It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

This file, extracted from the TW1 WD file, contains a list of 11 pigments and a neutral pigment to reset colored garments. For some reason, these pigments can't be created because a value of 0 is returned after the following:

Edit: Please excuse the above. There's actually NO pigments in Two Worlds 1!
Post edited December 10, 2019 by Keith_I2