waltc: I have to chuckle at the people who think the "original experience" (that won't even run today) is something worth investigating--as if your improvements had turned the game into something it was never supposed to be.
You can chuckle as much as you want, but some of the fixes change negatively the gameplay, even if they are closer to "how game should work". Most important issue is that if you are not a nosferatu, you need obligatory seduction point (even only one) plus seduction line during jeanette dialogue, in order to save both personalities later on, or else... While in the original you could talk however you like, even belittle them both and reunite them only through persuasion alone, no need for seduction and careful dialogue lines!
Also, fixes made it now impossible to complete 2 certain quests twice, so you can have double the amount of xp (one of them, hitman impasse, even gave 6, so doing that in the original netted you a much appreciated 12 whole XP points)! Someone may argue that this was cheating and unintentional, but from RP perspective it is feasible; for example you "misguide" the murderer to think that you cut him loose, but before he leaves, you also attack him, or for the 2 crazy old fools, after reuniting them, you trick one, kill them, loot his key and turn it to his former comrade, who initially proposed killing him anyway!
As i said, wesp's job is wonderful, especially in graphics and details. But i wanted the original experience, i liked the original maps, i simply wanted the game to run in modern systems without any alterations to content... But anyway, i enjoyed it; still though, i prefer the original.
Some modern systems can run it, if you limit down the processor to 2 gigs. And in an old system using XP, it runs damn fine. Thankfully, my old XP laptop runs the original box version i undug recently again pretty well!