest that if you are roughly around the same age as the two protagonist (early to mid teenage) and not familiar of the genre than yeah this game would be perfect for you. I'm two decades older than that but I nonetheless liked the characters and the world. Though I did found act two a bit lacking in its reuse of the same areas as in act one and the ending felt rushed, you can almost see the deadline coming crashing towards Double Fine Productions as they struggled to get act two out in reasonable time.
Nonetheless the game contains a charming and funny world with an excellent little adventure for the new to the point and click adventure game genre. And if you are a veteran and don’t mind playing something fairly easy for once then yeah sure go ahead. It won't hold you occupied
for long but it's a light hearted little thing, only get it on sale if you do. The only time I’d suggest anyone buying this on full prize is if it’s a gift to a person who are curious of the genre. Without a doubt this game will be a lot of younger people's future nostalgia in a decade or two.
Broken Age is a bit too short, but amazingly simple and yet difficult throwback to the old-style point-and-click adventure games. With two concurrent, interweaving but relatively weak story lines, it drives you to meet two protagonists. Pretty art style nicely combines simple village life with fantasy and high tech spaceships. The game has few interesting characters, but all have great voice acting. It is occasionally funny and occasionally clever, but slightly too childish for its themes and hard puzzles.
*Beware! English is my second language*
I'm a huge fan of the old LucasArts adventure games, but after I read some of the reviews (A lot of them bad to average). I went into the game with no expectations. I have got to say; this game is gorgeous. The graphics, artwork, story, music, voice acting is all spot on. I especially found the music memorable. The humor is great. I found myself laughing at loud during a certain talking tree situation, and the story of the boy protagonist is so bizarre and creative, you just have to love it. Yes, the game is short, there are many cut scenes (Personally I loved them, but I can see how people might find it irritating) and puzzles are way easier than most of Tim Schafer’s previous adventure games. All in all this game is not challenging at all. You will probably not get stuck trying to figure out how to solve a puzzle. However all this did not matter to me, because I was so engaged in the story and the universe created around these two main characters.
I can definitely recommend this little gem to anyone who enjoys art, great voice acting and a game with a strong narrative. This is a must have for fans of adventure games.
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