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SPOILER

When you are in the Bell Tower in the Monastery you are supposed to grab the rope and pull it once you perform the special chimes. You are then brought up to view a balcony via a "graphical slide upwards".

The problem is DOS BOX doesn't slow down.

So if you're running a 64 bit processor, what happens is the "graphical slide" goes SUPERFAST and makes it look GLITCHY - as if you're the freaking FLASH.

I've tried slowing my processor usage down and DOSBOX won't listen to me. So what happens is that I pull the rope I have to SPAM CLICK the area that goes all FASTEST MAN ON EARTH on me, and HOPE that I jump out the window.

It's a good thing I remember something was up and decided to check out the walkthrough to verify my confusion at the bugged out bell tower portion of the walkthrough or I would've NEVER GUESSED that the GRAPHICAL STREAKS on my screen weren't the result of my GRAPHICS CARD FAILING.

Honestly, something needs to be done about some of these Zork bugs. They're all related to DOS BOX configuration.
This is exactly what's happening to me now, only I can't click fast enough. Did anyone ever discover a fix to this? (if anyone else is even playing Nemesis in 2017)
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barleywarb: This is exactly what's happening to me now, only I can't click fast enough. Did anyone ever discover a fix to this? (if anyone else is even playing Nemesis in 2017)
The entire game is like this for me. I haven't played it since I bought it b/c of these speed issues. back in the day, these problems were called "The Pentium Runs." Highly disapointed. At least Grand Inquisitor plays well...
Post edited July 29, 2018 by repairmanjackII