Thanks a bunch for your take on the game. I'm still very much on the fence when it comes to buying it, so I appreciate all the in-depth info you gave us.
I was wondering if perhaps you had played enough of the game already to answer a specific question, though: The original Kickstarter campaign had planned to include 7 heralds and 7 intertwined worlds/dimensions to play in, but one of the devs has stated on Steam
that they had "fully develop(ed) two characters and two worlds". The GOG store description also still reads "Travels between timelines and dimensions:
changes you make in one timeline will apply to all other timelines, altering environments, NPCs, and enemies. Destroyed a forest? A lifeless desert will greet you when you visit this location in the future. Switch between heralds to be able to complete different kinds of objectives in different dimensions."
Can you already comment on that? Like, how many worlds are there to play in, how is the game structured (jumping back-and-forth between dimensions or just a linear progression through 2 different maps) and do changes made in one world actually affect the other one, etc.?
P.S.: From what I've read, the studio is located in Germany, but I'm pretty sure I read somewhere that the text was originally written in Russian and then translated to English. So this might be sort of an international effort with contributors from different countries.