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Battle Chasers: Nightwar

Bibliothèque

4/5

( 70 Avis )

4

70 Avis

français, English & 9 de plus
29.9929.99
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Battle Chasers: Nightwar
Description
Battle Chasers: Nightwar est un RPG inspiré des grands classiques sur console, qui vous mène au plus profond des donjons pour des combats au tour par tour sous un format JRPG classique, sur un fond narratif riche d’exploration du monde. Vivez des combats classiques au tour par tour inspirés des pl...
Avis des critiques
75 %
Recommander
Game Informer
7.8/10
ZTGD
8/10
PC Gamer
81/100
Notes des utilisateurs

4/5

( 70 Avis )

4

70 Avis

{{ review.content.title }}
Détails du produit
2017, Airship Syndicate, ...
Configuration du système requise
Windows 7 / 8 / 10 64 bit, 2.0 GHz CPU, 4 GB RAM, Intel HD 4000 or equivalent with 1 GB VRAM, Versio...
DLCs
Battle Chasers: Nightwar Digital Extras
Time to beat
29 hMain
43.5 h Main + Sides
72 h Completionist
45 h All Styles
Description
Battle Chasers: Nightwar est un RPG inspiré des grands classiques sur console, qui vous mène au plus profond des donjons pour des combats au tour par tour sous un format JRPG classique, sur un fond narratif riche d’exploration du monde.

  • Vivez des combats classiques au tour par tour inspirés des plus grands RPG sur console avec un système de mana survolté et des Battle Bursts incroyables.
  • Arpentez des donjons superbes générés aléatoirement, bourrés de pièges, d’énigmes, de secrets et de richesses.
  • Explorez le monde de la surface, qui fourmille de donjons cachés, de boss rares, d’amis et d’ennemis qui apparaissent au hasard.
  • Parcourez des donjons bourrés d’action, générés aléatoirement, remplis de pièges, d’énigmes et de secrets. Utilisez les compétences de donjon de chaque héros pour survivre
  • Construisez votre groupe d’aventuriers en choisissant trois héros sur les six héros disponibles tirés de la série de bandes dessinées Battle Chasers. Chaque héros possède des capacités, attributs, objets et compétences de donjon uniques
  • Plongez au cœur du système d’artisanat et utilisez le système unique de surcharge d’ingrédients pour créer des objets légendaires !

  • La bande dessinée à succès Battle Chasers, parue pour la première fois à la fin des années 90, est très rapidement devenue culte.

    © 2017 Airship Syndicate Inc. Published & Distributed by THQ Nordic GmbH, Austria. Airship Syndicate, Battle Chasers and their respective logos are trademarks and/or registered trademarks of THQ Nordic AB. All rights reserved. All other brands, product names and logos are trademarks or registered trademarks of their respective owners. All rights reserved.

Contenus bonus
fond d'écran
Configuration du système requise
Configuration minimale requise :
Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Time to beat
29 hMain
43.5 h Main + Sides
72 h Completionist
45 h All Styles
Détails sur le jeu
Fonctionne sur :
Windows (7, 8, 10, 11), Mac OS X (10.9.0+)
Sorti le :
{{'2017-10-03T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Taille :
3.6 GB
Liens :


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Notes des utilisateurs

Posted on: June 12, 2019

Great graphics, immersive gameplay

Another overlooked indie gem. Graphics are beautiful and have excellent animations. Dungeons look great and are atmospheric. JRPG-esque game mechanics but with western RPG flavor (higher character customization, for example) and great combat. Sound, music & voice acting are also top notch. Story is decent for a dungeon crawler, it's just mostly there and serves its purpose - it's not anything special but it doesn't offend your intelligence either. Useful crafting and enchanting system. Perk trees that offer real choices. Ignore reviewers who slander the game because of grinding. You can leisurely complete Battle Chasers without any grind whatsoever and even if you do grind unique encounters and equipment for powerful bonuses, it's not a "huge grind" by any stretch of imagination, compared to other JRPGs. If you like turn-based RPGs, give this a chance, you won't regret it.


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Posted on: September 29, 2019

Slow start but great fun

The game starts off slowly and it's very easy to fall into what feels like a grind trap. This is in part due to how they have handled dungeon difficulty: if you complete the first dungeon on the hardest difficulty you will have the level and gear to start the second dungeon on the hardest difficulty. But if you do the first dungeon on an easier difficulty, you will be under-leveled and under-geared for the second dungeon on the hardest difficulty. There's no need for the game to be a grind, but you need to commit to a difficulty and a party of 3 characters. The visuals and audio are great. Combat is fun and there's plenty of character-combos to think about. The story is nothing special but good enough to keep things engaging in this genre. My biggest gripe is that parts of the game encourage you to revisit dungeons (e.g. side quests) while other parts of the game discourage you (e.g. crafting materials from a given dungeon becoming obsolete faster than you can gather enough to craft anything). That is one area the game could have done with more tuning, though my experience may have just been caused by the fact that I chose 3 characters and ignored the rest, thereby speeding through the game at a faster pace.


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Posted on: November 13, 2023

great rpg, with some serious grinding

Battlechasers is more than a run of the mill turn based combat rpg , with interesting abilities that sinergize between characters and a lot of perks that modifies your skills yioou can end up with some seriously powerful setup, but it will never feel overpowered since enemies can also use some powerful buffs and debuffs to eat through your defenses. The art style is catoonish and colorful, it has a good variety zones to explore and procedurally generated dungeons with a plethora of side quests to keep you busy. The good: + most skills require you to plan your attacks to get the best of them + character perks can be switched on and off for easy customization + technically you can activate all the perks if you got the points + enemies can be tough even if you have the best gear + lots of secret bosses + love the art style and the music that go hand in hand to create a pleasant experience + fishing minigame is the best kind of miinigame The bad: - Your ger will always be subpar to your level and dungeons drop gear 4 levels below the enemy level (ie, a legendary dunfgeion run will have lvl 17 enemies, but will drop lvl 13 loot), even at max level (30) the best gear is level 27 - crafting stations can only be found inside dungeons (they unlock at town with story progression, but still, I didn't enchant my gear for the longest time because is the last one to unlock) - Knolan and Alumon are mechanically terrible characters (sucky dps/healer hybrids), the game could easily ditch them and make a static 4 man party with the rest,even more so because characters outside the party get zero xp so is an extra grind to keep all the characters at the same level (not worth it imo). Overall the game is good, and I hope to see more of Gully and the gang in the future.


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Posted on: May 18, 2023

FallenHeroX1

Jeux: Avis: 85

Turn based tedium

Let me start by saying, turn based rpgs are some of my favorite games out there. Everything from Final Fantasy to Darkest Dungeon. And while even those games can get a bit grindy at times, they never reach the absolute pit of boredom that Battle Chasers lives in. It's a slog of a game to play and it's a shame because it's obviously a gorgeous looking game with inpired direction. It's a shame it's nigh unfinishable due to how tedious the gameplay is.


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Posted on: May 30, 2018

A Satisfying RPG Experience

+ Deep, Intuitive Combat System Battle Chasers' combat system does an excellent job easing players into its combat system. You're able to retool the heroes to take on the challenges the game introduces. There are some difficulty spikes but I got a solid 30 hours The game also has an easily accessable game manual that crams all the details you'd want to know into 10 pages. + Creature Designs/Animations/Sound Fx You couldn't ask for a better way to present this game's combat system. These gorgeous 3d models are brought to life by the tight animations and excellent sound design. From the humble basic attacks to the not-so-humble ultimate bursts, there's great audio/visual feedback that keeps this system engaging. + World Building This game's story and character development is pretty weak, but its backed up by its great setting and soundtrack. Every environment and dungeon has an interesting story behind it. The devs encourage you to explore every nook in their well realized dungeons by providing stat bonuses for complete sets of lore drops. + Soundtrack The world map has a soothing, melancholic track that paints a forlorn, derelict land. Battle + dungeon tracks are tense and atmospheric; There's a great variety of these to fit a multitude of scenarios. + Relatively bug-free (as of version.23731) Experienced a single bug that forced a restart. A pretty good track record in this day and age. = Story / Chracter Development This story provides just enough drive and urgency to get you to every dungeon. Thats all it needed to be. The characters get introduced but none of them really change in meaningful ways in the course of the game. Had no expectations so this is not a ding in my book. - Grind / Backtracking As nice as the battles are, it would've been nice to have some kind of fast battle or auto battle feature in this game for backtracking dungeons and grinding. - No Catchup XP If there's a catchup mechanic, it doesn't happen when heroes are out of your party. I stuck with the starting part and didn't bother with the rest of the cast partly to avoid an uneven XP distribution.


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