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high rated
Changelog for Patch 1.0.0.86 / GOG-3 (Windows) / GOG-26 (Mac) (added 26 August 2016):

- A fix has been made to the editor whereby a sprite sheet could be seen when zoomed in
- Fixed a crash in the editor when selecting ‘New’ after having already imported an image
- Fixes a crash in the editor when selecting refresh
- Steam overlay not closing when viewing leaderboards on Linux
- Fixed debug text appearing when a map can’t be downloaded
- Fix to an issue where players Ranked Points weren’t being updated correctly
- Fixed OSX and Linux from going into sleep mode whilst the game is running
- Fix to the unsaved changes dialog appearing when typing Z or X after making an edit
- Fixed an issue where cancelling to host a game would affect local lobbies
- Fixed an issue where the game could crash when pressing F4
- Fix to the issue where audio could get stuck after a replay
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HypersomniacLive: Changelog for Patch 1.0.0.86 / GOG-3 (Windows) / GOG-26 (Mac) (added 26 August 2016):

- A fix has been made to the editor whereby a sprite sheet could be seen when zoomed in
- Fixed a crash in the editor when selecting ‘New’ after having already imported an image
- Fixes a crash in the editor when selecting refresh
- Steam overlay not closing when viewing leaderboards on Linux
- Fixed debug text appearing when a map can’t be downloaded
- Fix to an issue where players Ranked Points weren’t being updated correctly
- Fixed OSX and Linux from going into sleep mode whilst the game is running
- Fix to the unsaved changes dialog appearing when typing Z or X after making an edit
- Fixed an issue where cancelling to host a game would affect local lobbies
- Fixed an issue where the game could crash when pressing F4
- Fix to the issue where audio could get stuck after a replay
it is a copy of changelog steam version !
It's kinda funny it mentions the Linux version and the editor, I don't think either are available on GOG... :P

- Agetian
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HypersomniacLive: Changelog for Patch 1.0.0.86 / GOG-3 (Windows) / GOG-26 (Mac) (added 26 August 2016):

- A fix has been made to the editor whereby a sprite sheet could be seen when zoomed in
- Fixed a crash in the editor when selecting ‘New’ after having already imported an image
- Fixes a crash in the editor when selecting refresh
- Steam overlay not closing when viewing leaderboards on Linux
- Fixed debug text appearing when a map can’t be downloaded
- Fix to an issue where players Ranked Points weren’t being updated correctly
- Fixed OSX and Linux from going into sleep mode whilst the game is running
- Fix to the unsaved changes dialog appearing when typing Z or X after making an edit
- Fixed an issue where cancelling to host a game would affect local lobbies
- Fixed an issue where the game could crash when pressing F4
- Fix to the issue where audio could get stuck after a replay
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xmoucheron: it is a copy of changelog steam version !
Is the editor a steam-only feature at the moment or is it also available on GOG?
the editor is on steam only because it uses steam wkshop
high rated
Worms W.M.D

Changelog for Patch 1.2 / GOG-4 (Windows) / (Mac: no version?) (added (16 September 2016):

** both Windows and Mac are updated to v.1.2 **


Balances and Tweaks:

- Vehicles will now randomly spawn in (5% chance) during Ranked matches instead of at the beginning of the match
- Slightly lowered health of the helicopter (-5 Health)
- Sound of the worm plop increased
- Secondary weapon fuses can now be altered
- The camera will now follow the Sentry Gun Lite when it’s thrown
- Any items under water during sudden death will no longer be visible
- User Generated Content can now be refreshed with a controller
- Girder can now be rotated by holding down a binded key
- Warning beep will now be heard when timer gets too low during Teleport In
- Name and health bars will no longer appear during retreat on rope
- Blow Torch will now destroy barrels when burnt from the top
- Jetpack now has unlimited retreat fuel after placing a girder
- Tweak made to the crafting ingredients for Sheep (-1 Tears of a Worm)
- Tweak made to the crafting ingredients for Jetpack (+1 Banana Bomb Seeds)
- Tweak made to the crafting ingredients for the Mega Buster (+1 Tears of a Worm)
- Tweak made to the crafting ingredients for the Airstrike (+2 Boggy’s Special Sauce)
- Tweaks made to the Cluster Bomb and crafted variants (+2 Boggy's Special Sauce)


Fixes :

- Improvements to performance
- Fixed graphical corruption in imported landscapes
- Game stays at the correct resolution after minimising and maximising the game on Linux
- Fixed the issue where the input occurs on the game window when it doesn’t have focus
- Fixed an issue where the camera moved whilst crafting during an opponent’s turn
high rated
Worms W.M.D

Changelog for Patch 1.2-1 / GOG-5 (Windows) / (Mac: no version?) (added (22 September 2016):

** both Windows and Mac are updated to v.1.2-1 **


- Addition of some new customisation items
high rated
Worms W.M.D (without All-Stars Pack) [removed on Nov 15, 2016]

Changelog for Worms W.M.D Christmas Patch Update / GOG-7 (Windows v.1.0.0.140) / (Mac v.1.0.0.99) (added 19 December 2016):

- Added 10 Festive themed hats.
- Added 4 Festive gravestones.
- Various tweaks and fixes.
high rated
Worms W.M.D (without All-Stars Pack) [removed on Nov 15, 2016]

Changelog for patch 1.0.0.172 (Windows) / 1.0.0.129 (Mac) (added 21 August 2017):

Forts Mode:

- 6 brand new forts
- Castle Hassle
- Donkey Dig
- Reactor
- Haunted
- Pink Peril
- Rocket
- New customisation rewards
- Brand new crafted weapon, the 'Magnetised Drone' designed by Survii Gecko

Ranked Mode v2.0

- Welcome to Worms W.M.D’s new Ranked Mode update, where players can rise up the ranks by winning games, and earn points and unlock rewards along the way.

Features include:

- Skill Based Matchmaking: Players will be matched against opponents of equal rank where possible.
- ELO Based Points System: More points are awarded for beating a player of a higher rank and less points are awarded for beating a player of a lower rank.
- Rewards: Each rank tier and bracket have their own rewards. Once you have earned a reward it can’t be lost, even if you drop ranks!
- There are ten rank tiers to rise through within 4 brackets (Bronze, Silver, Gold and Master). Once a bracket is reached players cannot drop below.
- Bonus points are awarded for winning your first ranked game each day, and for gaining a winning streak of three wins. (The win streak bonus will be held as long as you keep winning games!)
- Ranked games can be played from the Multiplayer Menu by selecting ‘Ranked 1 vs 1’. Clicking on ‘Your Rank’ allows you to preview and set rewards, view the ranked leaderboards, and check out the infographic showing progression.
- Once Armageddon rank is reached, your worldwide position within that tier is shown, so that you can continue to battle it out among the Elite to be the world’s best Worms W.M.D player!
 
Bug Fixes and Improvements

- Altered the ingredients of the Party Balloon from 4/2/0/0 to 4/2/1/0
- Made improvements to the dialog boxes which now displays buttons when saving changes
- Fixed an issue after dropping the Super Sheep and allowing retreat time to end
- Fixed an issue whereby pressing [A] to save changes to a name on controller wouldn't save correctly
- Fixed and issue when dealing final damage to a vehicle with a blowtorch could cause it to blow up before the turn ends
- Fixed an issue where placing a sticky grenade could push it through the landscape
- Fixed an issue which could trigger the wrong speechbank sample when dealing heavy damage
- Fixed an issue where the ready button wouldn't reset after player leaves a lobby
- Fixed an issue which could cause players to get stuck on the loading screen following disconnection
- Fixed an issue which caused the camera to jump to a different worm during damage summary
- Fixed an issue which would prevent the 'Overall Friends' filter to load properly
- Fixed an issue which prevented animated elements spawning when restarting a match
- Fixed an issue which could create broken lobbies from the Browse Game list
- Fixed an issue which would cause Worm Lick bomblets to clip through crates
- Fixed an issue which caused weapon icons to overlap parts of the pause menu
- Fixed an issue whereby the damage on the worm wouldn't appear after using a Mounted Gun
- Fixed an issue which prevented turn handover when using the Mech
- Fixed an issue which allowed too many schemes to be created
- Fixed an issue to the behaviour of the camera in Navigation Training
- Fixed an issue which caused the Mech to spawn into Enemy at the Crates incorrectly
- Fixed an issue which allowed further use of the Newbie Rope after hitting a wall
- Fixed an issue whereby dismantling a weapon could remove additional ammo of that weapon
- Fixed an issue which prevented the game from being paused when controls were unbound
- Fixed an issue which allowed worm to be damaged from Worm Stinger whilst in a safe location
- Fixed an issue which occasionally gave the incorrect number of ingredients when dismantling
- Fixed an issue to the text box when changing themes
- Fixed an issue to the worm animations after falling onto the land
- Fixed an issue with the dropdown boxes in the frontend
- Fixed an issue whereby the worms names could be seen floating during an Airstrike
- Fixed an issue which caused the Sheep on a Rope to spin on the spot when entering a vehicle
- Fixed an issue where the Training Shotgun could cause 26 damage
- Fixed an issue which could cause the Barbequed Sheeps flames to appear in the wrong location
- Fixed an issue to the Worm Lick after firing it into the water which prevented the next use of the weapon to not work correctly
- Fixed an issue with the Worm Stinger which could prevent the turn passing over when middle payload was in the water
- Fixed an issue which could allow the AI to see inside buildings
- Fixed an issue which prevented dealing damage to a vehicle with a Blowtorch when stood above it
- Improve functionality of the AI when teleporting above crates
- Fuse Previous is now exposed in the key bindings
- Improved the flow of dialogues in the frontend
- Fixed an issue which was causing players Rank Points to be reset to zero
- Fixed an issue which prevented camera from locating worm during Teleport In phase
- Fixed an issue whereby the Drone wasn’t being damaged by fire
- Fixed an issue which could alter the players aiming following a jump
- Fixed an issue when timer became low during Teleport In and no warning audio could be heard
- Fixed an issue that was causing the audio of the magnet to be heard in the frontend
- Fixed an issue whereby certain speechbank samples weren’t being triggered correctly
- Fixed an issue which prevented the spray from the Drillboat disappearing when moving onto the land from the water
Post edited August 21, 2017 by DeMignon
high rated
Worms W.M.D

Changelog for Brimstone update (added 25 July 2019):

As we’ve officially hit the warm summer months, we thought we’d turn up the temperatures in-game as well. Introducing our new Brimstone update, which lets you play Worms W.M.D in a pretty fiery place you may know as hell. Oh, and Brimstone is a FREE update, of course!

The Brimstone update includes:

- The Brimstone map theme
- 10 new Brimstone-themed hats
- 5 Brimstone-themed gravestones
- ALL crafted weapons are now available in schemes!
- Various bug fixes and optimisations.

With ALL crafted weapons now available to be used in a scheme, a new dynamic weapons panel automatically adjusts in size to accommodate. Customise your loadout in Scheme Options > Crafted Weapons or select the Full Wormage scheme to jump straight in!


Standalone installers:
- Windows updated to 1.0.0.273: 26 July 2019.
- Mac OS installer updated to 1.0.0.193: 29 July 2019.
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HypersomniacLive: Worms W.M.D

Changelog for Brimstone update (added 25 July 2019):
Whoa whoa whoa, does this mean the GOG version is finally on the same version as the Steam one (well, not counting the lack of multiplayer connectivity)???
there are multiple config files in the game
steamconfig.txt
gogconfig.txt

and now they say this:

gog_config =
{
auto_portal = true;
portal_return_to_title_on_logout = false;
auto_confab = true;

drm_free = true;
app_id = 327030;
cross_platform = true;

same with steam.
high rated
Worms: Armageddon

Changelog for Update 3.8 (06 August 2020):

Hey everyone,

Worms Armageddon has been out for 21 years and we're pleased to say that a huge new patch is now live for the game!

Check out the awesome patch trailer below: https://youtu.be/9LqDXVaMAH4

Worms Armageddon version 3.8 is finally released! It’s been a long time coming, and we hope you’ll enjoy all the features, changes, and bug fixes that made it into this update. To whet your appetite, here are our highlights:

Extended Scheme Options
Customise your matches in weird and wonderful ways with over 70 new scheme options. Manipulate physics, fire more than one weapon in a turn, have worms bounce around the landscape, or choose from a huge array of other tweaks in order to perfect your scheme. These options are only for the seasoned Worms veteran, and as such you will need to have completed the Single Player mode and unlocked The Full Wormage in order to access them.

For those who used the RubberWorm module in older versions of the game, all features formerly accessed through that module are now hiding behind the shiny new Extended Scheme Options star button. Relive your past glories – all your old RubberWorm recorded games can be played back with no additional software required.

Tweening
Worms Armageddon has never looked this smooth! In older versions, in-game movement and animations would be capped at the update rate of the game engine: 50 frames per second. In 3.8 though, experience the fully silky smoothness of whatever frame rate your hardware can support – movement is now visually interpolated between game engine frames as your worms and weapons glide majestically through the air. Watch a recorded game in slow motion and you’ll never want to go back!

Windowed Mode
Worms Armageddon can now be played in a window! Awkward screen resolution changes and game capture issues are a thing of the past if you enable this feature in Advanced Settings.

Streamers’ Heaven
Along with Windowed Mode, a couple of additional options have been added specifically for streamers to make their lives easier. Audio can now be allowed to continue playing when the game window loses focus, and the new Streaming Mode will prevent IP addresses from being displayed when hosting or joining an online game (see the Update Documentation for more information).

CPU Teams at Large
CPU teams can now be added to online games. They’re always uniquely distinguishable from player teams to prevent shenanigans, but you can now finally team up with your friends to take down a swarm of those computer-controlled invertebrates. Or if you’d just like to watch a relaxing game while you work, matches containing only CPU teams may now also be started, both online and offline.

Mapshot
Have you ever wrought a beautiful trail of destruction on your Worms Armageddon landscape and wished you could play a brand new game on the land that remained? Or have you ever been interrupted in the middle of a game and wished you could extract the remaining landscape to help you set up a rematch? Well, now you can! Simply type /map into the in-game chat or press Alt + Pause at any time to save a snapshot of the current state of the map, allowing you to continue your rampage from where you left off!

Compatibility
Much effort has been expended in allowing everyone, no matter their hardware, to have a good Worms Armageddon experience. Further tweaks have been made to improve the experience of Windows 10 users. Worms Armageddon now runs well under Wine or Proton on Linux. A new OpenGL renderer has been added which, depending on your hardware, might outperform the other renderers. Windowed mode means there’s no more need for your hardware to support specific screen resolutions. And for those into retro computing, Worms Armageddon has been seen to once again run on systems of yore…

Translations
Through the tireless efforts of volunteer translators, Worms Armageddon is now fully translated to seven languages (Finnish, French, German, Portuguese, Russian, Spanish and Swedish), with four more languages with partial translations on the way. The Update Documentation (Readme) now has translations to Finnish, French and Spanish!

Fixes and More
Over seven years in development, this update’s release notes list consists of:
- 370 fixes,
- 45 changes, and
- 61 new features.

Our thanks go to all the hardworking members of the Worms Armageddon community who helped make this update a reality. And for the full list of what’s new, check the Update Documentation included with this update!

That wraps up the patch notes, now grab your Holy Hand Grenades, hop on your Super Sheep and jump into the water when you actually meant to fire your Bazooka.

Standalone installer updated: (gog-2) ⇒ gog-7.


EDIT: Standalone installer updated (08 August): gog-7 ⇒ gog-2 (no changelog).
Regarding the gog-2 versions, there's a difference in size, plus a change in the actual file name: setup_worms_armageddon_2.0.0.2.exe ⇒ setup_worms_armageddon_gog-2_(40354).exe
Post edited August 10, 2020 by HypersomniacLive
I have to admit, that I am totally confused with the versioning.

One minute we are gog-2 updating to gog-7, the next it is the other way around.

Then we have a filename change for a slightly bigger file, but both seem to be version 2 to me.
If it is update 3.8, then why doesn't it say that in the filename?

i.e. setup_worms_armageddon_gog-2_(update3-8).exe or somesuch.
The offline installer installs 3.7.2.1 for me even though it's release notes say 3.8. Filename: setup_worms_armageddon_gog-2_(40354).exe.

(Made also a support request about this.)