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I'm in Nanook's subconsciousness, at Nanooks's House, he argued with his father and he wants to leave his house, so he is picking his s!ht from different rooms of the house to pack and leave.

My problem is Nanook, clumsy b!tch, gets stucks at doors. I had to sprint to his left, and push him to the right so he walks as close to the door frame as possible, otherwise he gets stuck.

And as he walking is an scripted event, it seems he has a certain number of steps to walk. When he gets stuck, he walks in place, spending steps. When he spends all it steps he doesn't walks any more, no mater he didn't reach his destiny. If he didn't reach the room he intend to go, the cut-scene for that room is never triggered and your only option is reload and try again.

I tried different screens resolution and playing in windowed or full-screen. Nanook still gets stuck unless you manage to help him.

Had anyone else run into this problem? There is a better way deal with it? The run and pushing is not fun at all, the controls of this game are not meant for such maneuvers.

I searched for console commands that may help, but I found nothing for NPCs or for toggling the collision off at doors.
Post edited August 30, 2025 by jjavier