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I received a code for this game through Twitch Prime and I'm a big fan of digital card games, and especially city builders (not to mention cute animal characters).

This game is riddled with bugs, softlocked within an hour of playing, had extreme frame rate chugging issues at points, and has broken animations. At one point a quest UI screen appeared and instead of disappearing when clicked, it became burned into the screen at about 90% transparency for the remainder of my play. It feels like an early access game during an alpha playtest. This isn't me attempting to be mean, it's just the literal state of the game itself (at least during my playtime).

I think there is a solid foundation here and I'd love to explore it, but even if I put aside the game-breaking bugs, having no way to speed up my AI opponent's turns during the campaign is BRUTAL. I'd love to see this feature added.

This post may not be seen by the developers, but if so, is there any roadmap available for updates? Will this see support? The price tag on Steam is $24.99 and shows a release date of November 2024, so someone must have believed in it. Here's to hoping it gets a few more months of cooking.
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PuppyShogun: [...]
Developers are active in their Discord server and maybe they will appreciate bug reports and suggestions.
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PuppyShogun: I received a code for this game through Twitch Prime and I'm a big fan of digital card games, and especially city builders (not to mention cute animal characters).

This game is riddled with bugs, softlocked within an hour of playing, had extreme frame rate chugging issues at points, and has broken animations. At one point a quest UI screen appeared and instead of disappearing when clicked, it became burned into the screen at about 90% transparency for the remainder of my play. It feels like an early access game during an alpha playtest. This isn't me attempting to be mean, it's just the literal state of the game itself (at least during my playtime).

I think there is a solid foundation here and I'd love to explore it, but even if I put aside the game-breaking bugs, having no way to speed up my AI opponent's turns during the campaign is BRUTAL. I'd love to see this feature added.

This post may not be seen by the developers, but if so, is there any roadmap available for updates? Will this see support? The price tag on Steam is $24.99 and shows a release date of November 2024, so someone must have believed in it. Here's to hoping it gets a few more months of cooking.
Hello!

My name's Becky, and I'm one of the developers on Wild Country.

Firstly, I'm sorry to hear that you ran into a bunch of bugs. We're still actively working on the game to address these issues as quickly as possible. We're a two-person team, so progress can take a little longer than we'd like—but I promise, we're still cooking!

I’d love to hear more details on the bugs you encountered so we can track them down and resolve them quickly. While we don’t have a public roadmap just yet, we’ve got a lot planned for the months ahead.

If you’re on Discord, I’d love to chat about your experience so far, and what you’d like to see in the game in the future. Ping me when you get there!

If not, I'm happy to chat here.
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Becky_Snow:
Hi, I just wanted to say: Thanks for posting here! We know time is limited, so it's always really appreciated to have developers show up here instead of communicating solely through Steam. As a FYI, you can ask GOG support to give your account "gold text" (like this), to make your comments in this forum stand out as being from a developer.
Post edited May 16, 2025 by gogtrial34987
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Becky_Snow:
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gogtrial34987: Hi, I just wanted to say: Thanks for posting here! We know time is limited, so it's always really appreciated to have developers show up here instead of communicating solely through Steam. As a FYI, you can ask GOG support to give your account "gold text" (like this), to make your comments in this forum stand out as being from a developer.
Absolutely no worries! Thank YOU for being here!

I'm still pretty new to GOG (both as a player & developer) so it took me a little bit to get into the swing of things... but we're here now!

As I mentioned in an earlier post, the best way to reach us is definitely Discord, but I'm going to make it a habit of checking back here a few times a week so it's still an active place to reach out!

Thanks for the heads up on the gold text - I'll get on that now ~
Does anybody know why the game requires a Broadband Internet Connection (as per the system requirements)?
It's supposed to be a single player game, so I don't understand this requirement.