Doom II reborn in a ravaged future, post‑nuked, mutant‑infested, unforgettable.
Ashes 2063 is a total conversion for the GZDoom engine that dismantles Doom II and rebuilds it as a survival‑oriented, Fallout‑meets‑S.T.A.L.K.E.R. adventure. This mod delivers a richly immersive journey t...
Windows 10, 1.8 GHz, 2 GB RAM, 3D graphics card compatible with DirectX 9.0c, DirectX 9.0c...
Description
Doom II reborn in a ravaged future, post‑nuked, mutant‑infested, unforgettable.
Ashes 2063 is a total conversion for the GZDoom engine that dismantles Doom II and rebuilds it as a survival‑oriented, Fallout‑meets‑S.T.A.L.K.E.R. adventure. This mod delivers a richly immersive journey through irradiated wastelands, gang‑ruled ruins, and mutant‑infested highways.
Dive Into a Wasteland Like No Other
A Gritty Rebuild of Doom – explore dozens of hand‑crafted maps filled with explosive, fast‑paced combat and tense exploration.
Post‑Nuclear Storytelling – step into the role of a scavenger navigating factions, mutants, and radiation while following a cryptic radio broadcast emanating from an irradiated metropolis.
Modern Mechanics in a Retro Shell – enjoy reloading, crouching, jumping, full mouse‑look, radiation effects, inventory, crafting, destructible environments, shops, NPC dialogue, unique death animations, and side quests. All layered over classic Doom engine mechanics.
Power, Peril, and Persistence
Wield a Savage Arsenal – from 9 mm pistols to improvised railguns, the mod delivers diverse, brutal weaponry and furious combat.
Unforgiving Challenge – face mutant dogs, raiders, crazed snipers, acid-spewing flora, and “Cannibal Warlords” in dual form- a merciless boss fight that tests reflexes and strategy.
Ambient Audio That Claws Its Way In – a haunting, award-winning soundtrack by John S. Weekley (aka PRIMEVAL) underpins every step with atmospheric weight.
Scrap. Survive. Scavenge. Explore.
Ashes 2063 is not just a conversion. It’s a redefinition of how far the Doom formula can be pushed. Dive into a world built on decay, and fight to escape its ashes.
The GOG version of Ashes 2063 currently includes Episode 1 and the Dead Man Walking DLC. More episodes will be added to the mod over time.
Des correctifs de bug, des scènes, quêtes ou personnages restaurés jusqu'aux nouveaux contenus créés de toutes pièces, les mods sont une partie essentielle de la préservation du jeu vidéo. Nous avons collaboré avec les créateurs de ces projets communautaires pour vous proposer cette sélection de Mods faits main. Ensemble, nous les avons rendus immédiatement accessibles, déjà installés avec le jeu de base pour une expérience sans accroc.
Le Mod que vous allez découvrir est le fruit du travail de fans passionnés qui souhaitent partager leur amour du jeu de manière encore plus marquante. Bien que tout ait été mis en œuvre pour garantir une expérience stable et de qualité, les développeurs, ou éditeurs, d'origine ne sont pas responsables des éventuels problèmes liés à ce contenu.
Well it's a great mod no doubt about that, great atmosphere, music and gameplay.
Sadly it's uses a bit older version of Gzdoom where it does NOT delete save files, you have to manually delete them as in: go to My Documents\Saved Games\GZDoom\doom.id.doom2.commercial" and delete them.
It can easily be fixed by updating to the newest GZdoom version, just a heads up for anyone who will notice "why do my old save files keep coming back?".
If Ashes 2063 seems like it might be up your alley, I can confidently say that it absolutely is. It's Fallout 3 meets Doom. And if that's all you need to know, just go ahead and download it. It's great. If not, Ashes 2063 is a post-nuclear adventure packed with action and exploration. And while it does lean heavier towards the immersive sim genre, this still feels closer to a Doom style game than Deus Ex. That isn't to say that it feels exactly like Doom but it gets closer to "thinking-person's shooter" territory even if you need to think fast and act faster when the bullets start flying.
The environments feel very meticulously designed and given the length of time Ashes 2063 has been in development for, that is not surprising. It's the kind of mod that you can feel a lot of consideration was taken. And not just with the levels but also the world. It's the kind of design that you could talk endlessly about - which is why there are so many breathless video essays talking about how great this game's environments are. Like RagnarRox put it - it feels like it's the perfect marriage of STALKER, Fallout & Doom and it's hard to disagree with that sentiment. And this is coming from someone who very seldom plays mods but I'm telling you that if you love those types of games, Ashes 2063 is absolutely worth the investment of time to get in to.
But what is a shooter without shooting and Ashes 2063 handles its core gameplay aspect as well with the weapons feeling very impactful and lethal. It feels like a very brutal game in terms of its violence but the violence feels very appropriate given the world the game exists within. I won't say it is this deadly serious piece of fiction, but if you're looking for an experience that captures the feeling of surviving the post-apocalypse in the 70s & 80s, look no further than Ashes 2063.
I wouldn't say is a mod but rather a total conversion or even standalone GZDoom game.
The gameplay kinda feels like Duke Nukem 3D and Strife actually. They made use of many advanced GZDoom features borrowed from Build Engine such as destructibe terrain, mirrors, rooms over rooms, portals etc.. So it doesn't feel so much like a standard Doom game.
There are 3 episodes (and a 4th one is in the works but not out yet). All episodes have overlap in terms of enemies, weapons, story but they are a bit different.
Having played them all this is my personal impression of the different episodes:
-Ashes 2063 / Enriched this is the original game which became first episode. You get the motorcycle early on, features towns and has less of a hub feel. The game is more story focused but also feels like it has some mini hub areas but overall there is a linear progression.
-Afterglow is very long with different hub areas and can be grindy at times. You finish one hub then move to the next. It plays most like Strife. The ending is very good! Some levels are really good design too.
-Hard Reset which is the last one to be released in 2024 is shorter but has very unique mechanics on how weapons are upgraded and more linear and story focused as well as some unique enemies. This one is a bit more horror themed and very weird sometimes.
The game world feels like Fallout but the story is unique and I would say more inspired by Stalker game.
Weapons are pretty standard shotgun, machine gun, sniper rife, pistols etc. What is cool is weapon mods and the fact that you have have multiple weapons of the same type in 1 slot. You have work benches to mod your weapons damn good. Hard Reset goes even harder you can only do some upgrades by finding the right people.
You have ability to use some vehicles, talk to people and solve quests or puzzles in different ways, explore the world etc.
As playing the game, i have enjoyed and smiled alot, game should be played by any Cyberpunk/Fallout fans, even this is a mod, if it was sold seperate i would buy it withno doubt, thank you so much GOG and Mod team and creator for this gem <3
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