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Seems to be something wrong with mono libraries
The forum doesn't allow me to include the traceback. Here are some snipits:

[Thread debugging using libthread_db enabled]
Using host libthread_db library "/lib/x86_64-linux-gnu/".
0x00007f95da5abc6f in __GI___wait4 (pid=8844, stat_loc=0x7ffc0681b154, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:27
27 ../sysdeps/unix/sysv/linux/wait4.c: File or folder not found.


#27 0x00007f95da4ed0b3 in __libc_start_main (main=0x434b50, argc=1, argv=0x7ffc0681dd78, init=<optimized out>, fini=<optimized out>, rtld_fini=<optimized out>, stack_end=0x7ffc0681dd68) at ../csu/libc-start.c:308
#28 0x00000000004457c3 in ?? ()
#29 0x00007ffc0681dd68 in ?? ()
#30 0x000000000000001c in ?? ()
#31 0x0000000000000001 in ?? ()
#32 0x00007ffc0681e439 in ?? ()
#33 0x0000000000000000 in ?? ()
[Inferior 1 (process 8841) detached]

Got a SIGILL while executing native code. This usually indicates
a fatal error in the mono runtime or one of the native libraries
used by your application.

./ line 16: 8841 Aborted (SIGABRT) (core stored in file) ./"Wanderlust"
Post edited April 13, 2020 by oblidor
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Both Herald and Slime Rancher works on the PC. Same problem with Wanderlust when I tried to exchange the MonoBleedingEdge folder with the ones from those two other games.
Post edited April 13, 2020 by oblidor