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AMID EVIL

Bibliothèque

4.4/5

( 153 Avis )

4.4

153 Avis

English
19.9919.99
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SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
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AMID EVIL
Description
The producers of DUSK and the creators of Return of the Triad invite you to embark upon an UNREAL new FPS adventure: SEVEN distinct episodes each featuring a completely different setting and enemies LUDICROUS magical weaponry that can be overcharged with the souls of the dead ENDLESS H...
Genre :
Avis des critiques
100 %
Recommander
PC Gamer
86/100
PC Invasion
4.5/5 stars
TechRaptor
9.5/10
Notes des utilisateurs

4.4/5

( 153 Avis )

4.4

153 Avis

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Détails du produit
2019, Indefatigable, ...
Configuration du système requise
Windows 7 64-bit or later, 2.5 GHz or faster, 4 GB RAM, Intel HD Graphics, Version 10, 4 GB availabl...
DLCs
AMID EVIL - The Black Labyrinth, AMID EVIL - The Black Labyrinth - Official Soundtrack
Time to beat
8 hMain
11 h Main + Sides
13 h Completionist
9.5 h All Styles
Description

The producers of DUSK and the creators of Return of the Triad invite you to embark
upon an UNREAL new FPS adventure:

  • SEVEN distinct episodes each featuring a completely different setting and enemies
  • LUDICROUS magical weaponry that can be overcharged with the souls of the dead
  • ENDLESS Hordes of Evil to hone your skills against
  • BRUTAL and adaptive enemy AI that will hunt you down on land, sea and air
  • SPRAWLING non-linear levels filled with secrets and ancient lore
  • MULTITUDES of in-game options + cheat codes for a truly golden PC age experience
  • EPIC original & dynamic soundtrack composed by Andrew Hulshult
  • BUILT in Unreal Engine 4 for cutting edge visuals (even if they are a bit retro)
  • OPTIMIZED to run on a toaster (a pretty nice toaster)
  • NOW with support for Ray Tracing and DLSS 2.0

© New Blood Interactive

Succès obtenus le plus souvent
Contenus bonus
Contenus
Standard Edition
WARRIOR EDITION
CHAMPION EDITION
Amid Evil Ancient Alpha Builds
Soundtrack (MP3)
Configuration du système requise
Configuration minimale requise :
Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Time to beat
8 hMain
11 h Main + Sides
13 h Completionist
9.5 h All Styles
Détails sur le jeu
Genre :
Fonctionne sur :
Windows (7, 8, 10, 11)
Sorti le :
{{'2019-06-20T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Taille :
4.7 GB
Liens :

Fonctionnalités

Langues
English
audio
texte
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Notes des utilisateurs

Posted on: April 24, 2023

Close, but no cigar

AMID EVIL wants to be a visceral old-school FPS set in a surreal dark fantasy world. In many ways the game feels inspired by Painkiller: baroque weapon design (closer to Conan in Amid Evil), collect souls to power-up your berserk mode, large-scale levels with rushing monsters and huge bosses. However, while Painkiller had tight weapons and responsive combat, Amid Evil is all over the place. The levels are huge colorful and beautiful with with intricate architecture, platforming and secrets galore, but with the dizzying colors and weird lighting, and zero map, it's extremely confusing to navigate. Also they're mostly empty once rid of monsters. I insist it looks really good, but exploring often feels like a chore with a lot of confusing backtracking if you miss a jump. So not very fun unfortunately. The weapons lack punch and I feel like the shotguns have a massive spread/distance issue which meansyou can miss an enemy straight in your reticle. Some monsters either have zero pain reaction and overall they are HP bags. The "adaptive AI" mostly meant to me that projectile monsters lead their shots more and more and the melee rushers would zig-zag more, but it just becomes annoying. I feel like even on Normal enemies deal too much damage relative to you, so you're always on the lookout for HP (in a bad sense). Ammo is badly distributed, with some weapons underused (at leadst in the first 3 episodes) and you grab some power-ups before figuring out what to do, and they're half-mandatory for some sections. Some platforming puzzles demand reflexes so as to shoot switches in a continuous sequence, but the movement feels too heavy and weird. So very soon it all becomes frustrating with little incentives (at least no fall damage nor drowning). The developers' heart is in the right place, but the game is a bit of a mess to me, it's not bad, but not great enough to warrant a full price, it's too frustrating even though there is true potential in there.


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Posted on: January 22, 2023

Not like other bullet hells

Its not for me. I can't get in the swing of it but the game does work/run well


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Posted on: June 21, 2019

Boomers Delight

Like Quake with Heretic/Hexen weapons. Own it here and on Steam, why don't you?


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Posted on: October 14, 2023

feels wooden

It's a really bad FPS game, sometime it feels as if level desing only purpose was to humiliate enemies. Step into new area, track back, watch them shoot the walls, and take them out one by one. Ammo is plentiful, BFG feels like cheating. Hard difficulty feels like a breeze against stupid mobs, using power mode feels like cheating. Some level desings are really cool though, art style is awesome, but that's about it. Should've been a walking simulator instead. Oh, and the music does suck.


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Posted on: June 21, 2019

Urmanin

Jeux: 80 Avis: 11

Optimized? Nah

A machine exceeding recommended specs listed on the steam store page can't even pull 60 fps on low. How you managed that with a game using sprites where DUSK runs flawlessly on the same machine, I don't know. Other than that, game's pretty alright.


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