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right now this is still VERY basic but I'll try to turn it into something useful in my spare time. As it stands now, it's a replacement for the GFXCON.EXE that comes with worms, but in difference to that tool, this one accepts PNGs and GIFs as input. Just open it and drop your image on the page to get a playable PCX.


README:
Drop a 960x400 PNG or GIF file from your desktop on this window to convert it to a Worms-compatible PCX file. The image must contain no more than 80 colors but may be in any format which supports transparency (8-bit GIF/PNG with a transparent color, 32-bit RGBA PNG file).

On 8-bit PNG/GIF files, the transparent color must be marked correctly as transparent.

Partially transparent pixels will be fully transparent in the resulting image to keep pre-multiplied colors from blowing up the palette.
Link

There's still plenty to do, most importantly:
[*]Allow user to choose a transparent color if there's no real transparency in the image
[*]Reduce colors automatically
[*]Let uses edit the water color palette
[*]Support generation of BK* images
[*]Support single file download (as TAR or ZIP) for PCX BK1 BK2 and INF
[*]Allow pattern-brush drawing à la Worms 2
, but it's a start

Updates:
2012-01-18, 21:57 GMT+1: Just added Google Chrome compatibility :)
Post edited January 18, 2012 by hansschmucker
I convert the image, but later in the game, what should be the transparent color, covers almost the whole screen exept the KO bar. Any ideas how to fix that?