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dtgreene: Except for the fact that Valkyries are also healing fighters, yet they're easier to qualify for, and also level up significantly faster. In fact, in Wizardry 6 (and Wizardry Gaiden 3, incidentally), they level up faster than Priests, making them better casters in the long run.

Also, to me, Valkyries seem so much cooler than Lords to me.

Also, in the Wizardry Gaiden series and other Japanese Wizardry spin-offs, Valkyires can be neutral (in fact, they're required to be neutral), so they can go with either good or evil parties without having to worry about alignment conflicts. (Too bad no version of Legacy of Llylgamyn (Wizardry 3 in the west) has this class available.) (Also, this is not consistent with Wizardry 8, where Vi Domina is a Valkyrie and is clearly of good alignment.)
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advancedhero: That is fair, but mechanics aside I just like the connotation that Lords give me.
You have an extremely analytical brain, it seems, but sometimes it is nice to build a party based on aesthetics rather than stats. ;)
Maybe, but from an asethetics standpoint Valkyrie > Lord. Lord just seems dull, while Valkyrie seems far more interesting.

The one aesthetic thing I like to do is to make a party of all female characters, and Valkyrie just fits better than Lord in such a party. (With that said, I note that Wizardry 8 has a mandatory (for a first time player) quest that breaks with an all female party; in 1.24 (the version on GOG) you can't do it if you have any male RPCs without dismissing them first, and in 1.00, you can't do it at all; how that oversight made it in is a mystery (can't blame an all-male development team because the designer is a woman, so that argument would fail).)

(Oh, and for the record, I have a master's degree in mathematics. Perhaps that might give you some idea of how my brain works.)