Posted on: July 22, 2018

Wolfkolf
Possesseur vérifiéJeux: 93 Avis: 1
Much love!
Great game. Placing bets now, people will mod this game for years to come.. maybe decades o.0
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Please note:
3rd party Paradox account is needed to challenge other players in 1v1 multiplayer matches and to redeem unlock codes for Kickstarter Backer or Pre-Order DLC. Bonus decorations and emblems require online connection in order to be appliable.
Copyright© 2018 Harebrained Holdings, Inc. All Rights Reserved. BATTLETECH® is a trademark of Microsoft in Europe, the U.S., and other countries. Published by Paradox Interactive AB. All other trademarks, logos and copyrights are property of their respective owners.
En cliquant sur « J'accepte », j'accepte le contrat d'utilisation (« CU ») de Paradox Interactive et
je reconnais avoir lu et compris la politique de confidentialité.
Contrat d’utilisation de Paradox:
https://legal.paradoxplaza.com/eula?locale=fr
Politique de confidentialité de Paradox:
https://legal.paradoxplaza.com/privacy?locale=fr
Please be advised that the game works through Rosetta 2 and may not function properly on macOS with M1 chips.
En cliquant sur « J'accepte », j'accepte le contrat d'utilisation (« CU ») de Paradox Interactive et
je reconnais avoir lu et compris la politique de confidentialité.
Contrat d’utilisation de Paradox:
https://legal.paradoxplaza.com/eula?locale=fr
Politique de confidentialité de Paradox:
https://legal.paradoxplaza.com/privacy?locale=fr
Please be advised that the game works through Rosetta 2 and may not function properly on macOS with M1 chips.
Game length provided by HowLongToBeat
Posted on: July 22, 2018
Wolfkolf
Possesseur vérifiéJeux: 93 Avis: 1
Much love!
Great game. Placing bets now, people will mod this game for years to come.. maybe decades o.0
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Posted on: October 18, 2018
Wolf_Lee
Possesseur vérifiéJeux: 361 Avis: 4
Very, very good Battletech-Conversion!
At now, it is the best Battletech-Game. Better is only the real and Original Tabletop-Game.
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Posted on: June 5, 2020
nephilimnexus
Possesseur vérifiéJeux: 21 Avis: 3
"Hare Brained" lives up to their name.
Let us for a moment forget that they apparently never played the tabletop version, because things like initiative have been inverted, synchronized fire is gone, and most other mechanics could only be described as "loosely based on Battletech lore." Let us ignore that scenarios are silly, the campaign script writing is amateurish at best and it is clear that no one at Hare Brained ever so much as picked up a copy of the Mercenaries Handbook before writing a game about mercenaries. Instead I'm just going to point out that this game was made with Unity, and if you aren't yet aware of what that implies then sit with me while I explain: Unity is beloved by developers because the base version is free and it is very easy to use. It is often hated by consumers, however, because Unity is notorious for being a buggy, unreliable pile of fecal matter that crashes if you look at it funny... or even if you don't, for that matter. This game exemplifies this issue. It freezes when you load. It freezes when you save. It freeze on mission launch. It freezes on mission completion. It freezes when you go to dock with a jumpship. It freezes when you arrive at planets. It freezes when you leave planets. It also tends to corrupt save files when freezing. In short, if you've probably got a 1-in-10 chance of making it from creating a new character to getting back safely to dropship after completing a mission without the game crashing, corrupting or otherwise freezing up in some way. Before you ask, I'm running this on a Ryzen 8x core processor with a modern 4gig video card, solid state drives and more RAM than I could ever use. I've run it on both Win7 and Win10 with no difference. This game is bug filled piled of junk code that seems like it went through absolutely zero quality control before it was released. It's fun when it works, mind you. It's just that it only works for maybe ten minutes at a time on a good day.
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Posted on: December 9, 2020
Wolfwalker_prime
Possesseur vérifiéJeux: 265 Avis: 14
Good gameplay, lazy story
First the good... okay, the great. Gameplay is awesome! If you want to play this game for the enjoyment of outfitting mechs and using them to tromp the enemy on the battlefield, this is your game. Buy it! With the proper mechs and supporting skills I could wreck anything the game threw at me. By "proper mechs" I mean Atlas II with an autocannon 20, four pulse lasers, four SRM6 (short range missile, six-missile salvo) launchers, full armor, a gyro to help my evasion and a few heat exchangers to keep from building up heat too fast. All the weapons were ++ versions (extra damage.) I could put out 560 damage easily. By "supporting skills" I mean I kept my crew morale maxed. That meant I was able to do a called shot twice every round - that's where you choose which part of the enemy you want to hit - and all my crew had tactics skill (increases called shot accuracy, among other things) maxed out. All that 560 damage going into a mech's central core... if I didn't take an assault mech out in one hit, I would certainly get it in two. So yeah, I pretty much trampled everything in every mission. (Nota bien: I wasn't even really trying. If you grind a bit more you can probably put out more damage per mech, per turn.) Now the bad: The story is meh. I mean, they didn't even TRY! The whole story, what little there was of it (you could play the story missions in about an hour and a half, maybe two hours) was a long string of off-the-shelf tropes. Even the "animations" that moved the story along were just still pictures that moved slowly across the screen, with a few smoke or sparks effects to give them life, accompanied by voice-over narration. They even did the old anime trope with a still picture of a guy holding a gun at another guy's head, then fade to white as a gunshot is heard. The story felt like it was just an excuse to send the player off to grind some more to get strong enough for the next story mission. That cost this game two stars.
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Posted on: June 27, 2021
Kojak_Ryu
Possesseur vérifiéJeux: 37 Avis: 3
Stupid Level Designs
Loved this game until I hated it. Rediculous difficulty spike in later story missions combined with piss poor level design ruined the game for me. No time for stupid level designs and missions that are too hard. Too many other better games to spend time playing. Was considering buying expansions, but glad I waited. If I can't finish the campaign, why buy expansions? Uninstalled and utterly dissapointed with this game. Too bad after almost 70 hours of gameplay.
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