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Have any of you veterans ever gotten to the point where 5 stats were maxed?

In a "normal" playthrough, you would max your first 2 stats early, then work on the next 2 stats, maxing these by late-middle to late game (unlocking 4 expert skills).

However, I am doing a challenge run (MDP), where all characters (obviously Humans), are maxing their first 2 stats early, as usual, then the next 3 stats will be given +2 points at level up. This results in 5 stats maxed, and 5 expert skills unlocked, very late game.

For your non-casters (Fighter, Rogue, Bard, Gadgeteer), with no magic, this should be obvious. Max Strength, Vitality, Dexterity, Speed, and Senses. Intelligence and Piety are the obvious dump stats.

For your hybrids (Lord, Valkyrie, Ranger, Ninja, Monk, Samurai), they are warriors first, and casters second (-4 caster level penalty). Therefore, the same logic applies.

For a Battle-Priest build (this is my first time), I want Dexterity and Speed maxed first (early Reflextion and SnakeSpeed). Then, the "fighting stats" (Strength, Vitality, Senses). Intelligence and Piety are the dump stats (unusual for normal Priests, however, the Priest is the caster who can most do without Powercast).

For your casters who are not Battle-Priests, Intelligence and Speed first, then Piety, Vitality, and Senses. Strength and Dexterity are the dump stats, as they are the weakest at fighting.