How does one start the UnrealEditor in XIII ?
It appears that the editor startup application is trying to query the CD ( I have the GOG version of "XIII" ) during the editor startup and returns an error.
Does anyone know of a workaround or fix ?
I have several existing versions of UnrealEd on my computer so I suppose I could just redirect the maps and save folders and, perhaps, the texture, static mesh, prefabs, etc. directories to point to the "XIII" folders/files ??
Please help if you can.