Posted 2 days ago
It seems to me, that casters should prioritize casting first, with a secondary focus on physical damage (note that this game can't be completed with magic damage alone, as there are bosses).
What is almost required for a full caster is to max Intelligence, Speed, and Senses. In this way, you unlock PowerCast, SnakeSpeed, and Eagle Eye (good for your slings on AP), as well as getting maximum Initiative.
The other stats can be argued until kingdom come: Strength, Piety, Vitality, Dexterity.
Battle-Priests (probably the only viable combat caster), should go for: Strength, Dexterity, Speed, Senses (same as a non-caster).
If going for 4 stats, I would say, go with a traditional caster build: Intelligence, Piety, Speed, Senses (casters' hit points are always going to be terrible).
If going for 5 stats (my Human Psionic will do this, by level 36): I'm going for Intelligence, Piety, Vitality (hit points sorely needed), Speed, and Senses. The dump stats of Strength and Dexterity can easily be argued as the least important, as how often do you think he will be swinging his Staff of Doom?
What is almost required for a full caster is to max Intelligence, Speed, and Senses. In this way, you unlock PowerCast, SnakeSpeed, and Eagle Eye (good for your slings on AP), as well as getting maximum Initiative.
The other stats can be argued until kingdom come: Strength, Piety, Vitality, Dexterity.
Battle-Priests (probably the only viable combat caster), should go for: Strength, Dexterity, Speed, Senses (same as a non-caster).
If going for 4 stats, I would say, go with a traditional caster build: Intelligence, Piety, Speed, Senses (casters' hit points are always going to be terrible).
If going for 5 stats (my Human Psionic will do this, by level 36): I'm going for Intelligence, Piety, Vitality (hit points sorely needed), Speed, and Senses. The dump stats of Strength and Dexterity can easily be argued as the least important, as how often do you think he will be swinging his Staff of Doom?