It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Unexplored 2 Feedback

Thank you for playing Unexplored 2: The Wayfarer’s Journey!
Please leave any feedback for the game here. We would love to know.
All bug feedback can be left in the bug forum post, please.

Hendrik | Ludomotion
Hi there, congratz for the great game.

I have some bugs to report. Perhaps some of them have already been addressed in newest versions, but I didn't see them in the changelogs, here they are:

1. After a wayfarer dies, we get into character creation page. There, if we exit, let's say we want to exit the game, all the legacy items that are supposed to return to Haven are gone! I've stumbled upon this bug twice. The thing is, the game told me that the items were returned to Haven but in reality they were gone. This is the most important bug that I've found, I hope it gets fixed because it kinda broke my game in such frustrating moments when I already died so that's just making things far worse.

2. Some times torches spawn in invisible walls like ledges. They are supposed to be on a wall.

3. Temples from the main story have spawned in inaccessible spots. I just can't reach them from any point around them. Perhaps I'm missing something though.

4. After a wayfarer dies, and a new is created, some little things like map notes and inventory scrolling behaviour seems to bug out. My best advice is to restart the game client when you start a new character.

5. Some locations that are occupied by monsters (spiders, flying stingrays, etc) do not get cleared even when I kill all the monsters. When I enter their caves they have respawned. Version 1.0.11

6. When a wayfarer dies, and the world advances, the monster icons appear on the map locations, but afterwards they disappear when playing the game normally. They only appear after each wayfarer dies. If that's supposed to be this way, know that it just makes people screenshot the map at this time. If I'm supposed to "learn" about the monsters at these locations by talking to local folks, then I've been out of luck.

7. Some locations have teleporters (the white circles) that teleport to near spots that are unconnected to the exit and therefore the only way to get back is to ask Raaf for Escape.

Ok these for now. I hope someone sees it. See ya and thanks
More bugs:

1. I have javelin and shield equipped (through quick slot). Pulling the trigger, but not releasing it, and pressing the quick-slot (to unequip the javelin and shield) does indeed unequip them but then a strange clicking sound starts playing like it's trying to equip/unequip something.. Just try it: unequip while holding attack.

2. Much too often the scrying stones detect themselves. It always says "magic has been detected west of here" but it's just their own same location! I'm not sure this is how it's supposed to work..
Please add the Galaxy achievements!