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ssokolow: One thing to note: Apparently the GOG version only has bonus packs 1-3 installed and the ChaosUT website says that bonus packs 1-4 must be installed first.
I checked my disc copy and it only comes with BP 1-3 too. So now I have integrated Bonus Pack 4 inside the patch too, the content itself works fine but ChaosUT still crashes just the same.

I searched a bit about ChaosUT and Linux, the 2 don't seem to go along very well, found this thread here: http://forums.chaoticdreams.org/viewtopic.php?f=8&t=6740
Post edited December 30, 2015 by Ganni1987
I'm getting this error

SIGSEGV [segmentation fault]
Aborting.
./play.sh: line 6: 2326 Segmentation fault ./ut-bin $@
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august: I'm getting this error

SIGSEGV [segmentation fault]
Aborting.
./play.sh: line 6: 2326 Segmentation fault ./ut-bin $@
Which distro are you running, is it 32bit or 64bit? Posting your specs would help identify your issue a bit better :-)
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august: I'm getting this error

SIGSEGV [segmentation fault]
Aborting.
./play.sh: line 6: 2326 Segmentation fault ./ut-bin $@
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Ganni1987: Which distro are you running, is it 32bit or 64bit? Posting your specs would help identify your issue a bit better :-)
I'm on an Acer c720 using GalliumOS which is based off Xubuntu 15.04, 64 bit I'm assuming. It's Intel graphics. Let me know if you need more.
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Ganni1987: Which distro are you running, is it 32bit or 64bit? Posting your specs would help identify your issue a bit better :-)
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august: I'm on an Acer c720 using GalliumOS which is based off Xubuntu 15.04, 64 bit I'm assuming. It's Intel graphics. Let me know if you need more.
Have you installed the 32bit compatibility libraries? UT99 is a 32bit game.
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august: I'm on an Acer c720 using GalliumOS which is based off Xubuntu 15.04, 64 bit I'm assuming. It's Intel graphics. Let me know if you need more.
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Ganni1987: Have you installed the 32bit compatibility libraries? UT99 is a 32bit game.
I ran sudo dpkg --add-architecture i386. Which libraries specifically should I install?
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Ganni1987: Have you installed the 32bit compatibility libraries? UT99 is a 32bit game.
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august: I ran sudo dpkg --add-architecture i386. Which libraries specifically should I install?
Search for libc6-i386 and any other dependencies the OS might need to begin with.

The package description should be like this:

This package includes shared versions of the standard C
library and the standard math library, as well as many others.
This is the 32bit version of the library, meant for AMD64 systems.
Post edited January 10, 2016 by Ganni1987
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august: I ran sudo dpkg --add-architecture i386. Which libraries specifically should I install?
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Ganni1987: Search for libc6-i386 and any other dependencies the OS might need to begin with.

The package description should be like this:

This package includes shared versions of the standard C
library and the standard math library, as well as many others.
This is the 32bit version of the library, meant for AMD64 systems.
I already had it installed, still getting a segfault.
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Ganni1987: Search for libc6-i386 and any other dependencies the OS might need to begin with.

The package description should be like this:

This package includes shared versions of the standard C
library and the standard math library, as well as many others.
This is the 32bit version of the library, meant for AMD64 systems.
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august: I already had it installed, still getting a segfault.
I'll download Xubuntu 15.04 and test this out myself, will tell you step by step what I did.
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august: I already had it installed, still getting a segfault.
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Ganni1987: I'll download Xubuntu 15.04 and test this out myself, will tell you step by step what I did.
fwiw it may come down to driver and kernel driver changes the GalliumOS team has made to Xubuntu.
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Ganni1987: I'll download Xubuntu 15.04 and test this out myself, will tell you step by step what I did.
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august: fwiw it may come down to driver and kernel driver changes the GalliumOS team has made to Xubuntu.
I've been trying the game on a Virtual Machine with both Ubuntu and Xubuntu 15.04 and I'm getting the same errors as you, no matter how many 32bit libraries I install. For the record I have tried other 32 bit games such as UT 2004 and Race the Sun, both worked well without issues.

I'm going to give it a shot with a straight up 32bit-only build of Xubuntu 15.04, if that doesn't work then I'll be totally out of ideas.

EDIT: Tried Xubuntu 15.04 32bit iso, same result.

Trying out Xubuntu 14.04.3 32bit now, if it runs then it's probably something that has to do with Ubuntu 15.04, although you're not the only one having issues running this game. Many other people had the issue without a resolve.

Will post back in a bit.
Post edited January 10, 2016 by Ganni1987
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Ganni1987: I'll download Xubuntu 15.04 and test this out myself, will tell you step by step what I did.
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august: fwiw it may come down to driver and kernel driver changes the GalliumOS team has made to Xubuntu.
Placing a temporary solution in a new post:

Someone on a forum posted a suggestion to switch the game to software rendering mode. Looks kinda crap basically but the game runs and I've also managed to run it on Xubuntu 15.04.

Here's what you have to do:

1) Go in your "home folder/.loki/ut/System/"
2) Open up 'UnrealTournament.ini'
3) In 'Engine.Engine' section (first 3 lines), edited these lines to look like this:

GameRenderDevice=SDLSoftDrv.SDLSoftwareRenderDevice
WindowedRenderDevice=SDLSoftDrv.SDLSoftwareRenderDevice
RenderDevice=SDLSoftDrv.SDLSoftwareRenderDevice

The game will now run in software mode. The issue seems to be related to the graphics renderer. Unfortunately for now this is all the help I can give you.


Update:

I've installed Xubuntu 15.04 on another system with an Nvidia GPU + Proprietary drivers and the game runs without issue straight out of the box. So far I can only conclude that this game doesn't run on Mesa drivers.

At this point the only advice I can give you is to run it in Software Mode as I explained at the beginning of this post, or run it in Wine using an OpenGL renderer.
Post edited January 10, 2016 by Ganni1987
Oh dear god *thank you so much*. I was running around like a chicken with its head cut off trying to get UT99 working in modern Linux, constantly having issues with old GTK, renderers, the installers being broken... Literally all I had to do was copy UT GOTY (GOG install) from my WINE dir and unpack this in the same directory and bam, 100% working. Yaaaay!
Post edited January 30, 2016 by Insidious611
works like charm for me- thank you and sorry for the late reply!

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august: fwiw it may come down to driver and kernel driver changes the GalliumOS team has made to Xubuntu.
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Ganni1987: Placing a temporary solution in a new post:

Someone on a forum posted a suggestion to switch the game to software rendering mode. Looks kinda crap basically but the game runs and I've also managed to run it on Xubuntu 15.04.

Here's what you have to do:

1) Go in your "home folder/.loki/ut/System/"
2) Open up 'UnrealTournament.ini'
3) In 'Engine.Engine' section (first 3 lines), edited these lines to look like this:

GameRenderDevice=SDLSoftDrv.SDLSoftwareRenderDevice
WindowedRenderDevice=SDLSoftDrv.SDLSoftwareRenderDevice
RenderDevice=SDLSoftDrv.SDLSoftwareRenderDevice

The game will now run in software mode. The issue seems to be related to the graphics renderer. Unfortunately for now this is all the help I can give you.

Update:

I've installed Xubuntu 15.04 on another system with an Nvidia GPU + Proprietary drivers and the game runs without issue straight out of the box. So far I can only conclude that this game doesn't run on Mesa drivers.

At this point the only advice I can give you is to run it in Software Mode as I explained at the beginning of this post, or run it in Wine using an OpenGL renderer.
The game runs too fast with that patch. Is there any way to fix this?