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Er, I hope that lecture wasn't aimed at me. It makes an awful lot of assumptions that don't seem to have any basis from the one sentence I wrote.

I love Ys Origin, and I am, in fact, playing through again with Hugo. I just haven't gotten to the end with him yet.

Still haven't experienced any technical problems, but I can let you know if I do. I only mentioned it because sometimes problems like that can be isolated to a person's own system, and not apply to everyone playing the game.
I know i had no issues with Yunica's playthrough, although trying out the bonus features timed battle or something the game crashed so i haven't tried since.

Hugo's game crashed a lot more often, several times as i recall... Although it wasn't that bad.

Toal's game crashed all the time...

Once i installed the LAA patch it crashed once saying i was low on memory, so i freed 2Gig of ram and the problem went away...


also updated my first post on the review. I'll probably do another one when i play book 1, but until i get to that (and purchase it) it will be on the back burner.
Post edited March 06, 2015 by rtcvb32
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Nester_the_lark: Er, I hope that lecture wasn't aimed at me. It makes an awful lot of assumptions that don't seem to have any basis from the one sentence I wrote.

I love Ys Origin, and I am, in fact, playing through again with Hugo. I just haven't gotten to the end with him yet.

Still haven't experienced any technical problems, but I can let you know if I do. I only mentioned it because sometimes problems like that can be isolated to a person's own system, and not apply to everyone playing the game.
No, the only thing I said that was in response to what you said had to do with the crashes, I'm sorry if it sounded like I was complaining about you, specifically.

The thing is my previous posts in this thread made some people PM me and I got those impressions from two of those people, I was kind of "lecturing" them. Again, sorry for any misunderstandings my post might have led to.
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groze: No, the only thing I said that was in response to what you said had to do with the crashes, I'm sorry if it sounded like I was complaining about you, specifically.

The thing is my previous posts in this thread made some people PM me and I got those impressions from two of those people, I was kind of "lecturing" them. Again, sorry for any misunderstandings my post might have led to.
Ah, no worries. Just thought it was something I said, and I didn't understand why you gave that response.
@groze
Not everybody has time to play games as much as you.
When I was young (like 7-25 years), I also played games a lot, mainly because I didn't have much money so I wanted to use the invested money to the fullest.
But then I got a job and it basically turned into the opposite. I suddenly had enough money to buy all the games I ever wanted, but no more time to play them.
Then some wise person told me "only play a game for as long as you enjoy it" and so I changed my gaming habit accordingly. Ever since then I hardly ever finish a game anymore, I play as long as it's fun and when it starts to get boring or I get stuck, I just switch to the next game and never look back.
This way I have a lot more fun with playing games and can use my free time to an optimum. Only downside is that you never find out how all the stories end (but if I really want to know I just watch the ending on youtube). I'm more the type that plays games for gameplay, though.

As of now I own about 50 games I haven't even downloaded yet (or unpacked in case of physical copies), simply because I don't have time for it, plus health problems that prevent me from sitting for too long. All these games are games I really wanted. No way I'd priotize playing a single game through 2 more times when most of the dungeon design is the same over playing new games I really want to play.

You wondered why nobody complained about a problem that occurs pretty much on New Game++, the answer is simple: Hardly anyone ever even played that far.

I mean I have no real numbers but the percentage of people finishing a game in contrast to people buying a game is probably really low, much lower than you'd probably expect.
I like the many references from the original games. Not only the characters surname, but some of the bosses, the musics, and the relics has their own story. The game feels like it was made before the Ys I and Ys II, basically a perfect prequel.

As for an own impression, I always in love with the Nihon Falcom's musics. And from all of they games, the Ys Origin's OST is my favorite. As I said in my review the Genesis Beyond The Beginning (main theme and opening to the game) is the best game music ever made. I just love to see here the 'Ys Origin Original Soundtrack' as a bunos to the game.

The apostrophe goes for the special release: http://vgmdb.net/album/4430

It is include a special version of the opening too.
Post edited March 09, 2015 by Pityesz
I feel like I owe an apology to rtcvb32 for my rant and derailing of the thread -- it was not intended, I was just having issues with the game (easily solved, if you do some basic googling), and thought I could share them in here.

As for the opening post, all I can say is that it's very informative and should definitely help newcomers to the game -- or the series, as I hope you'll keep it up-to-date as soon as you finish the other titles -- have some basic, descriptive notion of what they'll find.

Origin truly is a very good game, personally I enjoy the 3D graphics with 2D sprites, the polish Nihon Falcom has in their games is undeniable, and if you enjoyed Ys Origin, Ys: The Oath in Felghana or Ys I and II Chronicles+, chances are you'll enjoy Legend of Heroes: Trails in the Sky (if only for the art direction and sound design, as it plays more like your traditional JRPG, being turn-based, and all that).

I don't mean to take any merit out of the original post, it's still where you can find the best impressions in this thread, but let me just add I enjoyed playing as Hugo more than I did enjoy doing so as Yunica. I find her to be seriously underpowered compared to Hugo and Toal, and playing as her requires more grinding than I would have hoped for; also, boss fights felt harder and took me longer with her than with any of the other two characters. Attacking from a distance with Hugo always felt better for me, and as soon as I got the double jump ability I could easily kite enemies around and avoid their frontal assaults and charges really easily. Toal also felt like an upgrade to Yunica, in the sense it was more like playing with Adol from the previous 2.5D Ys games: you're faster, less sluggish and enemies tend to be stunned for a brief moment when you're attacking them, eliminating the need to attack and back away every two strikes you have with Yunica. Her storyline was also the least appealing, to me.

This is just a matter of opinion, though; I think it's one of the main strengths of Origin: you have three different characters to choose from, and if you don't particularly like one of them (be it because of game play or story reasons), you can always start a new game with one you'll enjoy more.

As has been said time and time before, the sound design in the Ys games is usually excellent. I don't share the hardcore undying love for game soundtracks as most gamers do, the "epic" soundtracks of your run-of-the-mill RPGs always felt boring to me, and I was never a big fan of chiptune and 8- or 16-bit soundtracks, so, if the sound design in the Ys games is something I find noteworthy, you can take it from me that you'll enjoy it. Ranging from the more rock-y, energetic tracks to the more jazzy tunes of some levels, to the beautifully orchestrated Zelda-like compositions you hear from time to time -- especially during cutscenes --, Origin has a memorable soundtrack and when people praise it you can bet they're right to do so.

If you're on the fence regarding Ys Origin, I'm sure this thread will sway your opinion in favor of the game. Be advised, though: if you dislike heavy action or manga/anime stuff, then probably the Ys series is not your cup of tea.
Post edited March 10, 2015 by groze