It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
high rated
#### Hey everyone,

We managed to squeeze in quite a number of improvements and reworks while new content is being created by the team. It includes a lot of things that we have been unable to rework until now, so we're super satisfied that we got around to them. In this patch, we specifically concentrated on Companion Combat UI and the Game Log, but there are a lot of other additions and fixes, too. We've collected a few here for your convenience, but you can find the detailed patch notes at the end of the post, too.

**Important Note**: Considering the extent of the improvements, there is little to no chance that we broke nothing in the process. Assume that we did not want to make anyone's life harder. If you see something amiss, please flag it to us using the usual channels, like the inbuilt reporting tool (F1 button), forums, and our [Discord server](https://discordapp.com/invite/vagrus).

--------------------------------------------------
### Patch 1.0.50 - Codename: Prepared

#### New/Updated Content
* Character UI is:
- Now openable before Companion combat (except in ambushes) so you can change Gear or level up to be able to face the adversities
- Now available for enemy characters so you can check their stats and Skills in advance
- Now also available during Companion selection in Events, allowing you more freedom to change Gear or level up Prowess, too (or simply check what's what)
* Camp shadow added to camping for more immersion
* Shift + left click now works on Crew in the mansio (for hiring or kicking them out in bulk)
* Changing Deputies during the day is available for some Resourcefullness
* Game log now shows more updates and most entries are clickable to access the relevant information

#### User Interface Improvements
* Reworked Compaion selection UI in Events
* Completely reworked Vitality and Power bars in Companion Combat
* Campaign map node radial menu highlights were added
* Enduring Effect tooltip updated on Crew and Character UIs
* A new standalone Character UI was implemented, which is now visible in the deploy phase and during Companion select
* Unused Skill boxes were removed from the enemy Character UI
* Simplified the Outrider feedback on the Crew UI
* Added tooltips to main menu options
* Added a new option to remove the Companion Combat position frames (for those that want a less busy UI)

#### Bug Fixes
* Skornar won't retaliate when in Guard Stance if the triggering attack Downs him
* Out of Action is now logged only once in the Combat Log, not twice
* Stats affected by Gear now update instantly
* Vagrus background dependency tooltips were reformatted to avoid script-like text
* Fixed a bug preventing converting Mounts to Outriders when having less than 1 cargo slot
* Locked foraging will not trigger working odd jobs in settlements from now on
* Workforce related calculations were fixed
* The smelter in Avernum deducts 15 Scrapmetal instead of 20, as displayed
* The Ahskulite retinue will now properly remove themselves from the party when you convince them to go back to Deven by themselves

**Known Issues**
* Vitality bars sometimes blink briefly during Round switching

#### Coming Up Next
* New Companion: Vorax - FreeLC for all owners of Vagrus
* Options to change key bindings

Stay tuned and conquer the wasteland!
The Lost Pilgrims Team

------------------------------------------------------------------------------------------------------

If you like Vagrus, please consider sharing our pages and posts with your friends through your favorite social media channel(s). It is much appreciated!

[Fig](https://www.fig.co/campaigns/vagrus-the-riven-realms) | [Website](http://vagrus.com/) | [Youtube](https://youtube.com/channel/UCWRyBy5-ElNydCcpAjkoMkg) | [Twitter](https://twitter.com/lostpilgrims) | [Facebook](https://facebook.com/LostPilgrimsStudio) | [Instagram](https://instagram.com/lostpilgrims) | [Patreon](https://www.patreon.com/lostpilgrims) | [Discord](https://discordapp.com/invite/vagrus)
Post edited April 07, 2022 by Sztaszov
Thanks a lot for your restless efforts to enhance the game!

Unfortunaltely, I can't install the linux version. I got the error:
trying mojosetup in bin/linux/x86_64
USING
Gtk-Message: 21:06:14.595: Failed to load module "canberra-gtk-module"
Gtk-Message: 21:08:52.376: Failed to load module "canberra-gtk-module"

(yad:6234): Gtk-WARNING **: 21:08:54.456: Error loading icon from file 'yad':
Image file “yad” contains no data
The first two lines had always been shown and did not prevent installation so far.
The "yad"-Part is new, and the installation stops with this.
Hotfix v1.0.50.0408H has now been released
- Camp shadow was fixed (no longer causes hangups)
- Companion Selection (and subsequent Companion Combat) in certain Companion questlines was fixed
- Crash caused by Ghouls in Companion Combat was fixed
- Settlement UI popping up in the middle of the wasteland was fixed

Known issues/coming in future builds:
- Camp shadow will trigger parallel with Camp UI (rather than the current way: one after the other)


@GMzH not sure if this new build solves the issue you mentioned or not. We have not changed anything in the process of building the Linux version.
The problem remains also with the new build, but I was able to collect new details. The error comes up when the GOG installation is busy with "Metadata", and I got a smaller window telling me it's wainting for "GOG post-install" or something.
Therefore, the problem may be caused by the GOG installer instead of the Vagrus installation.
avatar
GMzH: The problem remains also with the new build, but I was able to collect new details. The error comes up when the GOG installation is busy with "Metadata", and I got a smaller window telling me it's wainting for "GOG post-install" or something.
Therefore, the problem may be caused by the GOG installer instead of the Vagrus installation.
Try to get in touch with GoG, let's see what they say.
We have just released another hotfix.

**Bug Fixes **
- Camp shadow pops up parallel with the camp UI (will no longer slow down the transition)
- Fixed the bug causing Movement Points to not replenish after camping
- Fixed the Perk UI-related crash that occurred on Hirelings
- Fixed disappearing allies in more instances after starting Companion Combat
- Fixed a Game log crash when clicked on reputation tier change during events
- Fixed an Event script error that led from the authorities of Deven to another storyline altogether
- You can now talk to Renkailon while on his recruitment quest (he reiterates what needs to be done)
- Eylani is now always deployed in the last fight of her questline

On behalf of Lost Pilgrims Studio, happy Easter to everyone who celebrates it! The Companions are already busy hiding and finding eggs.

Thanks, cheers, and conquer the wasteland!
The Lost Pilgrims Team
avatar
GMzH: The problem remains also with the new build, but I was able to collect new details. The error comes up when the GOG installation is busy with "Metadata", and I got a smaller window telling me it's wainting for "GOG post-install" or something.
Therefore, the problem may be caused by the GOG installer instead of the Vagrus installation.
avatar
lareshill: Try to get in touch with GoG, let's see what they say.
Up to now, I only got a message that the problem will be transferred to another department of GOG. Not sure whether they will give an explanation at some time...

At least it's possible to "sit it out": waiting for a longer time causes the installer to continue, and then the game itself seems not to be affected.