DiegoPonga: Thanks a lot!
I see that Thrustmaster is quite good, probably I am buying it!
I see it can be upgraded with the throttle. Is it a must for most games? Or just for pure, deeper simulators?
A throttle is great for any kind of flight games, both arcade and simulators.
The principle is having control of the throttle while having at the same time a bunch of buttons and hat switches handy for additional functions to avoid using the keyboard.
HOWEVER:
1- It's not convenient unless you are someone like me who plays these games regularly as it's quite a bit of money (for example in my case: when I only have a half hour of game time 75% of the time my choice of gaming is a round of X-wing vs Tie Fighter or some other of the spacesims I keep perma-installed on my PC);
2- Many titles do not support it out of the box and require a bit of fiddling with the joystick software to create game profiles that make the game believe the throttle and the stick are one virtual peripheral;
3- some other do not support a throttle axis at all (DOS games mostly), some have speed preset keys that can be easily programmed on the throttle axis using the joystick software (I did so with the older X-wing games using CH Control Manager for example and I know for sure it can be done with T.A.R.G.E.T.) others like the older Wing Commander games do not have them and making it work in some fashion requires advanced scripting and even then it never quite works like a throttle (I did it with Privateer just for the hell of it using CH Control Manager and while it was functional it didn't exactly act like a real throttle).
Bottom line: if you just want to occasionally play Wing Commander games and other spacesims the joystick is enough, the throttle while a VERY nice addition is still something more for enthusiasts.