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Changelog for Patch J2494 - 1.1.1.237855 (23 September 2020):

Thank you to everyone for your support as we continue to add to and improve Wasteland 3. This update was focused on a lot of the issues we've heard about from you the most, and we're hoping it goes a long way toward improving your play experience.

However, we're not done yet. Our next patch is a big one, and contains hundreds of individual changes including fixes, balance improvements, and load time reduction. Please be aware of our Known Issues list for issues we're aware of and working to resolve. Thanks for your patience, and see you in the wasteland.

Highlights
- Numerous changes aimed at improving stability on consoles.
- Co-op fixes for load screens stopping at 33%.
- Antique Appraiser has been appropriately balanced.

Performance and Stability
- We’ve made over a dozen individual changes aimed at improving performance and stability, especially on consoles.
- We’re continuing work on additional improvements for future updates.
- Some slight load time improvements have been made.
- We’re finalizing some more impactful load time reductions which you’ll see in a future patch.
- Fixed an issue where if computer consoles were used during combat, game performance would decrease.
- Performance has been improved when using Precision Strike.

Co-op
- Load screen hangs (i.e. 33% load bug) have largely been resolved for co-op games.
- In a few cases the load bar may appear to be stuck at 33% but will eventually load after 5 or more minutes. We’re aware and actively working to resolve these.
- Addressed an issue with the Direct Connect option that was preventing some guests from connecting to their hosts.
- Fixed crash that could occur in co-op while players engaged with Major Prasad.
- Players with different build versions are now blocked from playing with each other.

Quests and Gameplay
- The Antiques Appraiser perk no longer triggers on Scrap.
- This closes a loophole in which Scrap could be simply bought and sold for a profit using the Antiques Appraiser perk. We found that in some cases the perk was giving players far too much money when Scrap was included. Of note, this change will not be reflected in the text descriptions until a subsequent patch.
- Antiques Appraiser now has a 5% chance to multiply the value of Junk by 40x, down from 50x.
- A persistent issue with the Fishlips encounter which would result in the game locking up has been resolved.
- Resolved an issue where the epilogue song would sometimes not play all the way through.
- Merchants now round up item values, instead of down. Buying in bulk is always better!
- Liberty’s Warbots are now immune to hacking, which should make her appropriately more challenging.
- Resolved an issue where the Survival Skill was granting Animal Whisperer abilities.
- Resolved an issue where some missions related to the Gippers were unable to be completed under specific conditions.
- Resolved an issue where players were being charged the correct amount of skill points on purchase, but the tooltip and the bar were using the wrong value to calculate/display the cost.


Standalone installer updated (J2389 - 1.1.0.235097 ⇒ J2494 - 1.1.1.237855): 24 September 2020.
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HypersomniacLive: Changelog for Patch J2494 - 1.1.1.237855 (23 September 2020):

Thank you to everyone for your support as we continue to add to and improve Wasteland 3. This update was focused on a lot of the issues we've heard about from you the most, and we're hoping it goes a long way toward improving your play experience.

However, we're not done yet. Our next patch is a big one, and contains hundreds of individual changes including fixes, balance improvements, and load time reduction. Please be aware of our Known Issues list for issues we're aware of and working to resolve. Thanks for your patience, and see you in the wasteland.

Highlights
- Numerous changes aimed at improving stability on consoles.
- Co-op fixes for load screens stopping at 33%.
- Antique Appraiser has been appropriately balanced.

Performance and Stability
- We’ve made over a dozen individual changes aimed at improving performance and stability, especially on consoles.
- We’re continuing work on additional improvements for future updates.
- Some slight load time improvements have been made.
- We’re finalizing some more impactful load time reductions which you’ll see in a future patch.
- Fixed an issue where if computer consoles were used during combat, game performance would decrease.
- Performance has been improved when using Precision Strike.

Co-op
- Load screen hangs (i.e. 33% load bug) have largely been resolved for co-op games.
- In a few cases the load bar may appear to be stuck at 33% but will eventually load after 5 or more minutes. We’re aware and actively working to resolve these.
- Addressed an issue with the Direct Connect option that was preventing some guests from connecting to their hosts.
- Fixed crash that could occur in co-op while players engaged with Major Prasad.
- Players with different build versions are now blocked from playing with each other.

Quests and Gameplay
- The Antiques Appraiser perk no longer triggers on Scrap.
- This closes a loophole in which Scrap could be simply bought and sold for a profit using the Antiques Appraiser perk. We found that in some cases the perk was giving players far too much money when Scrap was included. Of note, this change will not be reflected in the text descriptions until a subsequent patch.
- Antiques Appraiser now has a 5% chance to multiply the value of Junk by 40x, down from 50x.
- A persistent issue with the Fishlips encounter which would result in the game locking up has been resolved.
- Resolved an issue where the epilogue song would sometimes not play all the way through.
- Merchants now round up item values, instead of down. Buying in bulk is always better!
- Liberty’s Warbots are now immune to hacking, which should make her appropriately more challenging.
- Resolved an issue where the Survival Skill was granting Animal Whisperer abilities.
- Resolved an issue where some missions related to the Gippers were unable to be completed under specific conditions.
- Resolved an issue where players were being charged the correct amount of skill points on purchase, but the tooltip and the bar were using the wrong value to calculate/display the cost.

Standalone installer updated (J2389 - 1.1.0.235097 ⇒ J2494 - 1.1.1.237855): 24 September 2020.
So..
The the santa quest is not fixed. (and what the fuck about a santa in colorado in the first place... this is poor background).
The load times are not fixed.
Consoles are taken care of bu not Linux.
And since the combat & hacking engine is poorly designed, instead of fixing it, you create unhackable robots, as there already are unopenable doors.


And the background still is so poor, even a frozen colorado bum is richer and has more consistency, but then I guess that didn't even make it to the bug list.
.
high rated
avatar
Document02: So..
The the santa quest is not fixed. (and what the fuck about a santa in colorado in the first place... this is poor background).
The load times are not fixed.
Consoles are taken care of bu not Linux.
And since the combat & hacking engine is poorly designed, instead of fixing it, you create unhackable robots, as there already are unopenable doors.


And the background still is so poor, even a frozen colorado bum is richer and has more consistency, but then I guess that didn't even make it to the bug list.
The person to give your feedback to is Mattonomicon; I'm not affiliated with the devs/publisher, just a regular GOG user.
high rated
Changelog for Patch J2616 - 1.1.2.242663 (08 October 2020):

Patch 1.1.2 "Save Scummers Delight" Now Live Our continued thanks to those playing and enjoying Wasteland 3, and for those of you who have continued to report issues, and bring our attention to solutions and reproduction steps. It's been heartening to see so many of you looking to help us continue to improve the experience, and we're dedicated to doing just that for the foreseeable future.

This update has some big changes, including the oft-requested improvements to load times, as well as fixes for some progression blockers, and more. Reducing the load times was a big undertaking to essentially rewrite how our level load procedure works, but we think you'll appreciate the result—especially if love to save and reload to get that perfect outcome (we won't tell).

Patch 1.1.2 is now live on Steam and GOG with Microsoft Store, Xbox One, and PlayStation 4 versions going live early next week following their certification release process. Please note that for cross-platform co-op on PC, both the Host and Client will need to have matching versions.

Highlights
- Do you hate long load times? We hate long load times. Our engineers changed how the game loads levels, reducing load times by up to 60% on PC and 25% on console.
- As one example, on our PC test hardware a 38 second load time was reduced to 13 seconds.
- Fixed an issue where combat could become unresponsive with use of the Chain Ambush Perk for sniper rifles.
- Resolved several progression blocking issues in Yuma County Speedway.
- Enemies are now much less invisible after use of Precision Strike.

Performance & Stability
- Significantly changed how levels load, resulting in up to 60% faster load speeds across the game on PC, and on average 25% faster for consoles.
- Note: your hardware, save data, and which level you’re loading into can all impact load times. Your mileage may of course vary.
- As part of this change, auto-saves will no longer occur as a part of the level load, and instead happen concurrently. This can lead to situations where you’ve loaded into the next scene but an auto-save is still in-progress. Don’t close the game while the Ranger star is spinning.
- Major Prasad will no longer crash your game if you exit while she’s still talking.
- Additional stability and performance improvements for consoles that were too technical for the person writing these patch notes to understand and explain easily. It’s good stuff though. All good stuff.
- We’ll be continuing to target and resolve specific stability issues as necessary.

Co-op
Players can no longer attack companions that are in the process of being recruited by the other player, in case your partner likes to troll.
- Fixed an issue where the Guest client could become unresponsive when talking with Hope Emerson and choosing to side with Del Hackett and her people.
- Improved stability while in the Hire Companion screen.
- Players can now use the keyboard in the lobby screen to choose game type, options, invite player, and ready up.
- Enabled UI Narration in the Direct Connection interface and for multiplayer game messages sent through chat.
- Fixed an issue with voice chat text-to-speech and speech-to-text.

Quests & Gameplay
- Resolved an issue where quirks could become unselectable during character creation.
- Fixed a potential blocker with Medical Marvel not allowing revival without use of a Nitro Spike.
- Resolved a rare issue that would block you from speaking to a companion.
- The door in Yuma County Speedway leading to Liberty is now unbreakable as intended.

Misc.
- Fixed minor graphical issue with the radio.
- Some cinematic characters have been given microdermabrasion treatments and now have better looking skin.
- Skill levels for recruitable characters now display properly in all cases.
- Mission status should no longer display incorrectly after quest completion or updates.
- Resolved issue where the spinning Ranger Star would permanently stay on screen after saving the game.


Standalone installer updated (J2494 - 1.1.1.237855 ⇒ J2616 - 1.1.2.242663): 09 October 2020.
Update?