Posted July 09, 2014
Hello!
So, before I start explaining my problem, I have tried searching for an official statement which lists the ports, but have only been able to find out that you are using randomised ports with NAT punchthrough.
My problem is this: I live in a dorm building where we're all behind a "giant" firewall, all other game services (such as steam matchmaking, Origin, etc) have a port list that we have gotten opened in the firewall.
I have never had issues finding the port numbers for any popular online game I've played over the years, which is why it confuses me when you say it's common among all multiplayer platforms, yet they give us the ports that need to be open for multiplayer to work.
What do I need to get opened in the firewall in order for matchmaking to work for me? I've now tried at different times over the last 2 days to play the game without any ability to find ANY lobbies (or have anyone else join mine)
You mention that the game needs to be able to initiate HTTPS connections (which I'm guessing is 443 TCP outgoing) and UDP communication, yet you give no information which UDP port(s) the last one uses (Unless that one too, is randomised)
On another note:
NAT punchthrough does not automatically work for people that are behind separate firewall systems, for routers and similar it might be perfectly fine, but even at home I value higher security and have a separate firewall setup.
Just some more information as to our firewall setup.
All outbound traffic made by computers behind the firewall is allowed with no restriction on UDP/TCP, but inbound is blocked unless the port is specifically opened
So, before I start explaining my problem, I have tried searching for an official statement which lists the ports, but have only been able to find out that you are using randomised ports with NAT punchthrough.
My problem is this: I live in a dorm building where we're all behind a "giant" firewall, all other game services (such as steam matchmaking, Origin, etc) have a port list that we have gotten opened in the firewall.
I have never had issues finding the port numbers for any popular online game I've played over the years, which is why it confuses me when you say it's common among all multiplayer platforms, yet they give us the ports that need to be open for multiplayer to work.
What do I need to get opened in the firewall in order for matchmaking to work for me? I've now tried at different times over the last 2 days to play the game without any ability to find ANY lobbies (or have anyone else join mine)
You mention that the game needs to be able to initiate HTTPS connections (which I'm guessing is 443 TCP outgoing) and UDP communication, yet you give no information which UDP port(s) the last one uses (Unless that one too, is randomised)
On another note:
NAT punchthrough does not automatically work for people that are behind separate firewall systems, for routers and similar it might be perfectly fine, but even at home I value higher security and have a separate firewall setup.
Just some more information as to our firewall setup.
All outbound traffic made by computers behind the firewall is allowed with no restriction on UDP/TCP, but inbound is blocked unless the port is specifically opened
Post edited July 09, 2014 by Graloth