Posted on: December 5, 2022

mu0li4
Jeux: 59 Avis: 28
A bit better than the predecessor
The PC port of this PS2 game is done like the predecessor, so mouse + keyboard controlling is just too clumsy. Once again a Xbox controller is must to have for the full gaming enjoyment. Everything works the same like in the predecessor: the combat, blocking and the gameplay. Ranged combat seems better with some sort of auto-aim which sometimes target things like barrels in the heat of combat. There are more character classes to choose which gives more replay value than in the predecessor. Though I'm not sure if the classes are equal especially for the final boss battle which is messy, unclear and disapointing. There are also some improvements like possibility to dual-wield weapons, better ranged weapon selection, more enemy types and few side quests to complete. There are less magical equipments to be looted, but you can make your own magic equipments by using rune stones and different gems. First, I had no clue how did this magic item crafting work. After some google search I finally got the idea. Though the magic bonuses from the gems are very minor and the whole process can be very costly. The game gets quite repetitive eventually. There is only one merchant in the game who has not much good to sell, and there is not much use of money besides buying things and the magic item crafting. The game level themes are varied, but the layout is pretty straightforward mostly lke the gameplay generally. Besides, the jumping mechanic is still pointless in this game. Besides, I have noticed that there are some recycled musics from Icewind Dale and recycled ambient sound and SFX sounds from Baldur's Gate PC series.
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