I haven't been able to find a better MDP setup than my current party of: Bard, Gadgeteer, Priest, Alchemist, Psionic, and Mage.
This is because I don't like to have more than 1 of the same profession (as that gets boring), except for Bishops (the most versatile class).
With this setup, everybody levels quickly. You have all 4 spellbooks covered, without the worry of the Bishop having to save spell picks. All casters can pick whatever spells they want (all non-Bishop casters are guaranteed to have their spellbooks filled out by level 35, assuming they found or bought no spellbooks).
The Bard, as the toughest class, is up front (I farmed Ariel's Slippers, Prospero's Cloak, and Mercucio's Blade from Higardi Thieves). She handles Communication, as she gets a bonus to it. She is maxing Strength and Dexterity first, then Vitality, Speed, and Senses, maxing out around level 40. She will farm a *Light Sword* and *Light Shield*, as well as having a Tripleshot Crossbow made by the Gadgeteer.
The Gadgeteer, as the second toughest class, will hold one of the flanks. She handles Locks and Traps. She will max the same stats as the Bard. *Light Sword*, *Light Shield*, Tripleshot Crossbow.
The Priest, as the third toughest class, will hold the other flank. He will be built as a Battle-Priest (something different this time), maxing Dexterity and Speed first, then Strength, Vitality, and Senses. Mauler OR Diamond Eyes, *Light Shield*, Wrist Rocket.
The Alchemist, Psionic, and Mage are physically the weakest classes, and will be protected in the center. The Psionic handles Mythology, and the Mage handles Artifacts. They will be built as typical "glass cannons", maxing Intelligence and Speed first, then Piety, Vitality (HPs sorely needed), and Senses. 3X Staves of Doom (1 guaranteed, 2 farmed), 3X Wrist Rockets.
Edit: My party just reached a milestone: Level 8, when the Mage picked X-Ray. Now I can actually see where the enemies are, making my "cat and mouse" game much easier.
Double Edit: MDPs, more than any other party, must be stealthy in the early game. Fight a battle or two (against enemies that you can handle), run out of mana, retreat (especially against tougher enemies that you can't handle), rest to restore mana, rinse and repeat. This is because there is no way to restore mana, other than resting (for some reason, Burz doesn't sell Magic Nectars). Hence, the "cat and mouse" game.
Post edited May 30, 2025 by RChu1982