Posted September 23, 2012
Is this a general problem with the game? I'm trying to be conservative with my blood but the AI seems to enjoy casting buffs whenever I encounter a rat. Then, when I have managed to awe + bite all hostiles in an encounter, as soon as I switch away from a character it just stops bleeding the enemy dry and continues fighting them (usually resulting in a big mess because everybody else is interrupted and suddenly all the enemies are back fighting).
I'm aware you can pause combat in 1.1, but that doesn't prevent my group from doing stupid things on their own.
I'm in the Tremere dungeon now and after having Wilhelm and Serena burn through all their blood and vitae to kill a few hoppers (and then repeatedly get us killed by breaking out of feeding in mid-combat), I'm about to give up (or resort to cheats to counter this "handicap").
At this point, I feel like the bigger challenge isn't the enemy AI but my own allies.
I don't remember the AI being this suicidal and counterproductive when I first played the game after its initial release. Am I missing something or is the AI supposed to be this annoying?
I'm aware you can pause combat in 1.1, but that doesn't prevent my group from doing stupid things on their own.
I'm in the Tremere dungeon now and after having Wilhelm and Serena burn through all their blood and vitae to kill a few hoppers (and then repeatedly get us killed by breaking out of feeding in mid-combat), I'm about to give up (or resort to cheats to counter this "handicap").
At this point, I feel like the bigger challenge isn't the enemy AI but my own allies.
I don't remember the AI being this suicidal and counterproductive when I first played the game after its initial release. Am I missing something or is the AI supposed to be this annoying?
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