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The pic below is the quadrant map, showing all of the links between systems on one page. Might make using the nav screen a bit easier. If the attachment doesn't work, you can get the same pic here: http://www.classicgaming.cc/pc/privateer/navmap.php
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Nice try, pal. Nice, try... ;-)

There are full WC Universe maps. For map of Gemini Sector look here.
Post edited July 10, 2011 by TPR
Well, those maps show systems and connections that don't exist in WC Privateer. The Gemini map you linked is easier to read, though.
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TPR: Nice try, pal. Nice, try... ;-)

There are full WC Universe maps. For map of Gemini Sector look here.
Nice try?
He did attach the full map to this game did he not? It is helpful.
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TPR: Nice try, pal. Nice, try... ;-)

There are full WC Universe maps. For map of Gemini Sector look here.
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potato_head: Nice try?
He did attach the full map to this game did he not? It is helpful.
I still have paper maps made by myself in 1994. One big for Gemini Sector and little ones for every system with short description (bases with marked ships' dealer, asteroid fields). No, I will not place them on Internet... :-P
[url=http://www.gd69dn.de/privateer/Sector_Map_BW.gif ]This [/url]one is a little more simple, but it's easier to read.
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potato_head: Nice try?
He did attach the full map to this game did he not? It is helpful.
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TPR: I still have paper maps made by myself in 1994. One big for Gemini Sector and little ones for every system with short description (bases with marked ships' dealer, asteroid fields). No, I will not place them on Internet... :-P
why not? they sound very useful. shame to see all your hard work languishing in a drawer somewhere! if you could give me the raw info i'd be happy to create the map myself?
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TPR: I still have paper maps made by myself in 1994. One big for Gemini Sector and little ones for every system with short description (bases with marked ships' dealer, asteroid fields). No, I will not place them on Internet... :-P
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mattblaney: why not? they sound very useful. shame to see all your hard work languishing in a drawer somewhere! if you could give me the raw info i'd be happy to create the map myself?
Because it was handmade which means names are handwrite and posting it on Internet could be... well, unsafe...

How I made such maps?. Looking at screen and drawing with red/green marker and blue ball-point pen on paper (squared paper from school notebook; normal, not specific for engineers):
1) A4 paper -> red grid (8x10) for sector which means 4 quadrants 4x5 each;
2) basic part of grid takes 5x5 notebook's little squares (5x5 for every one from grid's 8x10)
3) systems (little circles, empty inside) and their name are drawn/written green;
4) every system I've visited has a dot inside: green if bases are available, red if not (system without any dot wasn't visited and for beginning it was information where I should go);
5) systems' connections are blue (made with a ruler, like whole grid),
6) particular systems are drawn on 1/4 of A4
7) map of a system on first side and additional info about bases (if present) on the second side,
8) Info about bases: Ship Dealer, Merchants' Guild, Mercenaries' Guild (if present).

All colors are like in Nav-Comp: red grid, green circle systems on sector's map and nav-points on system's map, green squares for bases. Just look at screen while Nav-Com is activated and imagine that single "red grid square" is made from 5x5 notebook's little squares and then draw it on paper in proper place. Names of bases and jump nodes I made with pencil for better clarity (nav points are green).

That's all. Now you can make your own maps that will look like mine... ;-)

EDIT: Don't forget about additional things that are not present on Nav-Comp screen: asteroid fields (within and outside of nav points), "points of interests" (places outside of nav points where autopilot disengages) and pirate bases.
Post edited July 11, 2011 by TPR
A friendly bump for those who might like the map.
Here is a map of the quadrants with Sector Nav Point details such as if there are asteroids at the Nav Point.

Also Base details such as Ship Dealer, Merchant's Guild Office & Mercenary's Guild Office.

Included are sector maps of Eden and Rikel with the positions of the secret jump points between them.
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