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1000xRESIST

Bibliothèque

4.5/5

( 37 Avis )

4.5

37 Avis

English & 1 de plus
L'offre prend fin le: 10/24/2025 09:59 EEST
L'offre prend fin dans: j h m s
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1000xRESIST
Description
The three time IGF award nominated 1000xRESIST is a thrilling sci-fi adventure. 1000 years in the future, humanity is all but extinguished and a disease spread by an alien occupation keeps the survivors underground. You are Watcher. You dutifully fulfil your purpose in service of the ALLMOTHER, un...
Avis des critiques
100 %
Recommander
Game Informer
9.5/10
IGN
9/10
Eurogamer
4/5
Notes des utilisateurs

4.5/5

( 37 Avis )

4.5

37 Avis

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Détails du produit
2024, sunset visitor, ...
Configuration du système requise
Windows 10, 11, Intel Core i5, 8 GB RAM, GTX 1650 3GB VRAM, Realtek Audio...
Time to beat
10.5 hMain
12.5 h Main + Sides
13.5 h Completionist
12 h All Styles
Description

The three time IGF award nominated 1000xRESIST is a thrilling sci-fi adventure. 1000 years in the future, humanity is all but extinguished and a disease spread by an alien occupation keeps the survivors underground. You are Watcher. You dutifully fulfil your purpose in service of the ALLMOTHER, until the day you learn a shocking secret that changes everything.

 

 

In the near future we learn we are not alone in the universe. A mysterious alien race of giant entities arrives. We call them the Occupants.

They are not hostile, but it doesn’t matter. Their arrival is a death sentence. Humanity is wiped out in a matter of months, succumbing to a disease the Occupants have brought to our planet.

There is one survivor, a teenage girl called Iris. Somehow she is immune.

 

 

1000 years later. Iris is not only immune but immortal. She has birthed a new society consisting exclusively of her own clones.

She calls them Sisters. They call her the ALLMOTHER.

Unlike the ALLMOTHER, the sisters are not immune. They must wear masks 24/7 to avoid breathing the diseased air even in the Orchard - an underground bunker where they live in constant fear of an Occupant attack.

The ALLMOTHER lives in her own compound on the front line of the war with the Occupants. All Sisters dream of one day being able to take the train and join her in the fight.

 

 

  • Principal - Head of administration and oversight of the Orchard
  • Bang Bang Fire - Head of military
  • Knower - Head of knowledge preservation
  • Fixer - Head of engineering
  • Healer - Head of medical and cloning

And you - the new Watcher.

 

Your role is unique. You have the great privilege of reliving and interpreting the memories of the ALLMOTHER through a process known as Communion, made possible by Secretary, your floating AI companion.

 

 

As the game begins, you are excited to embark on your first Communion.

 

But all is not well.

Your closest sister, Fixer, comes to you with a dangerous revelation. You have been lied to. The ALLMOTHER is not what she claims to be.

Fixer’s claims rock the foundations of your world, throwing everything you know and believe into doubt.

After Fixer is executed for her treason, it falls to you to discover the truth.

 

 

Dive into the memories of the ALLMOTHER.

Explore pivotal moments in her life from high school days and the arrival of the Occupants to the creation of the Orchard and the birth of the first sisters.

Jump back and forth through moments in time within these memories to solve puzzles and access locked off areas and secrets.

 

 

In between Communions, explore the Orchard - a large underground hub area which houses you and your sisters, has many characters to speak to, and holds many things to uncover.

Find the truth and reclaim your legacy.

 

Experience perspective shifts both literal and metaphorical as the game blends between 3rd person adventure, visual novel and first person walking simulator while throwing twists, turns and revelations at you until you question everything you think you know.

 

 

Born from an eclectic set of inspirations, including the games of Yoko Taro (NieR:Automata), the anime of Satoshi Kon (Perfect Blue) and Naoko Yamada (A Silent Voice), and even the theatre of Robert Wilson (Einstein on the Beach), 1000xRESIST tells a story in ways only a game can while simultaneously bringing fresh ideas to interactive storytelling from theatre, dance, performance art, and cinema.

 

Enjoy more than 10 hours of playtime brought to life with over 15,000 lines of fully voiced dialogue from a brilliant cast of Asian-Canadian actors and an incredible soundtrack from two composers.

ABOUT THE DEVELOPER

 

1000xRESIST is created by sunset visitor 斜陽過客, an independent studio based in Vancouver (Canada) dedicated to telling diverse stories through the lens of speculative fiction. We are a group of majority Asian-Canadian diaspora creators with a decade of experience in dance, theatre, music, film, visual arts, and new media arts, bringing our background in the experimental performing arts to interactive media.

Configuration du système requise
Configuration minimale requise :
Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Time to beat
10.5 hMain
12.5 h Main + Sides
13.5 h Completionist
12 h All Styles
Détails sur le jeu
Fonctionne sur :
Windows (10, 11)
Sorti le :
{{'2024-05-09T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Taille :
7.3 GB
Liens :

Fonctionnalités

Langues
English
audio
texte
中文(繁體)
audio
texte
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Avis les plus utiles

Posted on: May 10, 2024

Klassy Kitten

Jeux: 705 Avis: 21

Good atmosphere - in progress review

Still reviewing and finished chapter 1. - Thrown right into the story with a nice little mystery. - Interesting premise & heavy on story telling - Game recommends controller but works fine w/ KB+M - Missing a word to describe the atmosphere but maybe it'll come to me. Its like a blend of the nostalgia historical story feeling that movies attempt with sepia colors (this isn't colored sepia btw) combined with the slightly sorrowful overtones that come with a futuristic sci-fi. - Taking a short break as I can't see another character in a mask at the moment for my own sanity. I'll return and finish more chapters later.


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Posted on: June 1, 2024

Atmospheric, story driven Walking Sim

I bought this game on a whim, after I found it just 1 day after it came out. I had never heard about the game or the studio before, but I liked the visual style and the premise of the setting. Lastly, none of the major publishers got anywhere near it, which I took as a sign that it would be good ;-) It's pretty much a walking simulator for the most part, but the story is told in such an interesting and immersive way, that I was completely captivated by it. It's a little bit confusing at the start, because you get thrown in without getting told anything. You have to slowly find the pieces and put them together by yourself and whenever you think you understand what's going on, the game throws another twist at you! It's not a very long game, but it's well worth the price they ask for it, unlike some things sold by the big publishers! For the first game of an unknown studio it's so much better than I expected. I'm looking forward to see their future projects.


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Posted on: June 16, 2024

Crosh

Possesseur vérifié

Jeux: 75 Avis: 13

A real masterpiece of storytelling

When it comes to story, this game does all the coolest stuff. Exposition, pacing, dialogues, VA - all absolutely stellar. Every line packed with multiple layers of meaning, every detail exploring some new facet of the game's many elegantly intertwined themes. It does the gameplay-driven storytelling too, where it uses the few game mechanics to deliver further depth and impact to the storytellng. To that end, the gameplay mechanics in the game only exist to support the story. There is walking, time shifting, dialog choices, light navigation puzzles. All exist to create and subvert player's expectations for a more impactful and emotional story delivery that only videogames are capable of. Since the game has so much dialogue, they did not go so deep with the mechanics as e.g. Brothers: A Tale of two sons did. But hey! Different ways, same result. It's fine. Play it. Pause and think often. You will not regret it.


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Posted on: September 16, 2024

An Unambiguous Achievement

It's been a long time since a video game story was able to capture my full attention, but 1000xRESIST achieved it effortlessly, completely out of nowhere. I decided on a whim to buy this game on a sale and wish I had done so at full price. The story telling and voice acting are worth the price of admission alone. And while I have a few criticisms of this game, the lack of interactivity and a few technical hiccups, those issues fade into the backgroud as the story ramps up. If this team can maintain the high fidelity of story telling with an infusion of interactivity in their next project, then I do believe we're going to see a phenomenon take the video game industry by storm. Give this game a shot. You won't regret it.


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Posted on: May 17, 2024

Interesting enough story

Story was good enough to keep me playing, yet broke down into relatively tidy chapters. Essentially a walking simulator/visual novel. I personally would have preferred more straight forward environments to make it easier to get to the story.


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