Posted August 28, 2012
Out of curiosity, does GOG's version of Ultima II fix some of the game's critical glitches as per the fan fixes and patches that are out there? One of the Ultima Wikis mentions a rollover glitch for stats, a divide by zero error for fast computers and a mix-up with the game's files leading to duplicate planets. It seems to me like GOG could easily fix the last, and might have tried to fix the second since it's a crash that results from fast computers. The first is more of a content change, so I imagine it was left intact. I'll probably install a patch or two all the same, but I'm curious if anyone's encountered the problems above in the GOG version.
Post edited August 28, 2012 by Blackdrazon